Yes there is. You need to use Better Glass's renderpass=3 option, and then change your renderpass.properties tile to include "enableLightmap.3=false". Naturally this prevents you from being able to use Better Glass for actual glass... but if that's not a feature you're interested in then this is an easy way to do what you really want to do.
Meh... All of my mod things are grayed out.. Yes, I did follow the steps in the FAQ (Which I'm pretty sure was for 1.5 and earlier), as well as delete my 1.7.2 folders in versions. Still won't work... D:
Yes there is. You need to use Better Glass's renderpass=3 option, and then change your renderpass.properties tile to include "enableLightmap.3=false". Naturally this prevents you from being able to use Better Glass for actual glass... but if that's not a feature you're interested in then this is an easy way to do what you really want to do.
Hmm... would this not work with flower blocks? I'm trying to make my blue orchid glow, but it doesn't seem to be working! xD
I have a block38.properties file, and in it I have the metadata=1 and renderPass=3. I feel like I must be doing something wrong...
I just installed MC Patcher and it said that it was compatible with forge so I'm wondering what is wrong.
I have a few mods installed and it loaded up fine. I started up my world and it loaded the game but right before I could start moving it crashed on me.
Here is the crash report...any idea what happened?
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
java.lang.ArrayIndexOutOfBoundsException: -1
at com.prupe.mcpatcher.cc.ColorMapBase$Chunked.getColorMultiplierF(ColorMapBase.java:286)
at com.prupe.mcpatcher.cc.ColorMapBase$Chunked.getColorMultiplier(ColorMapBase.java:274)
at com.prupe.mcpatcher.cc.ColorMapBase$Outer.getColorMultiplier(ColorMapBase.java:369)
at com.prupe.mcpatcher.cc.ColorizeBlock.colorizeBlock(ColorizeBlock.java:339)
at com.prupe.mcpatcher.cc.ColorizeBlock.colorizeBlock(ColorizeBlock.java:332)
at net.minecraft.block.BlockGrass.func_71920_b(BlockGrass.java:139)
at net.minecraft.client.renderer.RenderBlocks.func_78570_q(RenderBlocks.java:4159)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:446)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:224)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1551)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1129)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1002)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.prupe.mcpatcher.cc.ColorMapBase$Chunked.getColorMultiplierF(ColorMapBase.java:286)
at com.prupe.mcpatcher.cc.ColorMapBase$Chunked.getColorMultiplier(ColorMapBase.java:274)
at com.prupe.mcpatcher.cc.ColorMapBase$Outer.getColorMultiplier(ColorMapBase.java:369)
at com.prupe.mcpatcher.cc.ColorizeBlock.colorizeBlock(ColorizeBlock.java:339)
at com.prupe.mcpatcher.cc.ColorizeBlock.colorizeBlock(ColorizeBlock.java:332)
at net.minecraft.block.BlockGrass.func_71920_b(BlockGrass.java:139)
at net.minecraft.client.renderer.RenderBlocks.func_78570_q(RenderBlocks.java:4159)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:446)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:224)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1551)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1129)
Hmm... would this not work with flower blocks? I'm trying to make my blue orchid glow, but it doesn't seem to be working! xD
I honestly have no idea. I've never done this myself, only rattling off what I've seen other people post. If there's something else to it, I'm not sure what it would be.
I honestly have no idea. I've never done this myself, only rattling off what I've seen other people post. If there's something else to it, I'm not sure what it would be.
Sorry.
Okay, well, thanks anyway!
I will continue to play around with it, but it seems to be doing nothing. Oh well!
the packs I wanted to download are : Ovo's rustic, good morning craft and the Lolita princess pack. they are all 1.7.2 packs (not beta)(my version). I can drag them into the folder, but the ones I add just don't show up. I have a clean .jar , and they are the same WinRAR compressed thingy as the ones I have already. I tried without patcher, deleted all my previous packs and it doesn't work either. this may be a bug with the game. also, previously I couldn't use any of the hd options. maybe these bugs are related?????
What do you mean "don't appear in game"? They don't show up in the list? You can't select them? What pack(s) are you trying to use? Are you sure the pack(s) are for the version of Minecraft you're using? Details please. It's hard to assist you if you insist on being vague.
Also, yes, you should try without MCPatcher. It's more than likely that you're doing something wrong since not being able to select packs would be a pretty obvious bug for a mod that exists entirely to make packs better.
the packs I wanted to download are : Ovo's rustic, good morning craft and the Lolita princess pack. they are all 1.7.2 packs (not beta)(my version). I can drag them into the folder, but the ones I add just don't show up. I have a clean .jar , and they are the same WinRAR compressed thingy as the ones I have already. I tried without patcher, deleted all my previous packs and it doesn't work either. this may be a bug with the game. also, previously I couldn't use any of the hd options. maybe these bugs are related?????
the packs I wanted to download are : Ovo's rustic, good morning craft and the Lolita princess pack. they are all 1.7.2 packs (not beta)(my version). I can drag them into the folder, but the ones I add just don't show up. I have a clean .jar , and they are the same WinRAR compressed thingy as the ones I have already. I tried without patcher, deleted all my previous packs and it doesn't work either. this may be a bug with the game. also, previously I couldn't use any of the hd options. maybe these bugs are related?????
If they don't show up without MCPatcher installed, then it's definitely not a problem with the mod.
The person in this thread seems to be having a similar problem. Everything seems correct, but the packs just aren't showing up. Please check that thread, watch that guy's video, and see if you're doing the same things he's doing. Post any differences in that thread. I'm trying to find a common thread since that one's a bit of a head scratcher for me.
Edit: Lolita Princess appears to be incorrectly bundled so there's no way that one was going to work for you, unfortunately. I can't find a working up-to-date download for Ovo's (it leads to a dead site). Good Morning Craft should be working fine, however.
Is it possible to use randomization on other methods in ctm? For instance, I would like to randomize each bookshelf used in a horizontal ctm. Is there a way I can make MCPatcher matchTiles to tiles already being used in horizontal and randomize that?
If they don't show up without MCPatcher installed, then it's definitely not a problem with the mod.
The person in this thread seems to be having a similar problem. Everything seems correct, but the packs just aren't showing up. Please check that thread, watch that guy's video, and see if you're doing the same things he's doing. Post any differences in that thread. I'm trying to find a common thread since that one's a bit of a head scratcher for me.
Edit: Lolita Princess appears to be incorrectly bundled so there's no way that one was going to work for you, unfortunately. I can't find a working up-to-date download for Ovo's (it leads to a dead site). Good Morning Craft should be working fine, however.
You didn't need to double-quote to make up for it.
I think he may have quoted his post instead of editing it, as the forums normally tries to merge two consecutive posts by the same person.
Is it possible to use randomization on other methods in ctm? For instance, I would like to randomize each bookshelf used in a horizontal ctm. Is there a way I can make MCPatcher matchTiles to tiles already being used in horizontal and randomize that?
Where 1 is the center bookshelf in the original horizontal connected textures.
This as well as the previously-mentioned and operator for detecting enchantments could add for some great extra depth.
I think he may have quoted his post instead of editing it, as the forums normally tries to merge two consecutive posts by the same person.
Yes. I got it to work with my CTM glass and it was a nightmare, but for some reason it works!
I hate to advertise, but it's in Shee-PvP, the thing in my signature. Just mess around with the tile names and replace those with your own. Even if you can't get it to work, it's definitely possible and you can send me a message with your textures and I'll have a go (if you can't).
Is it possible to use randomization on other methods in ctm? For instance, I would like to randomize each bookshelf used in a horizontal ctm. Is there a way I can make MCPatcher matchTiles to tiles already being used in horizontal and randomize that?
Tiles 0-59 are the regular glass textures and 34 specifically is the tile that goes in the middle and is usually blank. 60-63 are variations of tile 34.
