I spent hours working on my own CTM selection, big thanks to Lohugo for helping me out a lot on stupid properties (I can now say I actually understand them).
The Meaning of Life, the Universe, and Everything.
Join Date:
4/23/2011
Posts:
245
Minecraft:
Sarinilli
Member Details
Wow, I'm slow...haven't been in here in AGES since I've been working on my own pack...thought I would stop in and let you guys know that even though I'm using that old slimeball I made, this pack's still allowed to use it if you still are. I don't even know if that's in the options now since it didn't really match well...oh well. ^^;;
But! I'm surprised...I didn't realize Ovo was back! Really nice to see you back, helping and supporting the continuation of your own pack! Kind of tickles me inside a little. I was really inspired by the detail in your old work.
Ovo, do you like the direction I'm going in with my villagers?
I haven't seen them ingame but overall your last two were fine. Except that I don't really like the 16x faces but keep it that way if it's how you prefer them and I suppose it's easier to make that way.
Regarding lava, it shouldn't be too hard to make a square of lava in the style of Doku / my bucket, and then animating it by simply offsetting it slowly. If someone wants to try it before I do, I advise you to pick my colors from the lava bucket.
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Sharing | Freedom | Kindness | Wisdom => The roots for a better world.
I prefer the 16x faces because they make the villagers look more reminiscent to the normal minecraft player, sort of reminiscent of the same species instead of some squidward looking creature.
Yeah I know, but the players will still look out of place. And if you're trying to make the villagers look like the players, why not having their body at 16 by 16 too ? This is a strange compromise to me.
When I make them, I'll give them a normal 'round' face. Without the Squidward nose of course.
Question: did anyone manage to use the F3+T key combination to reload a texture pack? I have my WIP pack in an uncompressed folder, it's loading from the menu, but won't reload with F3+T. It would be very practical if this worked...
Hey Ovo/Pythros/Others working on pack or helping or something to do with the pack, yesterday when the Qubetubers event was ending(Still streaming as this was posted to try an get notch's beard off), the streamer was using this pack and Sacheverell asked what it was, she replied this packs name cause it was this pack. Sach might do something if not already. Just letting you know. Also great pack!
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Ahh, summer break, the time of the year where I do nothing.
Yeah I know, but the players will still look out of place. And if you're trying to make the villagers look like the players, why not having their body at 16 by 16 too ? This is a strange compromise to me.
When I make them, I'll give them a normal 'round' face. Without the Squidward nose of course.
I'm confused, wouldn't us players look out of place wearing Hi-res armor then?
Hey Ovo/Pythros/Others working on pack or helping or something to do with the pack, yesterday when the Qubetubers event was ending(Still streaming as this was posted to try an get notch's beard off), the streamer was using this pack and Sacheverell asked what it was, she replied this packs name cause it was this pack. Sach might do something if not already. Just letting you know. Also great pack!
I don't understand everything but I guess it's cool !
Ok, I've improved on a lot of little things before pushing my own 1.3 update:
~ Emeral and ruby items
~ Slightly touched up Apachey's leather armor items
~ Vastly touched up Th3m1ner's armor items
~ Removed outline and added light shading on the map item
~ Added shadows to my previously terribly flat looking bookshelf
~ Touched up tripwire with semi transparent rope
Hm, I guess that's all.
Edit: Ah no, I also removed the armor outlines on the survival inventory so that it won't look crap with non-standard armor item shape like Apachey's leather armor.
PS: minecraftcustomizer.com is ready for MC 1.3 apparently, so our customizer should be up to date again soon !
Ok, I've improved on a lot of little things before pushing my own 1.3 update:
~ Emeral and ruby items
~ Slightly touched up Apachey's leather armor items
~ Largely modified OutrageousMac's armor items
~ Removed outline and added light shading on the map item
~ Added shadows to my previously terribly flat looking bookshelf
~ Touched up tripwire with semi transparent rope
Hm, I guess that's all.
Edit: Ah no, I also removed the armor outlines on the survival inventory so that it won't look crap with non-standard armor item shape like Apachey's leather armor.
PS: minecraftcustomizer.com is ready for MC 1.3 apparently, so our customizer should be up to date again soon !
Ovo, that armor isn't mine.
BTW, got bored and made some new optional pack icons.
I don't understand everything but I guess it's cool !
Sacheverell (The guy who reviews texture packs on the front page on the forums) saw your pack on the Qubetubers stream yesterday. He asked about which one it was, cause he oddly didn't know.
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Ahh, summer break, the time of the year where I do nothing.
Sacheverell (The guy who reviews texture packs on the front page on the forums) saw your pack on the Qubetubers stream yesterday. He asked about which one it was, cause he oddly didn't know.
No problem Ross! Just add it to our CTM pile, lol.
Also, Yayz! What happens when I want more variety for flowers? I make this CTM!
There is also a missing GUI texture for the furnace in the customizer. I am using the one with the blank white spaces, not the dark background one.
Anyone got the texture anywhere?:)
But! I'm surprised...I didn't realize Ovo was back! Really nice to see you back, helping and supporting the continuation of your own pack! Kind of tickles me inside a little. I was really inspired by the detail in your old work.
Updated: Aug. 24 2023 See thread for details
thanks:D
You didn't download the pack from the OP, didn't you?
It is also in the Vault which is back up by the way.
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
Oh it might be because I'm using a customizer version that's a few days old?
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
I haven't seen them ingame but overall your last two were fine. Except that I don't really like the 16x faces but keep it that way if it's how you prefer them and I suppose it's easier to make that way.
Regarding lava, it shouldn't be too hard to make a square of lava in the style of Doku / my bucket, and then animating it by simply offsetting it slowly. If someone wants to try it before I do, I advise you to pick my colors from the lava bucket.
When I make them, I'll give them a normal 'round' face. Without the Squidward nose of course.
Question: did anyone manage to use the F3+T key combination to reload a texture pack? I have my WIP pack in an uncompressed folder, it's loading from the menu, but won't reload with F3+T. It would be very practical if this worked...
Players look out of place in a 64x pack, it's a base fact we can't change.
~ Emeral and ruby items
~ Slightly touched up Apachey's leather armor items
~ Vastly touched up Th3m1ner's armor items
~ Removed outline and added light shading on the map item
~ Added shadows to my previously terribly flat looking bookshelf
~ Touched up tripwire with semi transparent rope
Hm, I guess that's all.
Edit: Ah no, I also removed the armor outlines on the survival inventory so that it won't look crap with non-standard armor item shape like Apachey's leather armor.
PS: minecraftcustomizer.com is ready for MC 1.3 apparently, so our customizer should be up to date again soon !
BTW, got bored and made some new optional pack icons.
Sacheverell (The guy who reviews texture packs on the front page on the forums) saw your pack on the Qubetubers stream yesterday. He asked about which one it was, cause he oddly didn't know.
Oh ok, I didn't know him, so, fair enough.