NOTE: Do not send PMs to the RusticRedemption Account, instead just post in the topic.
This is the continuation thread for Ovo's rustic pack, now slowly being completed by the community. We will try to keep this post updated as people submit textures. Find Ovo's original post HERE! All PMC traffic has been redirect to this thread. Ovo has let me know that he is currently done working on textures for good, along with playing Minecraft. However, he did say that he will try keep his PMC page updated with what we release.
Change log 1.6.4 - 1.14.X [Update brought to you by Takkantis]
\GUI Update\
- Recipe_Book.png UP
- Anvil.png UP
- Blast_Furnace.png UP
- Brewing_Stand.png UP
- Crafting_Table.png UP
- Dispenser.png UP
- Enchanting_Table.png UP
- Furnace.png UP
- Generic_54.png UP
- Hopper.png UP
- Horse.png UP
- Inventory.png UP
- Shulker_Box.png UP
- Villager2.png UP (incomplete)
- Advancements.png UP
\Mob Effects\
were packed in with the gui images, so i separated them and then reworked them.
- Absorption.png UP
- Blindness.png UP
- Fire Resistance.png UP
- Haste.png UP
- Hunter.png UP
- Invisibility.png UP
- Jump Boost.png UP
- Levitation.png UP
- Luck.png UP
- Mining Fatigue.png UP
- Nausea.png UP
- Night Vision.png UP
- Poison.png UP
- Regeneration.png UP
- Resistance.png UP
- Slow Falling.png UP
- Slowness.png UP
- Speed.png UP
- Strength.png UP
- Unluck.png UP
- Water Breathing.png UP
- Weakness.png UP
- Wither.png UP
\Particles\
(Most particles were just transferred from the single image they were all in, to multiple images except a few so I'm just going to list the ones i directly changed or created.)
- Bubble.png UP
- Damage.png UP
- Effect 0-7 (made a mix of ovo's particle and a remade version of the default)
- Heart.png UP
- Lava UP
- Fishing Hook (Technically an entity now, but was in the particle image.)
\Blocks\
-barrel_bottom.png UP
-barrel_side.png UP
-barrel_top.png UP
-barrel_top_open.png UP
-black_concrete.png UP
-black_concrete_powder.png UP
-blue_concrete.png UP
-blue_concrete_powder.png UP
-brewing_stand.png UP
-brown_concrete.png UP
-brown_concrete_powder.png UP
-cauldron_bottom.png UP
-cauldron_inner.png UP
-cauldron_side.png UP
-cauldron_top.png UP
-cyan_concrete.png UP
-cyan_concrete_powder.png UP
-glass.png UP
-gray_concrete.png UP
-gray_concrete_powder.png UP
-green_concrete.png UP
-green_concrete_powder.png UP
-hopper_inside.png UP
-hopper_outside.png UP
-hopper_top.png UP
-light_blue_concrete.png UP
-light_blue_concrete_powder.png UP
-light_gray_concrete.png UP
-light_gray_concrete_powder.png UP
-lily_pad.png UP
-lime_concrete.png UP
-lime_concrete_powder.png UP
-magenta_concrete.png UP
-magenta_concrete_powder.png UP
-oak_trapdoor.png UP
-observer_front.png UP
-orange_concrete.png UP
-orange_concrete_powder.png UP
-pink_concrete.png UP
-pink_concrete_powder.png UP
-purple_concrete.png UP
-purple_concrete_powder.png UP
-red_concrete.png UP
-red_concrete_powder.png UP
-sugar_cane.png UP
-water_flow.png UP
-water_still.png UP
-white_concrete.png UP
-white_concrete_powder.png UP
-wither_rose.png UP
-yellow_concrete.png UP
-yellow_concrete_powder.png UP
\Items\
- Cod_Bucket.png ++
- empty_armor_slot_boots.png UP
- empty_armor_slot_chestplate.png UP
- empty_armor_slot_helmet.png UP
- empty_armor_slot_leggings.png UP
- empty_armor_slot_Shield.png UP
- End_Crystal.png ++
- Iron_Nugget.png UP
- Phantom_Membrane.png ++
- Pufferfish_Bucket.png ++
- Salmon_Bucket.png ++
- Tropical_Fish_Bucket.png ++
\Paintings\ (just converted from a singular image to individual images.)
\Environment\
- Rain.png UP
(slightly edited to make the rain lighter and tried to avoid getting those gutter streams.)
