I found a few errors I hope you can fix. All chest variants have texture errors, horses have their old mouth textures on the bottom of their heads and some paintings have a black texture surrounding them.
Alright, I'll take a look; the chests should be easy, I'm not sure about the horses, but I can attempt to rewrap the old textures where there are issues.
EDIT: Okay, the issues you mentioned should be taken care of now, the chests were a little more difficult than I anticipated, as the textures have been rotated and flipped in various ways. Enjoy!
Hi, I'm using this pack for my server with freejusticehere's version as a base. Meanwhile I encountered and fixed some glitches probably dating back to Minecraft 1.13 when some renaming of textures and models took place. I furthermore re-enabled old assets (e.g. custom skybox and colormaps) that were still present withing the pack but unused.
I merged those fixes and put everything to a repo at github. Thanks to XSSheep this pack is using a creative commons license which explicitely allows alteration and redistribution. Hence feel free to fork the repo, fix stuff make pull requests, etc.
This way the community can truely collaborate to keep this awesome resource pack not only in a working state, but improve it following its original vision.
Hey guys, just wanted to let you all know that I've been working on a little fan-pack for the Nether Update until (if?) XSS returns to this..
It'll mostly be palette changes to XSS's already existing textures to keep in style with the rest, so nothing TOO new, but I hope there's something in there to enjoy for you all..
So after a few people here came and posted their versions of fan updates I thought it would be a good idea to share some screenshots of my version too. It is momentarily 1.16 compatible and the only missing textures are the turtles.
It's mainly retextures but also some new based on existing pattern and I hope that i figgure out soon enogh how to upload a texturepack since, even if it a fan eddit, am I realy proud of the stuff I made.
I also added new stuff like emission textures for some items and mobs, here are some examples:
Fixed texture issues with the netherbrickfence
returned the old cobblestone texture
Fixed all 3D Rails
returned the old witherstar
added emissive suport for ironglolems broken stages (at least 1.15 optifine required)
changed coalblock texture so it is like the old one again, just more brown so it is seperatable from blackstone
Pixel Perfection 5.3.c
OK the pack should now be covered moustly, exept pandas and turtles
but everything else is covered
it is working for 1.15 and 1.16 i hope you enjoy
added cod and salmon textures
added enderman textures
edited the brewing stand texture
added emissive textures to many more items
yet another small update to the pack, its just some changes to nethrite tools and emissive texture suport for netherite tools and armor wich will only work once Optifine 1.16 is released. https://www.dropbox.com/s/mvxqq2benrxfs0m/Pixel Perfection V5.4.Chorus Edit.zip?dl=0
i also changed some of the paintings to make less doubles apear.
in the future i might port XSsheeps original paintings over to this formart wich will be anoying for some since paintings are not transparent anymore
Also there was a tease about Piglin Brutes comming soon for 1.16.2 or something
I will make them probebly black piglins with red eyes (like the hoglins; of course also glowing with emissive textures) with either gold or bone war paints on them once they are released for java
Hello everyone! I am continuing the hard work that XSSheep, StonePendant, FreeJusticeHere have done up until now- I am currently working on re-texturing the new Blocks and Mobs for 1.16! I will post a progress update tomorrow. For now, here's a list of changes I plan to make in relation to the files:
- Reduce Intensity of the Glint on Enchantments + Colour Adjustment
- Bring back Pink Birch leaves!
- Add Nether Mob Textures
- Add Nether Block Textures
- Add Mooshroom, Panda, Bee and Cat Textures
- Add Netherite Armour and Tool Textures
- Add Turtle Helmet Textures
Again i would like to thank the hard work XSSheep has done as well as the contributions done by StonePendant and FreeJusticeHere!
@Nova_Wostra I've added some textures in and your name/profile into the READ-ME! So far (along with Nova's work) these are the following updated features:
@Stingraych
you have to add a pack.mcmeta data in the texturepack folder, where also assets is located with this code
{
"pack": {
"pack_format": 5,
"description": "XSSheep\u0027s Pixel Perfection."
}
}
Also, since optifine 1.16 is already in prerelase am i going to put it out here an updated pack with new optifine stuff like
-added biomspecific witherskeletons
-added biomspecific piglins
-alternative textures for the warped and crimsom stems
-added Stingraych Turtle texture
I've checked the MCMETA & JSON files, the textures, it's names and the entirety of the folder. Still no crimson and warped fence. When i load your version of the pack they work. I'm so confused!
*Edit: I've "fixed" the issue. Moved the texture folder to another pack and overwrote the files.
I found a few errors I hope you can fix. All chest variants have texture errors, horses have their old mouth textures on the bottom of their heads and some paintings have a black texture surrounding them.
Alright, I'll take a look; the chests should be easy, I'm not sure about the horses, but I can attempt to rewrap the old textures where there are issues.
EDIT: Okay, the issues you mentioned should be taken care of now, the chests were a little more difficult than I anticipated, as the textures have been rotated and flipped in various ways. Enjoy!
Link: https://www.dropbox.com/s/udkwjfg93g2wzns/Pixel Perfection V4.1.1_FANUPDATE.zip?dl=0
Hi, I'm using this pack for my server with freejusticehere's version as a base. Meanwhile I encountered and fixed some glitches probably dating back to Minecraft 1.13 when some renaming of textures and models took place. I furthermore re-enabled old assets (e.g. custom skybox and colormaps) that were still present withing the pack but unused.
I merged those fixes and put everything to a repo at github. Thanks to XSSheep this pack is using a creative commons license which explicitely allows alteration and redistribution. Hence feel free to fork the repo, fix stuff make pull requests, etc.
This way the community can truely collaborate to keep this awesome resource pack not only in a working state, but improve it following its original vision.
Excellent work, and I really appreciate the effort you put into compiling all that together.
Hey guys, just wanted to let you all know that I've been working on a little fan-pack for the Nether Update until (if?) XSS returns to this..
It'll mostly be palette changes to XSS's already existing textures to keep in style with the rest, so nothing TOO new, but I hope there's something in there to enjoy for you all..
Should be ready soon-ish, about a week or two...
After some testing and fixing some bugs I tagged a release on github that is "ready-to-use".
Have fun, test it and feel free to leave feedback here or (because I'll notice earlier) directly on github.
So after a few people here came and posted their versions of fan updates I thought it would be a good idea to share some screenshots of my version too. It is momentarily 1.16 compatible and the only missing textures are the turtles.
anyway here some screenshots of 1.16 textures
It's mainly retextures but also some new based on existing pattern and I hope that i figgure out soon enogh how to upload a texturepack since, even if it a fan eddit, am I realy proud of the stuff I made.
I also added new stuff like emission textures for some items and mobs, here are some examples:
PS. I'll add some of this stuff for 1.16 too
https://dl.dropboxusercontent.com/s/jr27x4u9l4lbbt4/Pixel Perfection V5.Chorus Eddit.zip?dl=0 i finaly figured out how to do this. here enjoy my eddited version of Pixel Perfection for 1.15 and 1.16. Let's hope that XSsheep returns and brings us a proper version but i hope this will do in the meantime. Love ya all
Fixed texture issues with the netherbrickfence
returned the old cobblestone texture
Fixed all 3D Rails
returned the old witherstar
added emissive suport for ironglolems broken stages (at least 1.15 optifine required)
changed coalblock texture so it is like the old one again, just more brown so it is seperatable from blackstone
added overlay textures for sand, redsand and gravel (optifine required)
added a darker loadingscreen like back in version 3 of the pack
changed Blaze to be a burning witherskeleton
wither is now a "high tier blaze"
https://www.dropbox.com/s/uwdexykqmdfbi5i/Pixel%20Perfection%20V5.2.Chorus%20Edit.zip?dl=0 Updated version
Pixel Perfection 5.3.c
OK the pack should now be covered moustly, exept pandas and turtles
but everything else is covered
it is working for 1.15 and 1.16 i hope you enjoy
added cod and salmon textures
added enderman textures
edited the brewing stand texture
added emissive textures to many more items
https://www.dropbox.com/s/1kyjtv82sdvn7wa/Pixel Perfection V5.3.Chorus Edit.zip?dl=0
yet another small update to the pack, its just some changes to nethrite tools and emissive texture suport for netherite tools and armor wich will only work once Optifine 1.16 is released.
https://www.dropbox.com/s/mvxqq2benrxfs0m/Pixel Perfection V5.4.Chorus Edit.zip?dl=0
i also changed some of the paintings to make less doubles apear.
in the future i might port XSsheeps original paintings over to this formart wich will be anoying for some since paintings are not transparent anymore
Also there was a tease about Piglin Brutes comming soon for 1.16.2 or something
I will make them probebly black piglins with red eyes (like the hoglins; of course also glowing with emissive textures) with either gold or bone war paints on them once they are released for java
Hello everyone! I am continuing the hard work that XSSheep, StonePendant, FreeJusticeHere have done up until now- I am currently working on re-texturing the new Blocks and Mobs for 1.16! I will post a progress update tomorrow. For now, here's a list of changes I plan to make in relation to the files:
- Reduce Intensity of the Glint on Enchantments + Colour Adjustment
- Bring back Pink Birch leaves!
- Add Nether Mob Textures
- Add Nether Block Textures
- Add Mooshroom, Panda, Bee and Cat Textures
- Add Netherite Armour and Tool Textures
- Add Turtle Helmet Textures
Again i would like to thank the hard work XSSheep has done as well as the contributions done by StonePendant and FreeJusticeHere!
you can use some of my textures if you like to. I mean its all 1.16 ready already just fyi. big oof to get ignored that hard
Now Working for 1.16.2 (as soon as it's out)
-Added Piglin Brute textures
-Ported the old paintings
-Changed piglin and Zombie Piglin textures
https://www.dropbox.com/s/0qm0jsyy2bzlt11/Pixel Perfection V5.5.Chorus Edit.zip?dl=0
@Nova_Wostra I've added some textures in and your name/profile into the READ-ME! So far (along with Nova's work) these are the following updated features:
+ Sloped 3D rails
+ Turtle & Turtle Helmet
+ Cats
+ Enchantment Glint
+ Hoglin
+ Piglin
+ Piglin Brute
+ Blackstone Set
+ Birch Leaves & Sapling
Updates are 50% complete!
Alright the texture pack is 99% complete! the only issue i can't seem to resolve is the new Crimson and Warped Fence posts not loading their textures.
Here's the DOWNLOAD for 1.16- if anyone can figure out how to load those textures that'd be super awesome, i'm at the end of my knowledge rope.
@Stingraych
you have to add a pack.mcmeta data in the texturepack folder, where also assets is located with this code
{
"pack": {
"pack_format": 5,
"description": "XSSheep\u0027s Pixel Perfection."
}
}
Also, since optifine 1.16 is already in prerelase am i going to put it out here an updated pack with new optifine stuff like
-added biomspecific witherskeletons
-added biomspecific piglins
-alternative textures for the warped and crimsom stems
-added Stingraych Turtle texture
here is the link
https://www.dropbox.com/s/6jdhrq9yob653pr/Pixel Perfection V5.6.c Edit.zip?dl=0
I've checked the MCMETA & JSON files, the textures, it's names and the entirety of the folder. Still no crimson and warped fence. When i load your version of the pack they work. I'm so confused!
*Edit: I've "fixed" the issue. Moved the texture folder to another pack and overwrote the files.