Made another subtle update tonight, Changed the Redstone Repeaters to have a similar top to the stone slab, and added the redstone repeaters, rotten flesh, and shears to the items.png
[Do give some feedback won't you, it's getting a bit weird seeing my mug on almost every post XD]
Hi folks, back here again with another fine update!
More mobs have been done (enderman, spiders, poisonous spiders, and more blazes) Also got a tonnage of items finished up and got that pesky stained glass completed Also check out the wood doors now!
Hi folks, I know I haven't been keeping this thread up as much as I should, but I'm gonna get my net back here sometime and I'll be happy to make sure my changes are more consistent!
Anyhow, got CTM Cobblestone all Mossy and New Obsidian!... Wait for it...
BAM!!! I 'Better Glassed' that beach! Now you can enjoy glass-like obsidian with random textures!
Also a great deal of the items are complete now!
Be sure to feed your local madman, we like comments and the occasional critique, those are delicacies!
Small update today, Got cattle and bats done up and the Zombies have been replaced on to their proper canvas size so folks shouldn't have nasty fuglyzombies coming to gnaw on their brains.
Check out my mods: Kinyoshi Mods (which includes Ancient Tree Root, Bone Ore, Chert Craft, Corn Nuts, Desert Cotton Plant, Desert Grund Plant, Desert Petrified Wood and misc tweaks).https://sites.google.com/site/kinyoshimods/
Updated a couple nights ago... just didn't have time to let you all know,
got the 3 Creative menus done, going to do the tabs after the next update.
Working with Un-Stitcher to try to figure out how to work with CTM and making a new change Backwards Compatible. (Trying to add a bit of detail to the CTM Planks)
Back today folks with another update to this pack, New Chests, Large Chests, Trap Chests (both small and large) and Enderchests. The old chest has been put in the /item/alternate/ folder with copied trap chests.
Updated the pack today with newly skinned boats, minecarts, and the enchantment table books. This completes all the /items folder and I also wanna strangle whoever initially skinned these leaving all sorts of unnecessary pixels... (not really but there are some spots that they could have done a bit better with cleanup.)
Also fixed up the animated diamond ore... noticed that today when I was playing... -.-
And found out about the detector rail having an 'on' state. got that fixed up for ya too!
Anywho tell me what you think! Leave pics or ideas!
-Shawn
Heya, great texture pack. You won me over at the sandstone, lol. I was hoping you could drop an older version of your texture pack here. I'm still using the older minecraft version (mainly due to mods, but a texture pack still works with them).
I'm also wondering if you could start working on some textures for tropicraft, is it possible? Possibly natura....and maybe you could pop in on tinkerer's construct?
lol that's a lot of mods, but I do love your texture pack.
and for all the future people who will likely come here...Aether has become quite popular. Personally I don't care for it but a friend of mine has a server, he often complains about no texture packs for the Aether...
Well that's to name a few things that's been boiling over
Check it out and let me know what you think!
edit - Sorry I didn't see the posts XD
Drake, I still have the old version (1.5bwc) I'll post the link as soon as I can in the op.
And I'll check out Natura, Tropicraft, and Tinkerer's Construct. I already have a template for Aether2 but damn that's a lot of textures XD I'll see what mods I can work on. I already have a HD Zan's Minimap and TooManyItems down the turnpike
Inkybinky3, How can you not like awesome! (seriously thanks for the compliment!)
Added Mooshrooms and Pigs, Altered Cows to have better faces and general form!
Also changed links around. Now you can download the Experimental version from my Dropbox (after going though Adfoc.us) and you can also get into the Stable and Archival versions on Curse!
So you folks who want to still play 1.5 and back can with Chromatose! However these archival versions will NOT be updated with any changes that will occur with 1.7
Speaking of which... 1.7 is out and it broke my Biome Colormaps. I'm currently hard at work developing the 1.7 update 1 for Chromatose - Developing the base textures for all the new stuff. Also gonna try to redo all the grass/ferns/flowers because roses have been changed and we now have sunflowers so... sunflower 'dandelions' are out XD
Still give me any feedback about the changes you like!
Stained Glass, Packed Ice, Podzol, New Iron Doors, Acacia Logs and Planks, Dark oak logs and planks done, Just gotta fix up the CTM properties with the new blockIDs to get certain things working again. But I still know Mojang's got a few things to fix themselves (Mapping errors in most everything XD)
I'll try to fix that up really quick here. Considering the massive changes to the whole Minecraft floral mass I'm redoing the whole lot from the ground up. Might also revisit some of the giant shrooms
Alrighty folks, got a new update to the STABLE Chromatose!!!
All your 1.7 blocks have been done and I've trouble shot the hell out of my CTM issues. I found the problem in changing opaque blocks into translucent so for a temporary fix, I've disabled the translucent Obsidian.
I've also changed things around with the Glass CTM in order to make all 'Stained Glass' connect with 'Clear'. This might have the unfortunate side effect of connecting to other blocks with the 'glass' material flag, so fair warning XD
Feel free to check it out and give me your critiques.
[Do give some feedback won't you, it's getting a bit weird seeing my mug on almost every post XD]
More mobs have been done (enderman, spiders, poisonous spiders, and more blazes) Also got a tonnage of items finished up and got that pesky stained glass completed Also check out the wood doors now!
Anyhow, got CTM Cobblestone all Mossy and New Obsidian!... Wait for it...
BAM!!! I 'Better Glassed' that beach! Now you can enjoy glass-like obsidian with random textures!
Also a great deal of the items are complete now!
Be sure to feed your local madman, we like comments and the occasional critique, those are delicacies!
Got a new Lava animation, Mojang Splash Screen and 3d Arrows added
also fixed the wonky CTM Mossy Cobble
Ready for 1.5 and pack is backwards compatible.
All new items and blocks done
Added more GUI elements
and some more little touches here and there!
Come check it out!
Also please feel free to let me know of any issues with the thread!
Thank you very much Qmagnet!
I really appreciate the video, I'll be happy to go through and reply to some of the various comments about it!
got the 3 Creative menus done, going to do the tabs after the next update.
Working with Un-Stitcher to try to figure out how to work with CTM and making a new change Backwards Compatible. (Trying to add a bit of detail to the CTM Planks)
Anyhow, let me know what you think!
thanks
SRD
Whoops, messed up with the GUI, but I've made it up to ya.
Creative GUI is fully complete including the 'allitems.png' (not the old one... I'll have to find one)
Also added a detail to my wood planks that might break up the monotony of larger floors and walls.
Let me know what you think!
Thanks again
-SRD
But now I have a good chunk of the applicable GUI done. I just need to finish up the Achievements folder to get the last of it.
Let me know what you folks think!
Also fixed up the animated diamond ore... noticed that today when I was playing... -.-
And found out about the detector rail having an 'on' state. got that fixed up for ya too!
Anywho tell me what you think! Leave pics or ideas!
-Shawn
Got the first half of the new 1.6 stuff, mostly the new blocks.
All Stained Hardened Clay, Hardened Clay itself, Coal Blocks, Birch Leaves, and new log sides.
Also got new Oak tree sides, Pine Leaves, and Diamond Blocks!
Have it a go and give your crits! Have fun with it too!
-Shawn
I'm also wondering if you could start working on some textures for tropicraft, is it possible? Possibly natura....and maybe you could pop in on tinkerer's construct?
lol that's a lot of mods, but I do love your texture pack.
and for all the future people who will likely come here...Aether has become quite popular. Personally I don't care for it but a friend of mine has a server, he often complains about no texture packs for the Aether...
Light always casts a shadow. without darkness there would be no light, with no light there would be nothing, for light represents life.
Anyhow, what's been brewing for update 2... ummmmm....
Clock Animation, Compass Animation, Charcoal, Name Tags, Leads, Horse Inventory GUI, Achievement GUI, Particles, Lightmaps, Brewing Stand, Ender Crystal, Ender Crystal Beam, Beacon Beam
Well that's to name a few things that's been boiling over
Check it out and let me know what you think!
edit - Sorry I didn't see the posts XD
Drake, I still have the old version (1.5bwc) I'll post the link as soon as I can in the op.
And I'll check out Natura, Tropicraft, and Tinkerer's Construct. I already have a template for Aether2 but damn that's a lot of textures XD I'll see what mods I can work on. I already have a HD Zan's Minimap and TooManyItems down the turnpike
Inkybinky3, How can you not like awesome! (seriously thanks for the compliment!)
Added Mooshrooms and Pigs, Altered Cows to have better faces and general form!
Also changed links around. Now you can download the Experimental version from my Dropbox (after going though Adfoc.us) and you can also get into the Stable and Archival versions on Curse!
So you folks who want to still play 1.5 and back can with Chromatose! However these archival versions will NOT be updated with any changes that will occur with 1.7
Speaking of which... 1.7 is out and it broke my Biome Colormaps. I'm currently hard at work developing the 1.7 update 1 for Chromatose - Developing the base textures for all the new stuff. Also gonna try to redo all the grass/ferns/flowers because roses have been changed and we now have sunflowers so... sunflower 'dandelions' are out XD
Still give me any feedback about the changes you like!
Stained Glass, Packed Ice, Podzol, New Iron Doors, Acacia Logs and Planks, Dark oak logs and planks done, Just gotta fix up the CTM properties with the new blockIDs to get certain things working again. But I still know Mojang's got a few things to fix themselves (Mapping errors in most everything XD)
I'll try to fix that up really quick here. Considering the massive changes to the whole Minecraft floral mass I'm redoing the whole lot from the ground up. Might also revisit some of the giant shrooms
Anyhow some pics of what's been added.
All your 1.7 blocks have been done and I've trouble shot the hell out of my CTM issues. I found the problem in changing opaque blocks into translucent so for a temporary fix, I've disabled the translucent Obsidian.
I've also changed things around with the Glass CTM in order to make all 'Stained Glass' connect with 'Clear'. This might have the unfortunate side effect of connecting to other blocks with the 'glass' material flag, so fair warning XD
Feel free to check it out and give me your critiques.