- Fixed issue with Minecraft saying the pack is incompatible.
v1.4 for 1.10.X - (2016-09-21)
<span style="color: #993300;"><span style="color: #993300;"><span style="color: #000000;">Change-log 1.4 - 1.10.X
Added & Updated Textures (++ = Added | UP = Updated)
Textures
Blocks
nether_wart_block.png -Schlutt ++
bone_block_top.png -Schlutt ++
bone_block_side.png -Schlutt ++
redstone_dust_dot.png -speedygunner UP
redstone_dust_line0.png -speedygunner UP
redstone_dust_line1.png -speedygunner UP
cauldron_side.png -Takkantis UP
cauldron_top.png -Takkantis UP
carrots_stage_0.png -Serrinatta UP
carrots_stage_1.png -Serrinatta UP
carrots_stage_2.png -Serrinatta UP
red_nether_brick.png -Schlutt ++
Entity
Bear
polarbear.png -Schlutt ++
chest
normal.png -Takkantis UP
trapped_double.png -Takkantis UP
trapped.png -Takkantis UP
ender.png -Takkantis UP
Skeleton
stray.png -Schlutt ++
stray_overlay.png -Schlutt ++
Zombie_Villager
zombie_butcher.png -Schlutt UP
zombie_farmer.png -Schlutt UP
zombie_librarian.png -Schlutt UP
zombie_priest.png -Schlutt UP
zombie_smith.png -Schlutt UP
Items
reeds.png -Serrinatta UP
potato_poisonous.png -Serrinatta UP
potato_baked.png -Serrinatta UP
potato.png -Serrinatta UP
carrot.png -Serrinatta UP
carrot_golden.png -Serrinatta UP </span></span></span>
~LoardVader
1.3 (2015-09-06)
-Updated to 15w36! (except new command blocks and zombie villagers) -Added banner textures -Added
some missing GUI interface (Bars, resource pack arrows, server
selection, spectator widgets, world selection, new stats icons) -Changed ender eye item (+: it's a lot better now (sorry whoever drew that one that we had before) -: no animation for now) -Changed golden apple a little bit (removed 'plastic' look) -Updated enchanting table GUI (at last) -Updated widgets (missing buttons for Realms invitation messages and difficulty lock) -Updated inventory GUI (for 1.9) -Fixed firework explosion: for some reason light particle was removed -Removed annoying line on red carved sandstone block (i remember someone asked for this)
i made tipped arrow projectile different from simple arrow, it's subtle, yet noticeable For ORR resource pack contributors: added vanilla textures as reminder to change them
~Apachey
2014-11-14 – 1.2.1
Rotated redstone line texture to be the right way
Added empty potion bottle texture
2014-11-14 – 1.2.1
Rotated redstone line texture to be the right way
Added empty potion bottle texture
2014-05-12 - 1.1.5
- Actually added flower textures
- Actually Added base horse textures (still no armor)
- Changed redstone repeater texture to match redstone comparator (also, added animation for activated repeater)
- Added leaves textures for new trees
- Fixed steve.png texture (basic skin)
- Fixed redstone dust texture
- Added iron trapdoor texture
- Removed colored glass texture with permanent textures
2014-03-12 - 1.1.4
- Added flower textures. [Allium, Houstonia, Oxeye Daisy, syringa]
- Added base horse textures.
- Added slime block
- Added new stone and smooth stone textures
- Updated widgets.png
- Other small changes
Eventhough Ovocean basically gave permission for people to use his texturesfor people to use to continue on their own flavor, it cannot be said the same for those who have contributed to Redemption. You MUST ask permission within this thread or you will be reported! Do not PM us for permission as it will be ignored or you will be told to post your request in this thread.This community thread and texture pack are maintained by Apachey, LoardVader,and Pythros.
Texture submissions are always wanted! New textures of missing stuff and re-textures of existing stuff, all submissions will be considered for inclusion (especially any missing textures).
MISSING TEXTURES
- Llamas (including "decorations" and "spit")
- Totem of Undying
- Evoker
- Fangs
- Vindicator
- Vex (and vex_charging)
- Observer block (back/front/side/top)
- Shulker (other 15 new colors)
- Shulker shell (item)
- Shulker box (block) shulker_top_(16 colors).png
- Horse GUI edit, move saddle/armor position and add llama carpet thing
- Map (items) change to blank map and then add map_filled_marking.png
The best description I can make of the style I was going for is by showing what's already done. But in a wordier manner, I would say It's inspired by nature, hand-made stuff and fantasy; relatively simple and round shapes with a few details; colorful yet not too saturated ; no flat color plastic looking stuff/always have a bit of natural grain.
