2)The 1.11.2 (aka the incomplete) update should be live on curseforge later on today as soon as the pack gets approval!
3)Future plans are currently a bit up in the air. I am trying to work on it but with a serious lack of inspiration and Mojang adding in new blocks non stop it is getting more and more difficult for me to make new textures for stuff
I'm finally back in the MC scene (more or less) and decided to help revive one of my favorite texture packs. Kenny will still be the primary updater. I'll just be helping from time to time. He's much more skilled in terms of edit and design that I am.
The last update on this thread has been over 2 years ago. Damn. In case anyone is still around, I just submitted a mostly finished 1.13.2 version of the pack to curse, should hopefully be approved within 24 hours is currently available. To quote the changelog:
I have been working on and off this pack for the past two years now. Some of the "standard" stuff has changed (after feedback from Tyken). I don't remember everything, but off-hand I can tell you the metal blocks, some saplings and granite should look different. I've added support for most of 1.13, still have some things to add which I hope to do in the future. I have not messed with mobs, and I don't really intend to unless I suddenly improve a lot in my texturing skills. Enjoy!
I shall hopefully release a "finished" (not doing textures for mobs. Sorry) version within a few months then I'll look at 1.14