Thanks to some great community members (big thanks to luna_panshiel), Spooky Jolicraft is now available as a Jolicraft ADD ON (should be installed in addition to Jolicraft, and placed above Jolicraft in the resource pack order list). Have a great Halloween!
The Meaning of Life, the Universe, and Everything.
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Just a couple of minor issues I noticed in the new version of Spooky Jolicraft:
1. Dark Oak wood is missing. It doesn't share the spooky style the other wooden planks have.
2. The item texture for the flower pot doesn't match with the spooky version of the block. It should be brown.
3. Berry bushes are super bright and green compared to all the other foliage. It makes them look a little out of place. Similar deal for bamboo and maybe vines.
6. The bottom of the ghast texture has an extra row of brown pixels that disappears whenever the ghast shoots.
5. Probably the most minor, but the panorama shot in the main menu doesn't loop properly, and there's a block selection outline visible under the camera.
So happy to see Spooky Jolicraft come back to life. It always puts me in the Halloween spirit. Are there any plans to put it on the Marketplace for Bedrock addition? The Switch has kinda taken over my life and I would love to get the spookyness on there too. Love all the work you have done for this texture pack and can’t wait to see how it continues to grow.
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Happiness is like peeing in your pants, everyone sees it but only you feel its warmth.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/22/2019
Posts:
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Hey, 1.15 is here, so I thought it might be helpful to post about some of the less obvious things that were added in the update, so the pack can be updated without any issues.
First of all, some new textures that are needed aside from the bee-related things:
-Instant health, instant damage, and saturation status effects now have icons when they're applied.
-Iron Golems now crack to indicate how damaged they are. This is done through a set of overlay textures.
Chest textures will be broken when you update the pack version in the pack.mcmeta file. This is because the way the texture is wrapped for chests is different now. You'll need to fix these textures to match how the default ones are set up.
You might have to do some editing to the ender dragon texture, as the patch notes mentioned that there's no longer a separate texture for the bottom of the wing. I noticed some z-fighting when I tested it out.
EDIT: Apparently there were also changes to banners and shields.
As a side note, I found the old zombie texture and I think it would make a good addition to the pack as a random mob variant. (stick it in optifine>mob>zombie)
I also found out that optifine lets you replace the enchantment texture. The file has to be named enchanted_item_glint and it's placed in the misc folder.
Hey, 1.15 is here, so I thought it might be helpful to post about some of the less obvious things that were added in the update, so the pack can be updated without any issues.
First of all, some new textures that are needed aside from the bee-related things:
-Instant health, instant damage, and saturation status effects now have icons when they're applied.
-Iron Golems now crack to indicate how damaged they are. This is done through a set of overlay textures.
Chest textures will be broken when you update the pack version in the pack.mcmeta file. This is because the way the texture is wrapped for chests is different now. You'll need to fix these textures to match how the default ones are set up.
You might have to do some editing to the ender dragon texture, as the patch notes mentioned that there's no longer a separate texture for the bottom of the wing. I noticed some z-fighting when I tested it out.
EDIT: Apparently there were also changes to banners and shields.
As a side note, I found the old zombie texture and I think it would make a good addition to the pack as a random mob variant. (stick it in optifine>mob>zombie)
I also found out that optifine lets you replace the enchantment texture. The file has to be named enchanted_item_glint and it's placed in the misc folder.
Thanks so much for your helpful notes! Sorry for the delay, it took a long time to find the time to deal with those tedious chest & banner changes. Everything is fixed and available on the latest version at www.jolicraft.com. Enjoy everyone!
The Meaning of Life, the Universe, and Everything.
Join Date:
6/22/2019
Posts:
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Trapped chest and ender chest textures are still broken. Sorry if it wasn't clear from my earlier post, but the chest changes actually applied to all types of chests! It's my fault for not mentioning those ones explicitly.
EDIT: Apparently they added leather horse armour to the game at some point. Not a huge problem, (I didn't even realize it existed until I stumbled on it in creative mode) but that's also going to need textures.