Hey, I use MultiMC pretty much exclusively, and I was wondering if there's any way to use MC Patcher to patch a MMC instance, since neither Optifine nor Forge is updated to 1.7, and the resource packs I want to use are taking advantage of the features Optifine/Forge/MC Patcher allow.
I would rather not bother with Mojang's atrocious new launcher, for obvious reasons, but if it really comes down to it, I'm probably going to have to bite the bullet. I also would rather not use MC Patcher as my launcher either, since I have all of my profiles/instances are on MMC for ease of use.
One thought I've had is to patch a jar with MC Patcher, then copy it into MMC, although with the new file structures and loading of mods/jars this may not work.
If anyone has any input/ideas, that would be great..
Hey, I use MultiMC pretty much exclusively, and I was wondering if there's any way to use MC Patcher to patch a MMC instance, since neither Optifine nor Forge is updated to 1.7, and the resource packs I want to use are taking advantage of the features Optifine/Forge/MC Patcher allow.
I would rather not bother with Mojang's atrocious new launcher, for obvious reasons, but if it really comes down to it, I'm probably going to have to bite the bullet. I also would rather not use MC Patcher as my launcher either, since I have all of my profiles/instances are on MMC for ease of use.
One thought I've had is to patch a jar with MC Patcher, then copy it into MMC, although with the new file structures and loading of mods/jars this may not work.
If anyone has any input/ideas, that would be great..
-Train
Your idea of patching a jar and then copying it over should work. The new versions jars are formatted exactly like the jar in the bin folder used to be formatted and I don't believe MCPatcher requires any of the features of the new launcher, so the versions jar should work in other places, like MultiMC.
Rollback Post to RevisionRollBack
The problem with the truth, is that it never lies.
Did something happen with Minecraft today? I started the launcher, and it took a really long time to load up Minecraft, and now I lost all MCPatcher support. Even when I unpatch and repatch, I can't apply any of the mods back to the game.
Did something happen with Minecraft today? I started the launcher, and it took a really long time to load up Minecraft, and now I lost all MCPatcher support. Even when I unpatch and repatch, I can't apply any of the mods back to the game.I miss my better grass.
[00:37:15 INFO]: Client> WARNING: configuration file C:\Users\User\AppData\Roaming\.minecraft\assets\virtual\mcpatcher.json not found, using defaults
[00:37:15 INFO]: Client> java.io.FileNotFoundException: C:\Users\User\AppData\Roaming\.minecraft\assets\virtual\launcher_profiles.json (Das System kann die angegebene Datei nicht finden)
[00:37:15 INFO]: Client> at java.io.FileInputStream.open(Native Method)
[00:37:15 INFO]: Client> at java.io.FileInputStream.<init>(Unknown Source)
[00:37:15 INFO]: Client> at java.io.FileReader.<init>(Unknown Source)
[00:37:15 INFO]: Client> at com.prupe.mcpatcher.JsonUtils.parseJson(JsonUtils.java:46)
[00:37:15 INFO]: Client> at com.prupe.mcpatcher.Config.getSelectedLauncherProfile(Config.java:94)
[00:37:15 INFO]: Client> at com.prupe.mcpatcher.Config.load(Config.java:69)
[00:37:15 INFO]: Client> at com.prupe.mcpatcher.MCPatcherUtils.setMinecraft(MCPatcherUtils.java:431)
[00:37:15 INFO]: Client> at azh.<init>(SourceFile:171)
[00:37:15 INFO]: Client> at net.minecraft.client.main.Main.main(SourceFile:132)
[00:37:15 INFO]: Client> WARNING: could not determine selected profile, defaulting to MCPatcher
[00:37:15 INFO]: Client> Launcher profile: MCPatcher
Is it possible, when using random ctm, to make one specific tile cover all faces of the block when it is picked?
For some perspective, here's what i'm doing: My pack is steampunk-apocalyptic themed with a lot of surrealistic elements added in.
