I like the pack... A lot! The terrain looks a bit odd but as you said you haven't started the terrain and it's a WIP so i'm not going to wine about it. The helmet looks weird (actually the horns) but i like the rest of the armor. So... I'll keep a dimond ready for ya! :wink.gif:
xD thanks man. Don't know how to do the horns. I mean, can you do a hat layer on a hat layer? it confuses me :tongue.gif:
They're actually individual letters-a healthy mix of vowels and consonants. If you really wanted, you could look them up, but it's not really worth it. Just have fun ^.^
This pack doesn't feel as robust and TES-ish as it should, feels way too clean and proper. :3
Make it more manly! I advice AuraCraft (16x) if you need inspiration, so far it seems to me that pack is very Skyrim-y.
ಠ_ಠ
This pack is under heavy WIP if you didn't understand it, and I am sure that it will get more "Skyrim-ish" after a while.
While all support and suggestions are looked upon kindly, the AuraCraft texture pack seem to have gotten a moderate amount of inspiration from the Painterly Pack and/or Norsecraft, Costly molorization.
While the final decision is Lolrscape1s, I feel that this texture pack is going for "legit" textures. However, do not quote me on that as it is purely my speculation.
A new update will be out by week's end, sorry for the delay.
It should contain:
-REWORKED IRON ARMOURS!
-DIAMOND TOOLS!
-CHESTS!
-GLASS!
-LARGE CHESTS!
-ENCHANTING BOOK!
-GUIS!
A new update will be out by week's end, sorry for the delay.
It should contain:
-REWORKED IRON ARMOURS!
-DIAMOND TOOLS!
-CHESTS!
-GLASS!
-LARGE CHESTS!
-ENCHANTING BOOK!
-GUIS!
More as it comes!
I can't wait! I'm in love with this pack and I can't wait to see what happens with it! Keep up the good work! :biggrin.gif:
I've been following this for a few months and I have to say that your work is astounding! I'm really looking forward to the entire pack being finished because what I've seen so far puts many famous texture packs to SHAME. If you'd like some feedback for what the mobs should be I'd say that Enderman should be Dark Brotherhood assassins (cause' dragon priests don't really make sense), spiders should be Dwemer robot-things, Skeletons should be bandits, silverfish should be the almighty skeever, squids should be slaughterfish and creepers could be an angry CoD player who just kind of blows up.. IDK it'd be funny XD. Also, please, for the love of god... make slimes mud crabs. Oh, and I do hope Alduin will be the Ender dragon. It'd be pretty weird if he wasn't...
I don't know if you're including it or not, but I think it's pretty important; Skyrim is pretty snowy.. Could you make the tops of leaves and grass/dirt be covered with snow? It'd really help the atmosphere to make it feel like Skyrim, otherwise it'd probably be better off getting called Oblivion Craft. Thanks for all of your hard work.
EDIT: Tried out the pack... Could you make wood darker? It looks good, but in builds it just looks weird because it's so light.
I've been following this for a few months and I have to say that your work is astounding! I'm really looking forward to the entire pack being finished because what I've seen so far puts many famous texture packs to SHAME. If you'd like some feedback for what the mobs should be I'd say that Enderman should be Dark Brotherhood assassins (cause' dragon priests don't really make sense), spiders should be Dwemer robot-things, Skeletons should be bandits, silverfish should be the almighty skeever, squids should be slaughterfish and creepers could be an angry CoD player who just kind of blows up.. IDK it'd be funny XD. Also, please, for the love of god... make slimes mud crabs. Oh, and I do hope Alduin will be the Ender dragon. It'd be pretty weird if he wasn't...
I don't know if you're including it or not, but I think it's pretty important; Skyrim is pretty snowy.. Could you make the tops of leaves and grass/dirt be covered with snow? It'd really help the atmosphere to make it feel like Skyrim, otherwise it'd probably be better off getting called Oblivion Craft. Thanks for all of your hard work.
EDIT: Tried out the pack... Could you make wood darker? It looks good, but in builds it just looks weird because it's so light.
WOW that's amazing. Let's go through all that.
Endermen will be whatever people vote for, and be in the next update. SO will Mooshrooms (DAEDRIC COWS COUGH HAWK MUMBLE SNORT)
As far as the grass colouring, I'm fooling around with that at the moment. It should range from greenish-white to light green to dark green if I can pull it off.
The planks will be made darker, and probably completely redone as well. I just used it for a base for the door and chest.
All other mobs will be coming as I decide/ poll them.
THIS is the most amazing feedback I've ever gotten :biggrin.gif:
xD thanks man. Don't know how to do the horns. I mean, can you do a hat layer on a hat layer? it confuses me :tongue.gif:
O YA! Now that I finally got the texture pack to work, I can't wait for the next update!
Nice job.
They're actually individual letters-a healthy mix of vowels and consonants. If you really wanted, you could look them up, but it's not really worth it. Just have fun ^.^
HAPPY HOLIDAYS ALL!
:biggrin.gif: I love it!
And MERRY CHRISTMAS!!!!!!!!!!!!!!!!!
Took my joke, Not happy.
that's because it uses faithful as a base
ಠ_ಠ
This pack is under heavy WIP if you didn't understand it, and I am sure that it will get more "Skyrim-ish" after a while.
While all support and suggestions are looked upon kindly, the AuraCraft texture pack seem to have gotten a moderate amount of inspiration from the Painterly Pack and/or Norsecraft, Costly molorization.
While the final decision is Lolrscape1s, I feel that this texture pack is going for "legit" textures. However, do not quote me on that as it is purely my speculation.
It should contain:
-REWORKED IRON ARMOURS!
-DIAMOND TOOLS!
-CHESTS!
-GLASS!
-LARGE CHESTS!
-ENCHANTING BOOK!
-GUIS!
More as it comes!
I can't wait! I'm in love with this pack and I can't wait to see what happens with it! Keep up the good work! :biggrin.gif:
I don't know if you're including it or not, but I think it's pretty important; Skyrim is pretty snowy.. Could you make the tops of leaves and grass/dirt be covered with snow? It'd really help the atmosphere to make it feel like Skyrim, otherwise it'd probably be better off getting called Oblivion Craft. Thanks for all of your hard work.
EDIT: Tried out the pack... Could you make wood darker? It looks good, but in builds it just looks weird because it's so light.
WOW that's amazing. Let's go through all that.
Endermen will be whatever people vote for, and be in the next update. SO will Mooshrooms (DAEDRIC COWS COUGH HAWK MUMBLE SNORT)
As far as the grass colouring, I'm fooling around with that at the moment. It should range from greenish-white to light green to dark green if I can pull it off.
The planks will be made darker, and probably completely redone as well. I just used it for a base for the door and chest.
All other mobs will be coming as I decide/ poll them.
THIS is the most amazing feedback I've ever gotten :biggrin.gif: