can you upload the world where you made the screenshots?
Nope, sorry. Then you would go through all the trouble of downloading and uploading the file just to see stupid testing rooms like this:
The rooms were created just to get quick screenshots of the texture pack and make sure everything is working properly. But I'm planning on making a dungeon available for download at some point. It'll take me some time (and someone else will probably beat me to it), but I'll post the download link in this thread when I'm done.
Quote from LimeHunter7 »
Not an MSPA fan, huh?
Is that a reference to something? Whoops. I just thought it was misspelled.
first of all i just downloaded this pack and i love it. But i do have a suggestion i think you should make dispensers into turrets. Alternatively you could make them into the high energy pellet launchers which would be sweet and then after that you can change snowballs into a high energy pellet skin or arrows i guess but arrows wouldn't look quite right when fired from the bow... but i digress this is your texture pack and its great i just wanted to share my opinions to help you make it better.
UPDATE: Most of the mob skins have been altered, and the creeper was added! I still have some alterations to make to them (it looks like spiders/zombies/skeletons need some more black), but the skins are mostly done. Slimes were added, too, but no... I haven't made the Ghast skin yet.
EDIT: The mobs don't really look much like these pictures anymore. These were early versions, so download the pack to see them in their more "updated glory."
Quote from Ninjamongoose »
i think you should make dispensers into turrets. Alternatively you could make them into the high energy pellet launchers which would be sweet and then after that you can change snowballs into a high energy pellet skin or arrows i guess but arrows wouldn't look quite right when fired from the bow...
I won't change the snowballs (except perhaps slightly in look) because I want this pack to stay as realistic as possible. But the dispenser/pellet launcher idea isn't bad... I might end up doing that if enough people complain about the furnace sides. As for arrows and weapons in general, I'm not sure what I'll do yet. I'd like to make them look more like portal, but I still want them to look like minecraft... So we'll see where that ends up going.
btw i think pumpkins could be a companion cube, (remember in Rattman's dens he had cube faces over the ppl?) that way you could have your cube, and use ti to provide light too!.....i know, that was horrible...uuuhh, LOOK! *points* CAKE!
Oh. Well, I kind-of meant that I don't know what my altered slime looks like yet (Mob skins can be quite confusing, and it's hard to tell what goes where). But thank you!
Quote from Kanohispider »
You could make the different paintings different things Rattman wrote of the walls.
Please download the pack before making suggestions. Wall-writing has been included in the pack since I first posted it here. Thank you!
Small notes: the new lighting update for minecraft is AWESOME! I LOVE it! It broke some of my textures, though. A temporary fix is up, but I won't have time to go through the whole pack and really fix everything until my finals are over. Mostly, redstone looks really bad right now. It looks like I'll have to drastically alter redstone to fit the new parameters. My lovely blue and orange portal circles!!! Nooooooo!!!! ...maybe black and red circles, instead. No border (we'll see what ends up looking good).
Brandonf1218's labrynth link is up. I played it because it was very short, but I'm sure he'll make a larger version later on. So the link is up.
Update: Beta 1.3 changes were updated. Redstone is now simpler (albeit not nearly as cool. I can't use the blue and orange circles anymore). Beds were skinned, and Ghasts are probably finished. You may notice that this new lighting emphasizes paintings a little more, and as such, my portal paintings don't blend into the wall as well. That's too bad, but I'll take the better lighting any day.
Also made minor changes cleaning up various textures. (Snow had a purple line on it, cactus did too, etc.). I also filled in the furnace sides, since I don't want a standard necessity to look so weird (even if the dispenser looks better because of it). So I might end up altering the dispenser in the future to look like those energy pellet catcher thingies....
It's basically a copy of level 00 which would be playable if that first portal worked.
Oh... I totally want that bed. Do you mind if I alter the bed in the pack to look similar to yours? I hadn't thought about using the REAL portal bed! Great work on those rooms, by the way. They look awesome.
...I think I'm going to have to alter my redstone in the future, as well. I'm still not satisfied with how that turned out, so I'll have to experiment a bit more.