ok i love what you have done btw in ,y old post when i sad i did not like the new sand well now that i look at it I LOVE THE NEW SAND lol any way for the new dragon coming up i am looking for a texture for you :smile.gif: bye for now happy gaming
Well, I must say everything looks awesome except 2 things
1. Zombies: can you change it back to the origional design please? The new one is not that castlevania-ish
2. Sand: The new sand is ok, but I liked the other one a bit more.
other than that all the other changes were perfectly fine, most excellent :biggrin.gif:
zombies look like pig men now i like the old one two but i like the new sand alot but i wont mid if it is changed back but if it is change back would you mind making it the same sand from the dracula x 1.7 sand and nit the castlevania collection sand? if so thanks :smile.gif:
It would be awesome if you would make the different tiers of the swords (diamond, gold, iron and so on) Different weapons, like having the diamond sword as a whip while making the iron sword a sword from one of the games in the series.
You could put the wooden sword as the "fake" alucard sword, the "alucart" sword as an example. :biggrin.gif:
i dressage all but one should be whips and the alucart sword is an EXACT copy of the alucard sword so that would be dumb and the gold sword is already a sword so that's good for variety
ok i love what you have done btw in ,y old post when i sad i did not like the new sand well now that i look at it I LOVE THE NEW SAND lol any way for the new dragon coming up i am looking for a texture for you :smile.gif: bye for now happy gaming
zombies look like pig men now i like the old one two but i like the new sand alot but i wont mid if it is changed back but if it is change back would you mind making it the same sand from the dracula x 1.7 sand and nit the castlevania collection sand? if so thanks :smile.gif:
i dressage all but one should be whips and the alucart sword is an EXACT copy of the alucard sword so that would be dumb and the gold sword is already a sword so that's good for variety
sometimes its confusing to understand what your saying so im going to try to see if i got this right, so on to the first segment, im glad you like the new sand i just feel it lookes good when there stacked in pillars, the Enderdragon could have a lot of skins, for example theres the wyvern from Rondo of Blood, theres the zombie dragons from a lot of castlevania games so this is gonna be tough hehe
awww Qazz said the same thing the zombies im using are the same ones found in Castlevania Bloodlines but alright guess i will change them back and just leave the zombie as a player skin then >:
you said to make it the same sand as before, i dont know what you mean by that o3o, most of my old textures i did have been erased as the map evolves so the only one i have is the same sand being used for the classic pack so yeah if you got any pictures of it that would be great :3
and finaly about the swords the gold sword is mainly a joke hhehe and it looks great on the zombie pigmen XD
Well, I must say everything looks awesome except 2 things
1. Zombies: can you change it back to the origional design please? The new one is not that castlevania-ish
2. Sand: The new sand is ok, but I liked the other one a bit more.
other than that all the other changes were perfectly fine, most excellent :biggrin.gif:
thats funny they dont look castlevania-ish when i used the same ones from Castlevania Bloodlines D:, but alright i will be changing them back then :3
i mostly changed sand because it didnt look that great when i would be mining and they all of a sudden fell in, i felt they looked akward so i replaced their texture with the protrair of ruin sand :3
hehe thanks qazz for the compliment X3
It would be awesome if you would make the different tiers of the swords (diamond, gold, iron and so on) Different weapons, like having the diamond sword as a whip while making the iron sword a sword from one of the games in the series.
You could put the wooden sword as the "fake" alucard sword, the "alucart" sword as an example. :biggrin.gif:
hmm i originaly did had an alucard sword but due to popular demand it was taken away, so far every review of my texture pack has enjoyed the whips and none mention i should replace them with actual swords, so yeah sorry but there will be no swords D: as i tried them once and many requested them to be gone
well that is all for now i will update real soon with the suggestion i have been given X3
ok i have no idea were to find the sand but i still have the zip :smile.gif: and as for the dragon i was thing maria's sub weapon the dragon? but it look's to slimier so let's see what some other people say :smile.gif:
goodie, please change it back, I definatly think the origional zombie is the best to tell the truth.
I second alberts suggestion to make arrows daggers in the qazz pack. or perhaps spears... I think spears would be nice actually.. whichever. shears should remain daggers too `-`
If you have played sotn you should know that the alucart sword is a copy of the original sword but it sucks ass, it does almost no damage at all depending on level and other equipment. :smile.gif:
OT: Then how about making snowballs throwing knives or something like that? Just for the visual effect. :biggrin.gif: Would be really cool even though snowballs don't cause (much?) damage. xD
hmm...now thats actually a pretty good idea, Notch is no longer using the snowball texture as the exploding attack Ghast throws at you, and daggers are mostly know to be the most useless item out there, even though they are useful to me in Dracula X heheh, but alright this will go for the Classic pack as the other pack is already using the dagger/knife as the shears which are also useless hehe XD thanks for the idea really appreciated :3
alll changes will be aplied tomorrow as i will have more time to work on the texture pack X3....and i feel soeone is watching me o3o "looks at tolle" probably just my imagination oh wells lol XD take care everyone and see you very soon :3
NO DON'T MAKE IT THROWING KNIVES they should stay as the should(im am sure qazz agree's with me)but any way i have the Dracula x texture pack so look for it on media fire and could you plz make the sand like that also could you make the arrow's dagger's? that would be cool also change the zombie back to normal becuse i hate the new one maybe put this one in the classic or something.thank you and happy gaming :smile.gif:
goodie, please change it back, I definatly think the origional zombie is the best to tell the truth.