I want to make my redwood trees (biome specific spruce for whatever that biome with podzol is) well, i want these trees to have rusty metal rings around them occasionally covering up cracks, as though the tree split and the metal rings are bracing them back together. Of course, i don't want these appearing on every block that makes up the tree, that would just look bad. But very rarely appearing on a few trees here and there i think would be a nice touch.
Of course to make a metal ring around a tree with random ctm would require making that specific tile chosen effect all sides of the tree at once. Can i do it?
Thanks! Time for me to have some fun!
Hmm... would this not work with flower blocks? I'm trying to make my blue orchid glow, but it doesn't seem to be working! xD
I have a block38.properties file, and in it I have the metadata=1 and renderPass=3. I feel like I must be doing something wrong...
I have a few mods installed and it loaded up fine. I started up my world and it loaded the game but right before I could start moving it crashed on me.
Here is the crash report...any idea what happened?
// Quite honestly, I wouldn't worry myself about that.
Time: 12/1/13 8:49 PM
Description: Unexpected error
java.lang.ArrayIndexOutOfBoundsException: -1
at com.prupe.mcpatcher.cc.ColorMapBase$Chunked.getColorMultiplierF(ColorMapBase.java:286)
at com.prupe.mcpatcher.cc.ColorMapBase$Chunked.getColorMultiplier(ColorMapBase.java:274)
at com.prupe.mcpatcher.cc.ColorMapBase$Outer.getColorMultiplier(ColorMapBase.java:369)
at com.prupe.mcpatcher.cc.ColorizeBlock.colorizeBlock(ColorizeBlock.java:339)
at com.prupe.mcpatcher.cc.ColorizeBlock.colorizeBlock(ColorizeBlock.java:332)
at net.minecraft.block.BlockGrass.func_71920_b(BlockGrass.java:139)
at net.minecraft.client.renderer.RenderBlocks.func_78570_q(RenderBlocks.java:4159)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:446)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:224)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1551)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1129)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1002)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.prupe.mcpatcher.cc.ColorMapBase$Chunked.getColorMultiplierF(ColorMapBase.java:286)
at com.prupe.mcpatcher.cc.ColorMapBase$Chunked.getColorMultiplier(ColorMapBase.java:274)
at com.prupe.mcpatcher.cc.ColorMapBase$Outer.getColorMultiplier(ColorMapBase.java:369)
at com.prupe.mcpatcher.cc.ColorizeBlock.colorizeBlock(ColorizeBlock.java:339)
at com.prupe.mcpatcher.cc.ColorizeBlock.colorizeBlock(ColorizeBlock.java:332)
at net.minecraft.block.BlockGrass.func_71920_b(BlockGrass.java:139)
at net.minecraft.client.renderer.RenderBlocks.func_78570_q(RenderBlocks.java:4159)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:446)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:224)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1551)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1129)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['chumon'/269, l='MpServer', x=444.81, y=73.62, z=441.44]]
Chunk stats: MultiplayerChunkCache: 35
Level seed: 0
Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (192,64,232), Chunk: (at 0,4,8 in 12,14; contains blocks 192,0,224 to 207,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 958852 game time, 1353156 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 74 total; [MoCEntityWerewolf['Werewolf'/410, l='MpServer', x=421.53, y=10.00, z=452.56], EntityItem['item.item.chickenRaw'/411, l='MpServer', x=420.34, y=73.13, z=464.84], EntitySkeleton['Skeleton'/408, l='MpServer', x=430.50, y=10.00, z=452.50], EntityClientPlayerMP['chumon'/269, l='MpServer', x=444.81, y=73.62, z=441.44], MoCEntityWerewolf['Werewolf'/409, l='MpServer', x=425.50, y=10.00, z=451.50], MoCEntitySnake['Snake'/272, l='MpServer', x=445.69, y=73.00, z=439.25], EntityWaypointContainer['unknown'/277, l='MpServer', x=0.00, y=0.00, z=0.00], EntityItem['item.item.chickenRaw'/412, l='MpServer', x=425.84, y=71.13, z=475.22], MoCEntityCricket['Cricket'/413, l='MpServer', x=424.44, y=72.00, z=466.47], MoCEntityBee['Bee'/403, l='MpServer', x=427.19, y=77.00, z=419.56], MoCEntitySnake['Snake'/406, l='MpServer', x=430.78, y=70.00, z=440.19], EntityZombie['Zombie'/407, l='MpServer', x=424.50, y=10.00, z=455.50], MoCEntityBunny['Bunny'/404, l='MpServer', x=424.13, y=72.00, z=426.34], MoCEntityBunny['Bunny'/405, l='MpServer', x=421.94, y=72.00, z=429.19], MoCEntitySnake['Snake'/270, l='MpServer', x=445.69, y=77.00, z=436.00], MoCEntityCrocodile['Crocodile'/271, l='MpServer', x=444.22, y=72.00, z=435.00], MoCEntityHorseMob['HorseMob'/440, l='MpServer', x=446.69, y=22.59, z=494.84], MoCEntityHorseMob['HorseMob'/441, l='MpServer', x=444.22, y=21.38, z=482.69], MoCEntityRat['Rat'/442, l='MpServer', x=437.90, y=20.15, z=486.80], MoCEntityWerewolf['Werewolf'/443, l='MpServer', x=447.61, y=21.00, z=490.86], EntityItem['item.item.bone'/444, l='MpServer', x=445.47, y=20.13, z=482.34], EntitySkeleton['Skeleton'/524, l='MpServer', x=491.41, y=22.00, z=439.00], MoCEntitySnake['Snake'/432, l='MpServer', x=446.50, y=73.00, z=408.50], MoCEntityMiniGolem['MiniGolem'/525, l='MpServer', x=492.69, y=22.00, z=438.05], MoCEntitySnake['Snake'/433, l='MpServer', x=445.75, y=73.00, z=402.78], MoCEntityRat['Rat'/526, l='MpServer', x=489.22, y=20.00, z=456.50], MoCEntitySnake['Snake'/434, l='MpServer', x=446.41, y=73.00, z=415.13], MoCEntitySilverSkeleton['SilverSkeleton'/527, l='MpServer', x=484.50, y=44.00, z=450.50], MoCEntityHorse['WildHorse'/435, l='MpServer', x=443.81, y=71.00, z=457.66], MoCEntitySmallFish['SmallFish'/520, l='MpServer', x=481.84, y=4.39, z=401.41], MoCEntityHorse['WildHorse'/436, l='MpServer', x=441.28, y=71.00, z=459.75], MoCEntityMediumFish['MediumFish'/521, l='MpServer', x=489.35, y=22.31, z=421.69], MoCEntityOstrich['Ostrich'/437, l='MpServer', x=446.81, y=71.00, z=460.09], MoCEntityMaggot['Maggot'/522, l='MpServer', x=485.97, y=75.00, z=428.28], MoCEntityHorse['WildHorse'/438, l='MpServer', x=439.47, y=71.00, z=464.78], EntitySkeleton['Skeleton'/523, l='MpServer', x=495.50, y=22.00, z=438.50], EntityChicken['Chicken'/439, l='MpServer', x=442.53, y=67.00, z=465.47], MoCEntityCrocodile['Crocodile'/529, l='MpServer', x=495.50, y=70.00, z=481.50], EntityItem['item.tile.cloth.white'/528, l='MpServer', x=480.31, y=67.13, z=469.59], MoCEntitySnake['Snake'/531, l='MpServer', x=485.50, y=71.00, z=486.50], MoCEntityCrocodile['Crocodile'/431, l='MpServer', x=434.42, y=72.00, z=411.37], MoCEntitySnake['Snake'/530, l='MpServer', x=485.94, y=71.00, z=490.81], EntityChicken['Chicken'/478, l='MpServer', x=461.47, y=71.00, z=477.47], EntityChicken['Chicken'/479, l='MpServer', x=462.63, y=71.00, z=471.53], EntityCow['Cow'/476, l='MpServer', x=452.28, y=71.00, z=449.31], EntityEnderman['Enderman'/477, l='MpServer', x=462.78, y=18.00, z=469.44], MoCEntityFly['Fly'/474, l='MpServer', x=453.69, y=76.50, z=452.82], MoCEntityHorse['WildHorse'/475, l='MpServer', x=461.44, y=70.00, z=460.13], MoCEntityHorse['WildHorse'/472, l='MpServer', x=458.50, y=71.31, z=444.28], MoCEntitySnake['Snake'/473, l='MpServer', x=463.19, y=72.00, z=434.31], EntityCow['Cow'/470, l='MpServer', x=462.47, y=71.00, z=436.31], MoCEntitySnake['Snake'/471, l='MpServer', x=459.91, y=71.00, z=441.59], MoCEntityFirefly['Firefly'/468, l='MpServer', x=456.55, y=72.31, z=424.84], MoCEntityTurtle['Turtle'/469, l='MpServer', x=448.44, y=72.00, z=417.66], EntityCow['Cow'/466, l='MpServer', x=453.03, y=72.00, z=426.13], MoCEntityCrocodile['Crocodile'/467, l='MpServer', x=452.28, y=72.00, z=424.44], EntityMinecartChest['entity.MinecartChest.name'/372, l='MpServer', x=400.47, y=20.34, z=474.47], EntityChicken['Chicken'/369, l='MpServer', x=404.53, y=73.00, z=407.44], EntityMinecartChest['entity.MinecartChest.name'/504, l='MpServer', x=471.50, y=19.50, z=466.09], EntityChicken['Chicken'/505, l='MpServer', x=464.06, y=71.00, z=473.53], EntityPig['Pig'/371, l='MpServer', x=409.91, y=73.00, z=432.38], EntityPig['Pig'/370, l='MpServer', x=411.50, y=72.00, z=431.53], MoCEntityFirefly['Firefly'/500, l='MpServer', x=478.78, y=70.00, z=440.50], EntityZombie['Zombie'/501, l='MpServer', x=468.66, y=58.00, z=449.47], EntitySkeleton['Skeleton'/502, l='MpServer', x=464.98, y=58.06, z=449.30], EntityZombie['Zombie'/503, l='MpServer', x=470.59, y=59.00, z=452.66], EntitySkeleton['Skeleton'/496, l='MpServer', x=468.50, y=47.00, z=410.50], EntityCow['Cow'/497, l='MpServer', x=471.41, y=73.00, z=410.38], MoCEntityMaggot['Maggot'/498, l='MpServer', x=479.55, y=74.00, z=423.84], MoCEntityRat['Rat'/499, l='MpServer', x=475.50, y=17.00, z=438.50], EntitySkeleton['Skeleton'/495, l='MpServer', x=468.50, y=47.00, z=411.50], EntityItem['item.item.egg'/481, l='MpServer', x=461.63, y=71.13, z=473.72], MoCEntityMiniGolem['MiniGolem'/480, l='MpServer', x=458.28, y=69.00, z=468.50], EntityItem['item.item.egg'/482, l='MpServer', x=459.00, y=71.13, z=476.72]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 202229288 bytes (192 MB) / 505413632 bytes (482 MB) up to 904134656 bytes (862 MB)
JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 2535 (141960 bytes; 0 MB) allocated, 2535 (141960 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 59
FML: MCP v8.11 FML v6.4.24.920 Minecraft Forge 9.11.1.920 13 mods loaded, 13 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.24.920} [Forge Mod Loader] (minecraftforge-9.11.1.920.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.920} [Minecraft Forge] (minecraftforge-9.11.1.920.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jammyfurniture{4.5} [Jammy Furniture Mod] (1.6.2_Jammy_Furniture_Mod_V4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.0.9} [Damage Indicators] (1.6.4 DamageIndicators v2.9.0.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CrazyOres{CrazyOres Core 1.0} [CrazyOres Core] ([1.6.4] CrazyOres Core V1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.2} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{1.1.2} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.1.2.51.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Colorful_Armor{1.7} [Colorful Armor] (Colorful_Armor_1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner{2.3.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures{6.0.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_Mithril{1.6.2} [Mithril] (mithril_1-6-4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4-Forge9.11.1.920-mcpatcher
LWJGL: 2.9.0
OpenGL: Intel® HD Graphics Family GL version 3.1.0 - Build 8.15.10.2618, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 564 (31584 bytes; 0 MB) allocated, 508 (28448 bytes; 0 MB) used
Sorry.
