Yes of course all involved should get the proper credit.I often forget the best Texture Packs and Mods for Minecraft are A group effort.All involved I give you all the credit and respect possible.Great work once again.
I love how this texture pack looks, and especially that it has mods supported. However I'm having a weird problem. Everything (seems) to work fine except the top of sandstone. It does provide me a nice view of the caves and tunnels underground though.
This is 4 sandstone blocks placed in a square.
For reference (in case it matters) I'm using these mods:
ModLoader
AudioMod
Arrows Mod
Death Chest
Spawner GUI
Better Light & Better Grass
Zaneris' Mini-Map
Wild Grass
To Hanover and fearfraqment, if you're talking about the in game menu where you select texture packs, then it's not working because Minecraft only supports 16x16 texture packs by default. Mine is 32x32, so you need to use Xau's HD texture patcher, as the very beginning of the original post states.
Please, take the time to read original posts.
To Biidi, I've occassionally had the same problem, though it wasn't specified toward the tops of sandstone. Saving and quiting the world, then reloading the world should fix the problem if it happens. As to why this is happening in the first place, I don't really know, but I don't think its caused by the texture pack.
when i try to download it trys to get me into this windows live place, then it says it wont let me in cuz i cant log in with the specific credentials i have.
Hey sorry to bother but I can't seem to get the chaos (big blue water creature from the sonic series for those who do not know) painting to work I would like to know if there is a way to force it to show up or how big a wall I need to make it I know that it is bigger that 3x3. Oh and I would like to add amazing textures I use the core textures and the portable toolkit one, I would like to know if I can have a terrain texture file with only the rose,dandelion and wood plank modified as I think the rose and dandelion in the vanilla game is very boring and ugly while I really like your wood plank texture for my house. Oh one last thing WOOT WOOT first post on the minecraftforums!
Wtf is happening? I delete the version file so it forces an update so the .jar is clean and i STILL get this error with the pacher:
found C:\Users\USERNAME\AppData\Roaming\.minecraft\bin\minecraft.jar
Found FlowLava: ea.class
Found AnimManager: er.class
Found Tessellator: hd.class
Found StillWater: hi.class
Found FlowWater: hi.class
Found Tool3D: ix.class
Found Fire: jo.class
Found Block: lm.class
Found AnimTexture: y.class
Found Minecraft: net/minecraft/client/Minecraft.class
No classes match for StillLava
No classes match for Portal
No classes match for Watch
No classes match for Compass
I tell it the size Is 32X32 and all it dose it make your pack dissapear from the list of packs!
Also I downloaded all the mods that were for the current MC version:
303's arrows
Audiomod
CheffCraft
Death Chest
Mo's creatures
Wildgrass vanilla
Grappiling hook (303)
Modloader
Paintings mod
Spawner GUI
And I Tested for collisions by extracting them into a folder to make sure they dont overirde each other and it STILL dosent work.
EDIT:I forgot to delete META-INF. Stupid me :tongue.gif: Still cant get the pacher not to spew out that error though. Ill post on its thread my problem EDIT2: WOW What an idiot I am. DW about this post. EDIT3: Nope the mods still dont work together, I cant wait until offical modding support so it isnt so hard to have a few mods that WORK together >:sad.gif:
Rollback Post to RevisionRollBack
Quote from Demoburd »
How to feel cool on Minecraft forums:
>New Feature is announced
>Begin claiming it ruins the game "MINECRAFT ISN'T A BED/DOG/HAVING FUN SIMULATOR, IT'S ABOUT STANDING IN YOUR HOUSE WITH NOTHING TO DO ALL DAY REMOVE EVERY FEATURE GUH"
To Hanover and fearfraqment, if you're talking about the in game menu where you select texture packs, then it's not working because Minecraft only supports 16x16 texture packs by default. Mine is 32x32, so you need to use Xau's HD texture patcher, as the very beginning of the original post states.
Please, take the time to read original posts.
To Biidi, I've occassionally had the same problem, though it wasn't specified toward the tops of sandstone. Saving and quiting the world, then reloading the world should fix the problem if it happens. As to why this is happening in the first place, I don't really know, but I don't think its caused by the texture pack.
I've used the in-game texture pack loader to load 32x32 textures, is this a recent development?