(Don't forget about updating the planetminecraft submission while you're at it)
The Meaning of Life, the Universe, and Everything.
Join Date:
6/22/2019
Posts:
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Sorry to put another issue on your plate but I noticed an issue with the banner patterns for shields. For whatever reason the transparency on those texture files in your pack was changed to black instead, which means that shields with banners only appear with the topmost pattern on a black background. Since you're just using the defaults for these (in the java version of the pack, at least) this should be a pretty easy fix. Just copy the default textures into the textures/entity/shield folder.
Sorry to put another issue on your plate but I noticed an issue with the banner patterns for shields. For whatever reason the transparency on those texture files in your pack was changed to black instead, which means that shields with banners only appear with the topmost pattern on a black background. Since you're just using the defaults for these (in the java version of the pack, at least) this should be a pretty easy fix. Just copy the default textures into the textures/entity/shield folder.
I just fixed the chests and uploaded the new version, give it a test.
I believe I fixed the banners in the last update. I just checked and they're working fine. They shouldn't be the default banners, they are the custom Jolicraft ones. Take a look and let me know if anything is amiss.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/22/2019
Posts:
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Member Details
Chests are fixed. Leather horse armour you can just add whenever you make your next batch of textures.
Re: Banners, I'm specifically referring to patterned shields. Those started appearing like this after the 1.15 update:
As you can see, only the last pattern is showing up. Maybe my wording was the wrong way around and they updated these textures to being transparent instead of having a black backing.
Oh my goodness, i haven't seen this pack since 1.7.10. It's absolutely delightful to know that it's still being worked on, and that the other versions are being revived. Back when i first found this pack, i used spooky jolicraft and snowy jolicraft every year to get me in the mood for halloween and christmas, and it never failed. I realized i hadn't used a pack in years, and i'm happy to make this the one i use regularly! Thank you for all the work done to keep this pack alive!!!
hiii so sorry to bother but i just found this pack and i adore it !! its exactly what im looking for in an mc texture pack
i noticed that in the selection of screenshots theres mention of personalised pack customisation using alternate textures, but i cant seem to find this option within the pack itself, nor the textures highlighted in those screenshots? would be super grateful if someone could point me in the right direction.
hiii so sorry to bother but i just found this pack and i adore it !! its exactly what im looking for in an mc texture pack
i noticed that in the selection of screenshots theres mention of personalised pack customisation using alternate textures, but i cant seem to find this option within the pack itself, nor the textures highlighted in those screenshots? would be super grateful if someone could point me in the right direction.
the customizer site is long dead from many years ago, so there isn't anything like that available anymore
Link Removed
Thanks to some great community members (big thanks to luna_panshiel), Spooky Jolicraft is now available as a Jolicraft ADD ON (should be installed in addition to Jolicraft, and placed above Jolicraft in the resource pack order list). Have a great Halloween!
Just a couple of minor issues I noticed in the new version of Spooky Jolicraft:
1. Dark Oak wood is missing. It doesn't share the spooky style the other wooden planks have.
2. The item texture for the flower pot doesn't match with the spooky version of the block. It should be brown.
3. Berry bushes are super bright and green compared to all the other foliage. It makes them look a little out of place. Similar deal for bamboo and maybe vines.
6. The bottom of the ghast texture has an extra row of brown pixels that disappears whenever the ghast shoots.
5. Probably the most minor, but the panorama shot in the main menu doesn't loop properly, and there's a block selection outline visible under the camera.
fixed version of the firing ghast, it had to be restored from a rescaled image so there was a bit of weirdness as a result
So happy to see Spooky Jolicraft come back to life. It always puts me in the Halloween spirit. Are there any plans to put it on the Marketplace for Bedrock addition? The Switch has kinda taken over my life and I would love to get the spookyness on there too. Love all the work you have done for this texture pack and can’t wait to see how it continues to grow.
Happiness is like peeing in your pants, everyone sees it but only you feel its warmth.
Was messing around and made an alternate version of accessibility.png to match the alternate (old) menus available in the pack.