another reason to keep the old zombie skin is that I kept on thinking the zombies were other players on the pvp server i joined..... :sad.gif:
Albert: also could you make the arrow's dagger's? that would be cool
I second alberts suggestion to make arrows daggers in the qazz pack. or perhaps spears... I think spears would be nice actually.. whichever. shears should remain daggers too `-`
heheh you shouldnt be attaking people with names over their heads XD, and like i said before tomorrow are the updates dont worry the skin will be changed,
also guys how can you suggest arrows to be daggers when the Bow is a cross? how does that make sense to charge up a Cross and throw a dagger? in the qazz pack its a fire bolt, in the classic pack you throw the actual cross, that means i would have to change the bow into a dagger that charges up in order for that to make any sense, also arrows used to be daggers in my older packs but Albert himself suggested it should be the cross, because originaly i had a Red Bow shooting Daggers and that didnt made sense to him, and you two want Crosses shooting daggers?
this may be the first time i say No to that suggestion and i dont really feel the need to remove the Cross because i really like the texture, maybe for the classic pack because going from blue to red doesnt look that epic, so for the classic pack im considering to change it into daggers but so will the Bow animation
NO DON'T MAKE IT THROWING KNIVES they should stay as the should(im am sure qazz agree's with me)but any way i have the Dracula x texture pack so look for it on media fire and could you plz make the sand like that
sorry Albert but i have taken in consideration everyones suggestion it would be unfair to ignore SpyanDaikil suggestion, second for bloody sake theres two texture packs and No one uses snowballs to begin with, so a little inside joke to how useless daggers has is something i enjoy, SpyanDaikil idea will go for the classic pack as it should be obvious what im trying to do with both packs, Qazz is to feel like modern castlevania, while Classic is to feel silly and very retro,
thanks for the texture pack ill get the sand texture but now i have conflicting opinions for which terrain.png will it go for, i like the sand i made a lot it tiles up nicely, Qazz wants the previous sand i have which right now is on the classic pack, and you want the oldest sand which currently is in none i may just customize yours and you can use that wenever you want, Qazz like i mention your pack is ment to look modern i may have to change the pack name so that this confusion finaly ends, Qazz pack is ment to look dark and more modern to the castlevania, Classic is ment to look very retro and somewhat bright and colorful like the original NES was
so you two will get special Terrain.png to go along with your packs :3
Dyz, Dyz, I think that will be awesome for the dragon texture :biggrin.gif:
HOLY shat! ok that one is going to take me forever look at how many blocks of body it has, XDD i like the idea ill go for that one since Endermen are Death and a Dragon zombie would be more fitting :3 anyays thanks for all the suggestion and again tomorrow these updates will be made so give it some time X3 until then take care and Latz
ok love that dragon :smile.gif: but it would be extremely weird for snow man throwing dagger's at enemies lol.but i am going to ask qazz if he would mind the other sand because they looked very slimier i just like the older one a bit better,any way i never knew you made the classic for older castlevania games(stupid me it's in the title of the pack lol)put any way should you change what the pumpkin say's in the inside for quzz pack?and make the shear's look a bit more modern then they are maybe like this that is the dagger from hot :smile.gif: but any way happy gaming :smile.gif:
nonono, keep the pumpkin how it is and all. But dyz, do make the snowballs remain snowballs, at least for the qazz pack `-` it is a thing that I simply adore the snowmen so I cant help but want them to throw snowballs. but I see you already said it will be classic only :biggrin.gif:
also guys how can you suggest arrows to be daggers when the Bow is a cross? how does that make sense to charge up a Cross and throw a dagger? in the qazz pack its a fire bolt, in the classic pack you throw the actual cross, that means i would have to change the bow into a dagger that charges up in order for that to make any sense, also arrows used to be daggers in my older packs but Albert himself suggested it should be the cross, because originaly i had a Red Bow shooting Daggers and that didnt made sense to him, and you two want Crosses shooting daggers?
aah, ok, I get where you are coming at, ok, in that case let the arrows be, your argument it valid enough for me :smile.gif:
and ty for considering that dragon texture I proposed, I can't wait to see it in minecraft :biggrin.gif:
EDIT: Oh dear, it seems that morhill and tybon have both died or dissappeared and craftsvania is no longer updated. Oh well, this is the better pack, it is still sad to see them go :sad.gif:
nonono, keep the pumpkin how it is and all. But dyz, do make the snowballs remain snowballs, at least for the qazz pack `-` I do agree that the throwing knives as snowballs would be weird.
i dont mind having the pumpkins stay the same but qazz is modern castlevania so it wont make sence to keep it there but ya snow balls as knives is on going on classic but it would be weird having snowman throwing kives at enimies.but ya i don't care much for the dagger arrow thing but any way so can you make the shears into the dagger from hod?also qazz do you think its a Good idea for the sand to be the one it was from dracula x 1.7(if you do not remember how it looks you can look at my minecraft the castlevania way ep 1)
also i asked qazz he sad "sure the old 1.7 sand is good"and i copied and pasted that from skype so ya.also plz make the shears into this is the one from hod it does not make seance for the qazz pack to have a 8 bit dagger when it is modern castlevania texture.also i have one question that has nothing at all to do with this but do you know how to change game modes from creative to survival mode?
UPDATE COMPLETED
big wooping update for this one, boiling down all suggestions and completing all other textures but as always
Whats new?
+ Qazz pack is now named Modern pack for better review showcase and a clear understanding un what the packs represent, sorry qazz but im getting to many complaints about that name D:
+ Modern sand is now back to being a soft yellow, while classic will now be the brown like sand
+ Red beds make a return for classic pack, Cauldrons has a new texture for both packs
+ Shears for the modern pack have been re-colored and in classic snowballs are now daggers, but this is beta as i need to make a tilted dagger to properly look good when throw, as it looks like it slaps you sideways
+ modern pack has a new gold nugget texture, while classic retains its original gold crown
+ modern pack has the original green ghoul, while classic has the ghouls found in the first castlevania
+ Explosions have a new animation and if i do say so myself it looks so pretty 8D
+ Alchemy and Enchantment GUI's are now fully finished books for the modern pack have been editted aswell, the book for the classic pack has been properly fixed
+ New Skins have been added still missing to do Simon Belmont
thats all i can remember at the moment hope you enjoy the updates and sorry to keep you waiting X3 until the next update happy gaming and latz :3
yes thank you for naming it modern pack funny story i changed it to modern pac when it was qazz pack its self lol(sorry qazz :sad.gif: ) but i am loving what i amhearing so far about the changes (i love how modern and classic are growing farther apart) expect a reviw on the new pack's by tommorow or the day after that ps thx for the insturctions on the servivle and crative thing :smile.gif:
1. Zombies: can you change it back to the origional design please? The new one is not that castlevania-ish
2. Sand: The new sand is ok, but I liked the other one a bit more.
other than that all the other changes were perfectly fine, most excellent :biggrin.gif:
zombies look like pig men now i like the old one two but i like the new sand alot but i wont mid if it is changed back but if it is change back would you mind making it the same sand from the dracula x 1.7 sand and nit the castlevania collection sand? if so thanks :smile.gif:
i dressage all but one should be whips and the alucart sword is an EXACT copy of the alucard sword so that would be dumb and the gold sword is already a sword so that's good for variety
sometimes its confusing to understand what your saying so im going to try to see if i got this right, so on to the first segment, im glad you like the new sand i just feel it lookes good when there stacked in pillars, the Enderdragon could have a lot of skins, for example theres the wyvern from Rondo of Blood, theres the zombie dragons from a lot of castlevania games so this is gonna be tough hehe
awww Qazz said the same thing the zombies im using are the same ones found in Castlevania Bloodlines but alright guess i will change them back and just leave the zombie as a player skin then >:
you said to make it the same sand as before, i dont know what you mean by that o3o, most of my old textures i did have been erased as the map evolves so the only one i have is the same sand being used for the classic pack so yeah if you got any pictures of it that would be great :3
and finaly about the swords the gold sword is mainly a joke hhehe and it looks great on the zombie pigmen XD
thats funny they dont look castlevania-ish when i used the same ones from Castlevania Bloodlines D:, but alright i will be changing them back then :3
i mostly changed sand because it didnt look that great when i would be mining and they all of a sudden fell in, i felt they looked akward so i replaced their texture with the protrair of ruin sand :3
hehe thanks qazz for the compliment X3
hmm i originaly did had an alucard sword but due to popular demand it was taken away, so far every review of my texture pack has enjoyed the whips and none mention i should replace them with actual swords, so yeah sorry but there will be no swords D: as i tried them once and many requested them to be gone
well that is all for now i will update real soon with the suggestion i have been given X3
I second alberts suggestion to make arrows daggers in the qazz pack. or perhaps spears... I think spears would be nice actually.. whichever. shears should remain daggers too `-`
hmm...now thats actually a pretty good idea, Notch is no longer using the snowball texture as the exploding attack Ghast throws at you, and daggers are mostly know to be the most useless item out there, even though they are useful to me in Dracula X heheh, but alright this will go for the Classic pack as the other pack is already using the dagger/knife as the shears which are also useless hehe XD thanks for the idea really appreciated :3
alll changes will be aplied tomorrow as i will have more time to work on the texture pack X3....and i feel soeone is watching me o3o "looks at tolle" probably just my imagination oh wells lol XD take care everyone and see you very soon :3
heheh you shouldnt be attaking people with names over their heads XD, and like i said before tomorrow are the updates dont worry the skin will be changed,
also guys how can you suggest arrows to be daggers when the Bow is a cross? how does that make sense to charge up a Cross and throw a dagger? in the qazz pack its a fire bolt, in the classic pack you throw the actual cross, that means i would have to change the bow into a dagger that charges up in order for that to make any sense, also arrows used to be daggers in my older packs but Albert himself suggested it should be the cross, because originaly i had a Red Bow shooting Daggers and that didnt made sense to him, and you two want Crosses shooting daggers?
this may be the first time i say No to that suggestion and i dont really feel the need to remove the Cross because i really like the texture, maybe for the classic pack because going from blue to red doesnt look that epic, so for the classic pack im considering to change it into daggers but so will the Bow animation
sorry Albert but i have taken in consideration everyones suggestion it would be unfair to ignore SpyanDaikil suggestion, second for bloody sake theres two texture packs and No one uses snowballs to begin with, so a little inside joke to how useless daggers has is something i enjoy, SpyanDaikil idea will go for the classic pack as it should be obvious what im trying to do with both packs, Qazz is to feel like modern castlevania, while Classic is to feel silly and very retro,
thanks for the texture pack ill get the sand texture but now i have conflicting opinions for which terrain.png will it go for, i like the sand i made a lot it tiles up nicely, Qazz wants the previous sand i have which right now is on the classic pack, and you want the oldest sand which currently is in none i may just customize yours and you can use that wenever you want, Qazz like i mention your pack is ment to look modern i may have to change the pack name so that this confusion finaly ends, Qazz pack is ment to look dark and more modern to the castlevania, Classic is ment to look very retro and somewhat bright and colorful like the original NES was
so you two will get special Terrain.png to go along with your packs :3
HOLY shat! ok that one is going to take me forever look at how many blocks of body it has, XDD i like the idea ill go for that one since Endermen are Death and a Dragon zombie would be more fitting :3 anyays thanks for all the suggestion and again tomorrow these updates will be made so give it some time X3 until then take care and Latz
aah, ok, I get where you are coming at, ok, in that case let the arrows be, your argument it valid enough for me :smile.gif:
and ty for considering that dragon texture I proposed, I can't wait to see it in minecraft :biggrin.gif:
EDIT: Oh dear, it seems that morhill and tybon have both died or dissappeared and craftsvania is no longer updated. Oh well, this is the better pack, it is still sad to see them go :sad.gif:
i dont mind having the pumpkins stay the same but qazz is modern castlevania so it wont make sence to keep it there but ya snow balls as knives is on going on classic but it would be weird having snowman throwing kives at enimies.but ya i don't care much for the dagger arrow thing but any way so can you make the shears into the dagger from hod?also qazz do you think its a Good idea for the sand to be the one it was from dracula x 1.7(if you do not remember how it looks you can look at my minecraft the castlevania way ep 1)
big wooping update for this one, boiling down all suggestions and completing all other textures but as always
Whats new?
+ Qazz pack is now named Modern pack for better review showcase and a clear understanding un what the packs represent, sorry qazz but im getting to many complaints about that name D:
+ Modern sand is now back to being a soft yellow, while classic will now be the brown like sand
+ Red beds make a return for classic pack, Cauldrons has a new texture for both packs
+ Shears for the modern pack have been re-colored and in classic snowballs are now daggers, but this is beta as i need to make a tilted dagger to properly look good when throw, as it looks like it slaps you sideways
+ modern pack has a new gold nugget texture, while classic retains its original gold crown
+ modern pack has the original green ghoul, while classic has the ghouls found in the first castlevania
+ Explosions have a new animation and if i do say so myself it looks so pretty 8D
+ Alchemy and Enchantment GUI's are now fully finished books for the modern pack have been editted aswell, the book for the classic pack has been properly fixed
+ New Skins have been added still missing to do Simon Belmont
thats all i can remember at the moment hope you enjoy the updates and sorry to keep you waiting X3 until the next update happy gaming and latz :3