Does anybody know which version of Doku's pack is being used by Lewis from the Yogscast? The sword looks like a katana and the tools are different. The cacti had better textures as well in my opinion.
Do you plan on supporting Notch's official themepack method in the latest betas, rather than having to patch the jar?
It's not me, it's the game. I'll explain:
You don't have to patch the .jar for 16x16 texture packs, you can just place the .zip into the /.minecraft/texturepacks directory and use them normally. You DO have to use the HD Texture Patcher to install anything larger (i.e. 32x32+) otherwise you'll get glitched textures. However, you ALSO have to use the patcher to make any custom water and lava textures work in-game, even if you're using a 16x16 pack.
Do you plan on supporting Notch's official themepack method in the latest betas, rather than having to patch the jar?
It's not me, it's the game. I'll explain:
You don't have to patch the .jar for 16x16 texture packs, you can just place the .zip into the /.minecraft/texturepacks directory and use them normally. You DO have to use the HD Texture Patcher to install anything larger (i.e. 32x32+) otherwise you'll get glitched textures. However, you ALSO have to use the patcher to make any custom water and lava textures work in-game, even if you're using a 16x16 pack.
I hope this makes sense.
Spectacular. Well, I am officially using the 32x after the HD patch via the ingame theme selector. Not a chance I will turn back. Looks great.
Im really enjoying this texture pack alot but i only have one little problem with it. everything is gray, i mean i am having a hard time telling the clay bricks from the cobble stone or the smooth stone sometimes, do you think you could put out an update where the clay brick blocks have a redish hue to them to make 'em a little more distinctive?
Hi all. I have decided that I will not continue working on this pack. There's a ton of other people that are keeping the 32x32 version of this pack alive, and I do not have any intention to update the 16x16 version. Instead, I am shifting my focus to my own 16x16 pack, SineCraft (URL to release thread in my sig.)
It was a good run and I liked working on the 16x16 version. I just don't have the time nor the skill necessary to match doku's original designs, and I can't create matching textures for the several new blocks that Notch has added in the Beta 1.2 update. If I did update the pack, the new blocks would just be copy/pasted from the original Beta 1.2 terrain.png and they wouldn't match the pack.
I hope everyone understands. Thanks to all of you that enjoyed the pack.
ALAS! No sine no! I love your other pack, but this 16p rpg you put together was my all time fav. If you can find it in your schedule to keep this one going, the world would be a happier place.
This was a great pack. Doku's vision was very faithfully translated to 16p by Sine, and his hard work brought a wonderful level of polish to my 16p world. I just love this pack so much, so...
I'm going to continue where Sine left off and update this pack to be compatible with the current release.
Visit this thread to get the new 1.2_01 compatible pack.
This was a great pack. Doku's vision was very faithfully translated to 16p by Sine, and his hard work brought a wonderful level of polish to my 16p world. I just love this pack so much, so...
I'm going to continue where Sine left off and update this pack to be compatible with the current release.
Visit this thread to get the new 1.2_01 compatible pack.
You make me feel all warm and fuzzy inside. Thanks. A lot. And check your release thread :biggrin.gif:
Haha cool, looks like they're using gerudoku now
Nah, it's definitely gerudoku. He's just using the old 16x16 item set, which does have a katana iron sword and scythe-styled hoes.
Where's the 16x version?
It's not me, it's the game. I'll explain:
You don't have to patch the .jar for 16x16 texture packs, you can just place the .zip into the /.minecraft/texturepacks directory and use them normally. You DO have to use the HD Texture Patcher to install anything larger (i.e. 32x32+) otherwise you'll get glitched textures. However, you ALSO have to use the patcher to make any custom water and lava textures work in-game, even if you're using a 16x16 pack.
I hope this makes sense.
SineCraft Texture Pack -- For a smoother, cleaner Minecraft
Included with the pack; you just have to rename itemsa.png in the /gui/ folder to items.png, replacing the other one.
Spectacular. Well, I am officially using the 32x after the HD patch via the ingame theme selector. Not a chance I will turn back. Looks great.
It was a good run and I liked working on the 16x16 version. I just don't have the time nor the skill necessary to match doku's original designs, and I can't create matching textures for the several new blocks that Notch has added in the Beta 1.2 update. If I did update the pack, the new blocks would just be copy/pasted from the original Beta 1.2 terrain.png and they wouldn't match the pack.
I hope everyone understands. Thanks to all of you that enjoyed the pack.
SineCraft Texture Pack -- For a smoother, cleaner Minecraft
I'm going to continue where Sine left off and update this pack to be compatible with the current release.
Visit this thread to get the new 1.2_01 compatible pack.
You make me feel all warm and fuzzy inside. Thanks. A lot. And check your release thread :biggrin.gif:
SineCraft Texture Pack -- For a smoother, cleaner Minecraft
Can someone help me?