EDIT: I've just managed to get it to load with the in-game texture pack loader. What you have to do is extract Runesmith.zip somewhere, go into the Runesmith folder, select all of the contents, and compress those into a .zip file. Apparantly, the only thing preventing it from working was the Runesmith folder inside the .zip file.
hey guys
anyone hear made a huge pack with the mods+texture pack in it (or at least without the pets mod and Other hostile mobs) can share it with me or share part of it.Thanks i cant really sort this thing out and all the mods are great for my youtube channel.
Please help me can you make a tutorial please?I dont really know how to put mods in this game only texture packs.:(does it have to do with the beta?Please help i'd really apreciate it :smile.gif: Just please reply or ill :SSSS:!!!!!!!
For those of you asking for tutorials on how to either install mods or use Xau's patcher, please realize that there are instructions already out there on these forums.
In fact, on the original post of Xau's thread for the patcher, he gives you intructions; all you have to do is read them when you're there.
As to modd installation tutorials, a number of modders give instructions for installing them in their threads aswell. If they don't, use the search function of these forums to look for such tutorials.
Alot of these questions can be avoided if you simply read and follow the rules of the forums. These rules can be found in the "Read Before Posting Thread" under announcements.
I downloaded it and then put the zip folder in my texture pack folder but nothing happened.... sooooo what did I do wrong?
Also amazing pack! I look forward to using it!
This is 4 sandstone blocks placed in a square.
For reference (in case it matters) I'm using these mods:
ModLoader
AudioMod
Arrows Mod
Death Chest
Spawner GUI
Better Light & Better Grass
Zaneris' Mini-Map
Wild Grass
Great work!
Please, take the time to read original posts.
To Biidi, I've occassionally had the same problem, though it wasn't specified toward the tops of sandstone. Saving and quiting the world, then reloading the world should fix the problem if it happens. As to why this is happening in the first place, I don't really know, but I don't think its caused by the texture pack.
1 - Replaced Birch bark texture, follows the other terrain textures' style better
2 - Replaced icon for "brown dye" after realizing that it should be a cocoa bean
3 - All sides of sandstone are now the same (I made the mistake of thinking that the other textures were its
breaking pattern)
4 - Provided alternative textures for Gold, Iron, Diamond and Lapis Lazuli blocks, these don't emphasis their
storage function
Wtf is happening? I delete the version file so it forces an update so the .jar is clean and i STILL get this error with the pacher:
I tell it the size Is 32X32 and all it dose it make your pack dissapear from the list of packs!
Also I downloaded all the mods that were for the current MC version:
303's arrows
Audiomod
CheffCraft
Death Chest
Mo's creatures
Wildgrass vanilla
Grappiling hook (303)
Modloader
Paintings mod
Spawner GUI
And I Tested for collisions by extracting them into a folder to make sure they dont overirde each other and it STILL dosent work.
EDIT:
I forgot to delete META-INF. Stupid me :tongue.gif:Still cant get the pacher not to spew out that error though. Ill post on its thread my problemEDIT2: WOW What an idiot I am. DW about this post.
EDIT3: Nope the mods still dont work together, I cant wait until offical modding support so it isnt so hard to have a few mods that WORK together >:sad.gif:
I've used the in-game texture pack loader to load 32x32 textures, is this a recent development?
EDIT: I've just managed to get it to load with the in-game texture pack loader. What you have to do is extract Runesmith.zip somewhere, go into the Runesmith folder, select all of the contents, and compress those into a .zip file. Apparantly, the only thing preventing it from working was the Runesmith folder inside the .zip file.
[Diamond]
anyone hear made a huge pack with the mods+texture pack in it (or at least without the pets mod and Other hostile mobs) can share it with me or share part of it.Thanks i cant really sort this thing out and all the mods are great for my youtube channel.
Tech
In fact, on the original post of Xau's thread for the patcher, he gives you intructions; all you have to do is read them when you're there.
As to modd installation tutorials, a number of modders give instructions for installing them in their threads aswell. If they don't, use the search function of these forums to look for such tutorials.
Alot of these questions can be avoided if you simply read and follow the rules of the forums. These rules can be found in the "Read Before Posting Thread" under announcements.
here.
Mod Archive