Rustic Redemption Image Vault
Images are located in their respected folder as it were if it was in minecraft.jar.(Google Drive) -- Click on open folder to view contents as a thumbnail. If you can a weird error when trying to download from the link above, you have third-party cookies blocked in Chrome like myself, Pythros. You will need to add an exception. To do so, go to Settings\;Privacy\Content Settings\Manage Exceptions under Cookies and
add ..]googleusercontent.com, then press OK.If you find any errors in naming or missing credits, send a PM to LoardVader describing what is wrong and he will fix the problem. But please follow this guideline to make it easier to understand the problem!
Ovo's original credits: JohnSmith for the water and lava animations. Ghost2 for the HD paintings re-composition. Someone unknown, Misa, Sumpumpolis, XSSheep, Ovocean for the font. Misa, we are currently using some of her buffs and de-buffs textures as place holders.
Hello all. Really sad to see Ovo go, this is my favorite texture pack by far! Anyway, I've made a version of Gl0u0m's enchantment table for the purple obsidian, and I'm trying to color the corners to a good diamond color as well. Its not quite done yet, and I'll repost when I finish it.
Here is the purple enchanting table (I'll make it for the plain top alt too if you want):
I'd join this work if I'd didn't start my own pack. Ovo's Rustic was my favorite. And unlikely I'd even think of making new pack if Ovo's was finished.
Ok, I finished the other enchantment table edit I was working on, with the diamond corners. I'm not entirely satisfied with it, but my sister thinks its good, so I went ahead and uploaded it. I also have a quick enderdragon egg I made from Ovo's obsidian, looks fairly decent in-game. Tell me what you think of them!
Ok, I finished the other enchantment table edit I was working on, with the diamond corners. I'm not entirely satisfied with it, but my sister thinks its good, so I went ahead and uploaded it. I also have a quick enderdragon egg I made from Ovo's obsidian, looks fairly decent in-game. Tell me what you think of them!
-snip-
I like it! this actually gives me an idea for something else.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/23/2011
Posts:
241
Minecraft:
Sarinilli
Member Details
Just thought I would pop by and say thanks for the continuation. Also, I've been using an edited obsidian block for ages now. If I remember correctly, I not only altered the colour but the contrast and depth a bit too.
Also thought I would try my hand at an alteration to the Enchanting Table to go with my obsidian. Looks great in game imho. :3
Just thought I would pop by and say thanks for the continuation. Also, I've been using an edited obsidian block for ages now. If I remember correctly, I not only altered the colour but the contrast and depth a bit too.
-snip-
Also thought I would try my hand at an alteration to the Enchanting Table to go with my obsidian. Looks great in game imho. :3
-snip-
Really nice that this texture is continued by community. I was really shocked when reading that Ovocean won't finish this :/ So I wanna take a bit part of the redemption:
I started with some Aetherblocks, but it isn't completed. I'm also not happy with some of my blocks, maybe one more experienced artist of you could revise some blocks again. If you wanna do some blocks please tell me.
I also tried make normal maps for bumpmapping but it didn't work.
I am very happy that this texturepack is getting continued :smile.gif:
so i just tried making my own texture for the blaze rod, and it turned out really good:
-snip-
I already tested it ingame, and I really like it, I hope you like this too :biggrin.gif:
That's beautiful!! cant say Ovo would have done it any different.
Hope to see you do some more! :biggrin.gif:
v1.4 for 1.10.X
v1.2.1 for 1.8.X
v1.2.0 for 1.8.X
v1.1.5 for 1.8.X
v1.1.3 for 1.7.X
v1.1.2 for 1.7.X
v1.1.1 for 1.7.X
v1.1.0 for 1.7.X
v1.0.2 for 1.6.X
v3.2.2 for 1.5.X
v3.2.1 for 1.5.X
v3.2.0 for 1.5.X
v3.1.4 for 1.5.X
v3.1.3 for 1.5.X
v3.1.2 for 1.5.X
v3.1.1 for 1.5.X
v3.0.5 for 1.4.X
v3.0.4 for 1.4.X
v3.0.3 for 1.4.X
Shader Files
Get it Here!
CTM & Random Mobs
Extra connected textures for many blocks, random & biome-specific mobs:Get it Here!
CTM Shader files add-on: Get it Here!
Change log 1.6.4 - 1.14.X [Update brought to you by Takkantis]
\GUI Update\
- Recipe_Book.png UP
- Anvil.png UP
- Blast_Furnace.png UP
- Brewing_Stand.png UP
- Crafting_Table.png UP
- Dispenser.png UP
- Enchanting_Table.png UP
- Furnace.png UP
- Generic_54.png UP
- Hopper.png UP
- Horse.png UP
- Inventory.png UP
- Shulker_Box.png UP
- Villager2.png UP (incomplete)
- Advancements.png UP
\Mob Effects\
were packed in with the gui images, so i separated them and then reworked them.
- Absorption.png UP
- Blindness.png UP
- Fire Resistance.png UP
- Haste.png UP
- Hunter.png UP
- Invisibility.png UP
- Jump Boost.png UP
- Levitation.png UP
- Luck.png UP
- Mining Fatigue.png UP
- Nausea.png UP
- Night Vision.png UP
- Poison.png UP
- Regeneration.png UP
- Resistance.png UP
- Slow Falling.png UP
- Slowness.png UP
- Speed.png UP
- Strength.png UP
- Unluck.png UP
- Water Breathing.png UP
- Weakness.png UP
- Wither.png UP
\Particles\
(Most particles were just transferred from the single image they were all in, to multiple images except a few so I'm just going to list the ones i directly changed or created.)
- Bubble.png UP
- Damage.png UP
- Effect 0-7 (made a mix of ovo's particle and a remade version of the default)
- Heart.png UP
- Lava UP
- Fishing Hook (Technically an entity now, but was in the particle image.)
\Blocks\
-barrel_bottom.png UP
-barrel_side.png UP
-barrel_top.png UP
-barrel_top_open.png UP
-black_concrete.png UP
-black_concrete_powder.png UP
-blue_concrete.png UP
-blue_concrete_powder.png UP
-brewing_stand.png UP
-brown_concrete.png UP
-brown_concrete_powder.png UP
-cauldron_bottom.png UP
-cauldron_inner.png UP
-cauldron_side.png UP
-cauldron_top.png UP
-cyan_concrete.png UP
-cyan_concrete_powder.png UP
-glass.png UP
-gray_concrete.png UP
-gray_concrete_powder.png UP
-green_concrete.png UP
-green_concrete_powder.png UP
-hopper_inside.png UP
-hopper_outside.png UP
-hopper_top.png UP
-light_blue_concrete.png UP
-light_blue_concrete_powder.png UP
-light_gray_concrete.png UP
-light_gray_concrete_powder.png UP
-lily_pad.png UP
-lime_concrete.png UP
-lime_concrete_powder.png UP
-magenta_concrete.png UP
-magenta_concrete_powder.png UP
-oak_trapdoor.png UP
-observer_front.png UP
-orange_concrete.png UP
-orange_concrete_powder.png UP
-pink_concrete.png UP
-pink_concrete_powder.png UP
-purple_concrete.png UP
-purple_concrete_powder.png UP
-red_concrete.png UP
-red_concrete_powder.png UP
-sugar_cane.png UP
-water_flow.png UP
-water_still.png UP
-white_concrete.png UP
-white_concrete_powder.png UP
-wither_rose.png UP
-yellow_concrete.png UP
-yellow_concrete_powder.png UP
\Items\
- Cod_Bucket.png ++
- empty_armor_slot_boots.png UP
- empty_armor_slot_chestplate.png UP
- empty_armor_slot_helmet.png UP
- empty_armor_slot_leggings.png UP
- empty_armor_slot_Shield.png UP
- End_Crystal.png ++
- Iron_Nugget.png UP
- Phantom_Membrane.png ++
- Pufferfish_Bucket.png ++
- Salmon_Bucket.png ++
- Tropical_Fish_Bucket.png ++
\Paintings\ (just converted from a singular image to individual images.)
\Environment\
- Rain.png UP
(slightly edited to make the rain lighter and tried to avoid getting those gutter streams.)