Hey, 1.15 is here, so I thought it might be helpful to post about some of the less obvious things that were added in the update, so the pack can be updated without any issues.
First of all, some new textures that are needed aside from the bee-related things:
-Instant health, instant damage, and saturation status effects now have icons when they're applied.
-Iron Golems now crack to indicate how damaged they are. This is done through a set of overlay textures.
Chest textures will be broken when you update the pack version in the pack.mcmeta file. This is because the way the texture is wrapped for chests is different now. You'll need to fix these textures to match how the default ones are set up.
You might have to do some editing to the ender dragon texture, as the patch notes mentioned that there's no longer a separate texture for the bottom of the wing. I noticed some z-fighting when I tested it out.
EDIT: Apparently there were also changes to banners and shields.
As a side note, I found the old zombie texture and I think it would make a good addition to the pack as a random mob variant. (stick it in optifine>mob>zombie)
I also found out that optifine lets you replace the enchantment texture. The file has to be named enchanted_item_glint and it's placed in the misc folder.
Thanks for the infos! I'll fix all this ASAP.
The tagline and panorama in the pack are still the ones from 1.14. Also, it looks like they broke transparency on paintings in this version:
I happened to unstitch the old ones myself for personal use a couple of weeks ago and I can send them to you if you'd like.
Please do!
Sent them via PM a couple of weeks ago but here's a link for anyone who wants to use the paintings while waiting for the pack to update:
https://www.dropbox.com/s/nmgguwdzkq6kvbh/paintings.zip?dl=0
Thanks so much for your helpful notes! Sorry for the delay, it took a long time to find the time to deal with those tedious chest & banner changes. Everything is fixed and available on the latest version at www.jolicraft.com. Enjoy everyone!
Trapped chest and ender chest textures are still broken. Sorry if it wasn't clear from my earlier post, but the chest changes actually applied to all types of chests! It's my fault for not mentioning those ones explicitly.
EDIT: Apparently they added leather horse armour to the game at some point. Not a huge problem, (I didn't even realize it existed until I stumbled on it in creative mode) but that's also going to need textures.
(Don't forget about updating the planetminecraft submission while you're at it)
Sorry to put another issue on your plate but I noticed an issue with the banner patterns for shields. For whatever reason the transparency on those texture files in your pack was changed to black instead, which means that shields with banners only appear with the topmost pattern on a black background. Since you're just using the defaults for these (in the java version of the pack, at least) this should be a pretty easy fix. Just copy the default textures into the textures/entity/shield folder.
I just fixed the chests and uploaded the new version, give it a test.
I believe I fixed the banners in the last update. I just checked and they're working fine. They shouldn't be the default banners, they are the custom Jolicraft ones. Take a look and let me know if anything is amiss.
Thanks for your notes!
Chests are fixed. Leather horse armour you can just add whenever you make your next batch of textures.
Re: Banners, I'm specifically referring to patterned shields. Those started appearing like this after the 1.15 update:
As you can see, only the last pattern is showing up. Maybe my wording was the wrong way around and they updated these textures to being transparent instead of having a black backing.
Oh my goodness, i haven't seen this pack since 1.7.10. It's absolutely delightful to know that it's still being worked on, and that the other versions are being revived. Back when i first found this pack, i used spooky jolicraft and snowy jolicraft every year to get me in the mood for halloween and christmas, and it never failed. I realized i hadn't used a pack in years, and i'm happy to make this the one i use regularly! Thank you for all the work done to keep this pack alive!!!
Loving it so far! Used to play with it a few years back
Glad this texture pack is still around.
hiii so sorry to bother but i just found this pack and i adore it !! its exactly what im looking for in an mc texture pack
i noticed that in the selection of screenshots theres mention of personalised pack customisation using alternate textures, but i cant seem to find this option within the pack itself, nor the textures highlighted in those screenshots? would be super grateful if someone could point me in the right direction.
the customizer site is long dead from many years ago, so there isn't anything like that available anymore