This is an updated revision of the light palette, and a few graphical issue fixes that I noticed were hanging around for a long time. The doors had bars drawn through them and there were a few discolored pixels.
As for my vision of the project, it still rests in the shaders, or a 'craftboy color' release, which I've started pulling together a palette for, however, I think a lot of things were simplified a bit too far to use all of the current art. We'll see what happens.
I was thinking of an official update for the diehards, but you're always beating me to the punch. :3