here is my terrain.png i have done some woddenplans alternatives and i have done the jungle saplings for the two jungle woods
and i have edited g0lums nether warts
how to use this Terrain_nh.png? do I need any mod for it?
You need the glsl shaders bump mapping mod first. The drag the terrain_nh.png into the texture pack zip file.
EDIT:You have to use the textures provided, 'cause that is the texture the bump map supports.
It seems some of the items and other things are missing from the customizer. For instance diamonds have reverted back to the default texture and also other options for the new sandstone blocks. Other than that though, good job guys! Keep up the amazing work
Right folks, I have an idea for a replacement diamond. I scanned through un-cut pictures of diamonds, and they have a really neat eight-side look. Here's my rough diamond!
Edit: that seems far too big... I'll have to look into that :S
Also, to whomever was complaining about it not looking "rustic" anymore, if you take a look at the definition of rustic, all it really means is that it looks 'rural', which in this case to me meant 'not deviating significantly from the original look'.
Also just as a separate random thought: .pngs need to be interleaved, yes?
I have figured how to do lighting effects on bump mapping now. Screenshots are below. I am posting this just for people who are interested in it. And I am currently in 1.2.3 to be able to use the GLSL shaders.
terrain.png
terrain_nh.png
terrain_s.png
And before someone decides to say, "The texture pack needs to be finished first,", I'm just doing this for fun. I also edited my wooden planks.
And alternate, one of which is based off the AdventureTimes' wooden planks.
Hello good folks of the Redemption team! I have created a loaf of bread, hopefully in line with 'rustic'. If it's liked, I'd love some feedback and I'll tweak it a bit.
Also upcoming: I'm working on Diamond armour. I am putting a few swirls similar to the Iron door, and I have a question: The size of the armour .png, am I right that it ought to be 256px high? I'll give a sneak peek when I get enough done to make it look in any way interesting.
Hello good folks of the Redemption team! I have created a loaf of bread, hopefully in line with 'rustic'. If it's liked, I'd love some feedback and I'll tweak it a bit.
Also upcoming: I'm working on Diamond armour. I am putting a few swirls similar to the Iron door, and I have a question: The size of the armour .png, am I right that it ought to be 256px high? I'll give a sneak peek when I get enough done to make it look in any way interesting.
That bread is way too big. It should be 64x64. As for the armor, I have no clue
Believe it or not, the bread, and the diamond, are 64x64. I'm using 72dpi, which might be causing the size thing when uploaded to the page. If the main .png has a dpi that I can imitate, I'll remake mine to fit that.
I"m attempting the slim mob at the moment, I've used the physical texture of Ovo's gold block to get a good overall shape, but I think I"ll add some boogers (dripping goo?) to it. For those that want to see what it looks like so far:
But this is only a WIP.
I'm also tempted to see what happens if I change the shape of the eyes and how that will look.
Rollback Post to RevisionRollBack
My imagination has run free for so long, that I am afraid when it returns it will not recognize me, and eat me! -- Serrinatta
go back to the first page, theres a link that says "Minecraft Customizer"
click on that and you can customize and download this pack
I used one of those wooden planks. Nice...
And I've also got a new bump map texture for my rustic textures. http://www.mediafire...q0vbgdhokilox34
Terrain.png
Terrain_nh.png
And a little screenshot showing the sapling in-game.
http://s135.photobuc...3-26_105520.png
and another of the weird clouds at night
http://s135.photobucket.com/albums/q155/ashleerules1/?action=view¤t=2012-03-26_113755.png
I'm using the pack right now It's amazing.
You need the glsl shaders bump mapping mod first. The drag the terrain_nh.png into the texture pack zip file.
EDIT:You have to use the textures provided, 'cause that is the texture the bump map supports.
Awesome! Great job there, great job.
Edit: that seems far too big... I'll have to look into that :S
Also, to whomever was complaining about it not looking "rustic" anymore, if you take a look at the definition of rustic, all it really means is that it looks 'rural', which in this case to me meant 'not deviating significantly from the original look'.
Also just as a separate random thought: .pngs need to be interleaved, yes?
terrain.png
terrain_nh.png
terrain_s.png
And before someone decides to say, "The texture pack needs to be finished first,", I'm just doing this for fun.
I also edited my wooden planks.
And alternate, one of which is based off the AdventureTimes' wooden planks.
Also upcoming: I'm working on Diamond armour. I am putting a few swirls similar to the Iron door, and I have a question: The size of the armour .png, am I right that it ought to be 256px high? I'll give a sneak peek when I get enough done to make it look in any way interesting.
We really have already learned how to take crap from trolls/kids like you.... Enough said, just ignore this kid....
That bread is way too big. It should be 64x64. As for the armor, I have no clue
But... I don't like ignoring immature little children. =) lol
Anyone have any idea how to fix this?
I have no clue actually. I haven't updated yet, so I don't know if it happens to everyone or just you
But this is only a WIP.
I'm also tempted to see what happens if I change the shape of the eyes and how that will look.