I saw the title and thought "How the **** will that work?" But now I see it, it's actually really cool! I wish I was that talented with clay D:
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Jimmy Carr on the subject of beating your wife - "It's just so stupid, isn't it? Beating your wife. I mean, it's your wife. It's like keying your own car."
Wow, thanks now I can't play minecraft and it won't let me delete the claycraft zip folder. >:sad.gif:
Um, that's weird. You used the latest hd patcher, right? And it's possible you can't delete the zip folder because it's open in minecraft. If the problem persists after doing a fresh install of minecraft ([options>force update] in the launcher), then you should ask for help in the hd patcher thread (link in the original post), as that's probably the source of the problem.
does it work with 1.5?? If not, when will you be releasing the 1.5 version?
I spent today playing Portal 2, so I haven't had a chance to update it yet. Now that I've finished Portal, I'll start working on this again.
If it's not finished late tomorrow, it should definitely be done the day after.
On the list for the update:
New rails
Update grass to the new system
New saplings
Alternate wool (more like default)
Bow
New 64x64 option
(possibly) armor
THIS IS SO SO AMAZING!!!! I love the items the most! But everything else is great too!
-But alas there is one complaint I have; I'm not a big fan of the grass, If it didn't have the little holes I think it would be a lot better, but hey thats just my opinion!
Whew, finally updated. Sorry about the delay, I lost some supplies I needed when I had time to do it, and then when I found it again, I was busy with other stuff.
Anyway, here's the updates:
April 25th, 2011
Added:
-Birch and Pine Sapling
-Booster track
-Track detector
-Sponge
-New wool that looks more neutral
-Sponge
Updated:
-Grass to be biome compatible (really happy with how the sidegrass turned out)
-dirt and sidesnow tiles better
-ice tiles better
-steel door sides are better (still not perfect due to the way minecraft makes the edges)
Note: A x64 version of this pack will be on the way shortly, I ran out of time to do it in this update
Quote from BlackingRed »
-But alas there is one complaint I have; I'm not a big fan of the grass, If it didn't have the little holes I think it would be a lot better, but hey thats just my opinion!
Hm, so far you're the only one who didn't like the grass (as far as I know), but perhaps you could use my smooth stone texture in it's place? It would work fine with the biomes, but it might look a little weird with sidegrass. At the moment I have quite a long list of things I want to work on with this pack, but after I finish everything I want to, I will make a whole bunch of alternate textures. Thanks for the interest!
This will probably be my only 128x pack(due to OH MAH GAWD ITZ SOOO PRETTY!!!!!!1111!!!!111!!one) unless Minecraft 4Kidz is one heck of a pack. Honestly. So pretty. Wow. When I retardedly downloaded it without checking the version at first and then trying it, I was heartbroken. Now, I'm so ecstatic. Whee! Yay!
Edit: it appears that you messed up the sidegrass. You have to have the biome compatible sidegrass in one spot then on the normal sidegrass spot, you have the sidegrass in colour. Like this:
Edit 2: I fixed the Watch. You're supposed to be using a certain shade of purple instead of a transparent area. The only problem was that I entirely screwed up the nice shading and now the watch is all pixel-y. Here is a screenshot:
If you like this, here's the .png:
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Every time that someone on the support forums doesn't say anything after I tell them a possible solution, I assume that they are having too much fun enjoying their fixed Minecraft to reply.
it appears that you messed up the sidegrass. You have to have the biome compatible sidegrass in one spot then on the normal sidegrass spot, you have the sidegrass in colour. Like this:
I pretty sure It doesn't actually matter, as it looks fine ingame on my end. I figured that since the painterly pack did it this way, I could too :tongue.gif:. The slight problem with your edit is that the new sidegrass is actually completely different than the old. I changed it because the old grass blended with the dirt further down, and I didn't think that would work with the new system. I'll look into it some more.
EI fixed the Watch. You're supposed to be using a certain shade of purple instead of a transparent area. The only problem was that I entirely screwed up the nice shading and now the watch is all pixel-y.
Heh, oops! I completely forgot about that, and never noticed because I don't use watches :smile.gif:. I'll fix that asap, thanks!
I pretty sure It doesn't actually matter, as it looks fine ingame on my end.
I think that the reason why you don't see the problem is because you always play on Fancy graphics, so it always biome shades the "just-sidegrass" part of the .png which means that you don't see the actual "non-shaded" part. Because I play on fast graphics(stupid laptop) I see the unshaded part of the png(the part that has the dirt too).
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Every time that someone on the support forums doesn't say anything after I tell them a possible solution, I assume that they are having too much fun enjoying their fixed Minecraft to reply.
Um, that's weird. You used the latest hd patcher, right? And it's possible you can't delete the zip folder because it's open in minecraft. If the problem persists after doing a fresh install of minecraft ([options>force update] in the launcher), then you should ask for help in the hd patcher thread (link in the original post), as that's probably the source of the problem.
Sorry it isn't working for you.
try opening the options.txt and changing the pack to default
and btw..a texture pack can't break minecraft...only conflicting mods and user errors.
It won't let me it says somethings using it. Even if I don't have minecraft open. :/
I'll try later though.
BTW When I say break... I mean Crash before getting to the title screen.
I spent today playing Portal 2, so I haven't had a chance to update it yet. Now that I've finished Portal, I'll start working on this again.
If it's not finished late tomorrow, it should definitely be done the day after.
On the list for the update:
New rails
Update grass to the new system
New saplings
Alternate wool (more like default)
Bow
New 64x64 option
(possibly) armor
Can you think of anything else?
Most exciting post ever?
-But alas there is one complaint I have; I'm not a big fan of the grass, If it didn't have the little holes I think it would be a lot better, but hey thats just my opinion!
Anyway, here's the updates:
Note: A x64 version of this pack will be on the way shortly, I ran out of time to do it in this update
Hm, so far you're the only one who didn't like the grass (as far as I know), but perhaps you could use my smooth stone texture in it's place? It would work fine with the biomes, but it might look a little weird with sidegrass. At the moment I have quite a long list of things I want to work on with this pack, but after I finish everything I want to, I will make a whole bunch of alternate textures. Thanks for the interest!
Edit: it appears that you messed up the sidegrass. You have to have the biome compatible sidegrass in one spot then on the normal sidegrass spot, you have the sidegrass in colour. Like this:
Edit 2: I fixed the Watch. You're supposed to be using a certain shade of purple instead of a transparent area. The only problem was that I entirely screwed up the nice shading and now the watch is all pixel-y. Here is a screenshot:
If you like this, here's the .png:
I pretty sure It doesn't actually matter, as it looks fine ingame on my end. I figured that since the painterly pack did it this way, I could too :tongue.gif:. The slight problem with your edit is that the new sidegrass is actually completely different than the old. I changed it because the old grass blended with the dirt further down, and I didn't think that would work with the new system. I'll look into it some more.
Heh, oops! I completely forgot about that, and never noticed because I don't use watches :smile.gif:. I'll fix that asap, thanks!
I think that the reason why you don't see the problem is because you always play on Fancy graphics, so it always biome shades the "just-sidegrass" part of the .png which means that you don't see the actual "non-shaded" part. Because I play on fast graphics(stupid laptop) I see the unshaded part of the png(the part that has the dirt too).