Sorry for being late on my response to the nether textures. I've been on a school trip for the past week, see.
Anyway, I'd like to see a more red gravel; I know it may look odd in the "real" world, but it might also work in your favor.
Another thing: The thing about me driving to the Mojang Offices, is not easily possible.
...
Since I don't have a car.
:smile.gif:
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AVATAR, PHOTO AND SKIN AT THE COURTESY OF WHISKERS
Red gravel as gravel; mainly for the Netherfaring Folks of Minecraft (sounds catchy, eh?). But it would also suit some sort of red-ish theme, which you could implement way later, like the creator of Jolicraft did with his soil.
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AVATAR, PHOTO AND SKIN AT THE COURTESY OF WHISKERS
That probably won't happen, the red themed version, that is. Maybe red gravel. But I changed the gravel to work better in the Nether anyways.
The reason I had done beige netherrakk to begin with was that the Nether was oppressively red. Now that the lighting has changed, it added a bunch more colour variation into the place. I'm not sure that I want to go back now that I feel I have come up with decent compromise with the Nether-must-be-red crowd and my own personal preferences.
I just realized something funny: a recruitment thread that I made for my RPG server idea has more posts than this thread!
Anyways, just downloaded v3, and here's what I have to say about the changes that I noticed:
-The Endermen still look white to me. I don't really like that, but if it's being fixed in a future update, then that's good.
-The new panoramic title menu thing causes excessive lag for me. Yes, I have a slower than recommended computer, but I still think that this is a bit of a problem.
I didn't notice any other changes.
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"I swear by my pretty floral bonnet, I will end you." - Mal, Firefly episode 6: Our Mrs. Reynolds
"Also, I can kill you with my brain." - River, Firefly episode 9: Ariel
Currently suffering from major burnout. I work full time and go to school part time so I hope you all understand if I take a short break while the 1.9 features settle down a bit.
I just realized something funny: a recruitment thread that I made for my RPG server idea has more posts than this thread!
Anyways, just downloaded v3, and here's what I have to say about the changes that I noticed:
-The Endermen still look white to me. I don't really like that, but if it's being fixed in a future update, then that's good.
-The new panoramic title menu thing causes excessive lag for me. Yes, I have a slower than recommended computer, but I still think that this is a bit of a problem.
I didn't notice any other changes.
I will try to fix the panoramic title menu. I'm hoping that if I shrink them, it will fix it.
Are you going to create armour icons for each different armour texture variation?
I'd love to use the pigmen stuff for gold armour but I can't stand the icons not matching the resulting armour when I put it on so I'm stuck with using armour textures that reflect the icons that are there.
I didn't have plans to do so. Doing alternate icons to support texture options in the customizer is a can of worms I don't want to open.
I might do it for gold armor, though. Since the pig armor it is the default gold.
Whoa whoa what? I read that twice, and didn't respond?! Shame on me!
Anyway, you really do deserve a break. Don't sweat not working on the pack, you deserve a break -- say, until around November, if need be?
Anyway, of course your work and school comes first. No way in heck am I going to complain lack of work on the pack, if it's because you're taking care of far more important stuff.
Also, don't get stressed out! It's horribly horrible. Relax! :smile.gif:
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AVATAR, PHOTO AND SKIN AT THE COURTESY OF WHISKERS
Hooray! I can use the main menu again without lag!
Besides the glitchy Endermen, this is the best texture pack in the 'Verse! if I ever get my RPG server idea off the ground, I think I'll make this the official texture pack of the server.
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"I swear by my pretty floral bonnet, I will end you." - Mal, Firefly episode 6: Our Mrs. Reynolds
"Also, I can kill you with my brain." - River, Firefly episode 9: Ariel
Hooray! I can use the main menu again without lag!
Besides the glitchy Endermen, this is the best texture pack in the 'Verse! if I ever get my RPG server idea off the ground, I think I'll make this the official texture pack of the server.
Oh, I took the endermen eyes texture out of the new version, which I believe is what was making it buggy. Forgot to mention that.
Bonemouse, breaktime. Don't stress yourself out, and don't even think about the textures for the dragons -- take some time off from the pack, and as I (probably) said, don't worry about textures until 1.1 comes out :smile.gif:.
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AVATAR, PHOTO AND SKIN AT THE COURTESY OF WHISKERS
If it's possible. Increase the shroom size in menu, but not in hand or on ground. Because if the count is bigger than 10 It totaly covers the shroom in the menu.
Currently suffering from major burnout. I work full time and go to school part time so I hope you all understand if I take a short break while the 1.9 features settle down a bit.
Can I, if it's okay with you, Merge your pack and the coterie craft texture pack while making my own personal touches to it as i go on? If you don't want me to i won't release this pack to the general public.
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If you tell me Redstone is useless, boy I will kick your butt.
Anyway, I'd like to see a more red gravel; I know it may look odd in the "real" world, but it might also work in your favor.
Another thing: The thing about me driving to the Mojang Offices, is not easily possible.
...
Since I don't have a car.
:smile.gif:
Also, I'm okay with you not going to Mojang. :wink.gif:
The reason I had done beige netherrakk to begin with was that the Nether was oppressively red. Now that the lighting has changed, it added a bunch more colour variation into the place. I'm not sure that I want to go back now that I feel I have come up with decent compromise with the Nether-must-be-red crowd and my own personal preferences.
LOL
They come in three flavors:
Anyways, just downloaded v3, and here's what I have to say about the changes that I noticed:
-The Endermen still look white to me. I don't really like that, but if it's being fixed in a future update, then that's good.
-The new panoramic title menu thing causes excessive lag for me. Yes, I have a slower than recommended computer, but I still think that this is a bit of a problem.
I didn't notice any other changes.
I will try to fix the panoramic title menu. I'm hoping that if I shrink them, it will fix it.
Go to "title/bg/" in the zip file.
White Endermen are a bug with the game.
You can do one of two things:
If you're still having troubles, try here: http://www.minecraftforum.net/topic/420572-minecraftcustomizernet-official-thread/
I didn't have plans to do so. Doing alternate icons to support texture options in the customizer is a can of worms I don't want to open.
I might do it for gold armor, though. Since the pig armor it is the default gold.
Anyway, you really do deserve a break. Don't sweat not working on the pack, you deserve a break -- say, until around November, if need be?
Anyway, of course your work and school comes first. No way in heck am I going to complain lack of work on the pack, if it's because you're taking care of far more important stuff.
Also, don't get stressed out! It's horribly horrible. Relax! :smile.gif:
Customizer Options
Besides the glitchy Endermen, this is the best texture pack in the 'Verse! if I ever get my RPG server idea off the ground, I think I'll make this the official texture pack of the server.
Oh, I took the endermen eyes texture out of the new version, which I believe is what was making it buggy. Forgot to mention that.
Reading is your buddy.
boy I will kick your butt.