Okay, well, thanks anyway!
I will continue to play around with it, but it seems to be doing nothing. Oh well!
lol srry 4got to quote
If they don't show up without MCPatcher installed, then it's definitely not a problem with the mod.
The person in this thread seems to be having a similar problem. Everything seems correct, but the packs just aren't showing up. Please check that thread, watch that guy's video, and see if you're doing the same things he's doing. Post any differences in that thread. I'm trying to find a common thread since that one's a bit of a head scratcher for me.
Edit: Lolita Princess appears to be incorrectly bundled so there's no way that one was going to work for you, unfortunately. I can't find a working up-to-date download for Ovo's (it leads to a dead site). Good Morning Craft should be working fine, however.
You didn't need to double-quote to make up for it.
Something like the following:
Where 1 is the center bookshelf in the original horizontal connected textures.
This as well as the previously-mentioned and operator for detecting enchantments could add for some great extra depth.
I think he may have quoted his post instead of editing it, as the forums normally tries to merge two consecutive posts by the same person.
GLib-GIO-ERROR error still present in linux.
mcpatcher-430
minecraft 1.7.2
well this is embarrassing, I tried the --noproxy option only to find out its -noproxy, it works now.
Yes. I got it to work with my CTM glass and it was a nightmare, but for some reason it works!
I hate to advertise, but it's in Shee-PvP, the thing in my signature. Just mess around with the tile names and replace those with your own. Even if you can't get it to work, it's definitely possible and you can send me a message with your textures and I'll have a go (if you can't).
Here's my properties file for glass.
tiles=0-11 16-27 32-43 48-59
method=ctm
~/ctm/glass/glass34.properties:
matchTiles=~/ctm/glass/34.png
tiles=34 60 61 62 63
method=random
weights=60 10 10 10 10
Tiles 0-59 are the regular glass textures and 34 specifically is the tile that goes in the middle and is usually blank. 60-63 are variations of tile 34.
I would rather not bother with Mojang's atrocious new launcher, for obvious reasons, but if it really comes down to it, I'm probably going to have to bite the bullet. I also would rather not use MC Patcher as my launcher either, since I have all of my profiles/instances are on MMC for ease of use.
One thought I've had is to patch a jar with MC Patcher, then copy it into MMC, although with the new file structures and loading of mods/jars this may not work.
If anyone has any input/ideas, that would be great..
-Train
Your idea of patching a jar and then copying it over should work. The new versions jars are formatted exactly like the jar in the bin folder used to be formatted and I don't believe MCPatcher requires any of the features of the new launcher, so the versions jar should work in other places, like MultiMC.
I miss my better grass.
Getting:
For some perspective, here's what i'm doing: My pack is steampunk-apocalyptic themed with a lot of surrealistic elements added in.
I want to make my redwood trees (biome specific spruce for whatever that biome with podzol is) well, i want these trees to have rusty metal rings around them occasionally covering up cracks, as though the tree split and the metal rings are bracing them back together. Of course, i don't want these appearing on every block that makes up the tree, that would just look bad. But very rarely appearing on a few trees here and there i think would be a nice touch.
Of course to make a metal ring around a tree with random ctm would require making that specific tile chosen effect all sides of the tree at once. Can i do it?