Change log 1.6.2 - 1.14.X
Added & Updated Textures (++ = Added | UP = Updated)
\blocks\
-xxx_dye [Takkantis] ++/UP
-observer_back.png [Takkantis] ++
-observer_back_on.png [Takkantis] ++
-observer_front.png [Takkantis] ++
-observer_side.png [Takkantis] ++
-observer_top.png [Takkantis] ++
-birch_trapdoor.png [Takkantis] ++
-oak_trapdoor.png [Takkantis] ++
-dark_oak_trapdoor.png [Takkantis] ++
-jungle_trapdoor.png [Takkantis] ++
-spruce_trapdoor.png [Takkantis] ++
-acacia_trapdoor.png [Takkantis] ++
-jungle_door_top.png [Takkantis] UP
-acacia_door_bottom.png [Takkantis] UP
-acacia_door_top.png [Takkantis] UP
-jungle_door_bottom.png [Takkantis] UP
\entity\boat\
-acacia.png [Takkantis] ++
-birch.png [Takkantis] ++
-dark_oak.png [Takkantis] ++
-jungle.png [Takkantis] ++
-oak.png [Takkantis] ++
-spruce.png [Takkantis] ++
\entity\sign\
-acacia.png [grumptumtugger] ++
-birch.png [grumptumtugger] ++
-dark_oak.png [grumptumtugger] ++
-jungle.png [grumptumtugger] ++
-oak.png [grumptumtugger] UP
-spruce.png [grumptumtugger] ++
\item\
-acacia_boat.png [Takkantis] ++
-birch_boat.png [Takkantis] ++
-dark_oak_boat.png [Takkantis] ++
-jungle_boat.png [Takkantis] ++
-oak_boat.png [Takkantis] ++
-spruce_boat [Takkantis] ++
Change-log 1.6.1 - 1.14.X ~ This update brought to you by Takkantis.
File name discrepancy fixes:
- smooth stone / slab block
- raw / cooked fish items
- lapis lazuli item
- cocoa beans item
- ink sac item
- bone meal item
- music disc strad item
- compass item
Small Cauldron fix/tweak to block and item
Missing files replaced
- Blast furnace Top [Takkantis]
- Chest fix [melonthrids]
Added & Updated Textures (++ = Added | UP = Updated)
-wither_rose [LoardVader]
Change-log 1.6 - 1.14.X
Added & Updated Textures (++ = Added | UP = Updated)
- barrel_top [Takkantis] ++
- barrel_top_open [Takkantis] ++
- barrel_side [Takkantis] ++
- blast_furnace_top [Takkantis] ++
- blast_furnace_side [Takkantis] ++
- blast_furnace_font [Takkantis] ++
- blast_furnace_front_on [Takkantis] ++
- Stripped_Oak_Log [HystericalFalcon] ++
- Stripped_birch_Log [HystericalFalcon] ++
- Stripped_spruce_Log [HystericalFalcon] ++
- Stripped_jungle_Log [HystericalFalcon] ++
- Stripped_acaiea_Log [HystericalFalcon] ++
- Stripped_dark_oak_Log [HystericalFalcon] ++
-Added GUI
- Blast_furnace [Takkantis] ++
- Brewing_stand (updated) [Takkantis] UP
- recipe_book [Takkantis] ++
- recipe_book_icon [Takkantis] ++
v1.4.1 for 1.10.X - [2016-09-29]
- Fixed issue with Minecraft saying the pack is incompatible.
~LoardVader
1.3 (2015-09-06)
-Updated to 15w36! (except new command blocks and zombie villagers)
-Added banner textures
-Added
some missing GUI interface (Bars, resource pack arrows, server
selection, spectator widgets, world selection, new stats icons)
-Changed ender eye item (+: it's a lot better now (sorry whoever drew that one that we had before) -: no animation for now)
-Changed golden apple a little bit (removed 'plastic' look)
-Updated enchanting table GUI (at last)
-Updated widgets (missing buttons for Realms invitation messages and difficulty lock)
-Updated inventory GUI (for 1.9)
-Fixed firework explosion: for some reason light particle was removed
-Removed annoying line on red carved sandstone block (i remember someone asked for this)
i made tipped arrow projectile different from simple arrow, it's subtle, yet noticeable
For ORR resource pack contributors: added vanilla textures as reminder to change them
~Apachey
2014-11-14 – 1.2.1
2014-11-14 – 1.2.1
- Actually added flower textures
- Actually Added base horse textures (still no armor)
- Changed redstone repeater texture to match redstone comparator (also, added animation for activated repeater)
- Added leaves textures for new trees
- Fixed steve.png texture (basic skin)
- Fixed redstone dust texture
- Added iron trapdoor texture
- Removed colored glass texture with permanent textures
2014-03-12 - 1.1.4
- Added flower textures. [Allium, Houstonia, Oxeye Daisy, syringa]
- Added base horse textures.
- Added slime block
- Added new stone and smooth stone textures
- Updated widgets.png
- Other small changes
Texture submissions are always wanted! New textures of missing stuff and re-textures of existing stuff, all submissions will be considered for inclusion (especially any missing textures).
- Llamas (including "decorations" and "spit")
- Totem of Undying
- Evoker
- Fangs
- Vindicator
- Vex (and vex_charging)
- Observer block (back/front/side/top)
- Shulker (other 15 new colors)
- Shulker shell (item)
- Shulker box (block) shulker_top_(16 colors).png
- Horse GUI edit, move saddle/armor position and add llama carpet thing
- Map (items) change to blank map and then add map_filled_marking.png
- Map_icons.png (map) edit adds monument/mansion icons
- Nitwit villager
- Nitwit zombie
- Husk (zombie variant)
- Magma block (animation)
- Boats (all 6 types)
- Elytra (entity) + item
- Shield + item (entity/shield_base.png & shield_base_nopattern.png)
- Frost block (4X frosted_ice_0.png to frosted_ice_3.png)
- Brewing stand GUI edit for blaze powder slot
- Sweep attack (entity/sweep.png)
- Status effects (levitation, glowing, luck, bad luck)
- End gateway portal? (particlefield?)
- End gateway beam? (entity/end_gateway_beam.png)
- Redstone lines, dot and overlay
- Snow golem derp face
- Clock and dial, + compass (old textures exist but need to be updated)
Here's Ovo's pack style in his words:
Looking for Pocket Edition? JacquesRemy has converted this pack over for us! Their thread is over here!
OVO'S RUSTIC PACK: REDEMPTION FOR ANDROID
Images are located in their respected folder as it were if it was in minecraft.jar.(Google Drive) -- Click on open folder to view contents as a thumbnail. If you can a weird error when trying to download from the link above, you have third-party cookies blocked in Chrome like myself, Pythros. You will need to add an exception. To do so, go to Settings\;Privacy\Content Settings\Manage Exceptions under Cookies and
add ..]googleusercontent.com, then press OK.If you find any errors in naming or missing credits, send a PM to LoardVader describing what is wrong and he will fix the problem. But please follow this guideline to make it easier to understand the problem!
Ovo's original credits:
JohnSmith for the water and lava animations.
Ghost2 for the HD paintings re-composition.
Someone unknown, Misa, Sumpumpolis, XSSheep, Ovocean for the font.
Misa, we are currently using some of her buffs and de-buffs textures as place holders.
Done, sorry for the mix up.
Here is the purple enchanting table (I'll make it for the plain top alt too if you want):
Egg:
I like it! this actually gives me an idea for something else.
Also thought I would try my hand at an alteration to the Enchanting Table to go with my obsidian. Looks great in game imho. :3
Updated: Mar. 2 2018 See thread for details
I can't choose which enchantment table D:
EDIT: Figured something out. Took Miyu's table and changed it back to purple obsidian :tongue.gif:
And nice thread title by the way.
Another awesome enchanting table! =D
If I do anymore alterations I'll make sure to post them up here. ^^
Updated: Mar. 2 2018 See thread for details
I started with some Aetherblocks, but it isn't completed. I'm also not happy with some of my blocks, maybe one more experienced artist of you could revise some blocks again. If you wanna do some blocks please tell me.
I also tried make normal maps for bumpmapping but it didn't work.
And here is some in game screenshot's.
PS: if you have a pen tablet....try to control the Minecraft camera with it. xD
That's beautiful!! cant say Ovo would have done it any different.
Hope to see you do some more! :biggrin.gif:
Reminds me of TF2 :tongue.gif:
Looks good nonetheless, though the cooked steak looks pretty purple D:
EDIT: I just noticed my post count and user title and am never posting again.
not really
Looks much better than mine :tongue.gif:
EDIT: Why do items have to be such a pain to put into the item.png? Is there anyway I can make a grid on gimp that's 64x64 each?
Figured it out.