Ok... so I made three separate zip files named "Custom32", "Custom64", and "Custom128". Each contained the base folders of your Everything.7z plus the appropriate texture and pumpkin file. I wasn't sure what to do with particles.png so I put it in each zip.
Now when I run xau's patcher (first time with this), I map to the original jar file, map to any of the 3 zips I made (sitting in a separate directory), turn off custom lava/custom water and patch. Everything is successful. Then I run minecraft (via the patcher) and it gives me some really cryptic error.
"########## GL ERROR ##########
@ Pre render
1281: Invalid value"
From what I understand of xau's instructions I'm running it right, so I'm wondering if perhaps particles.png (or some other file) only belongs in one of the zips, not all.
Includes Monster Spawner, Torches, Lever & Tracks from [url=http://www.minecraftforum.net/viewtopic.php?f=25&t=77265][b]Sanguine textures for minecraft[/b][/url] by Copperdomebodha.
Cobblestone and Mossy cobble by [url=http://www.minecraftforum.net/memberlist.php?mode=viewprofile&u=63912][b]copperdomebodha[/b][/url]
So, this texture pack is really freaking shiny. And I've begun to want to change them. I've modded tons of games, and am REALLY freaking confused by this process (and yes I've read your guide, like 7 times :tongue.gif:).
I can figure it out probably, it seems the file is no longer hosted though :sad.gif: Any chance you could send it to me? :biggrin.gif:
Bedrock now looks like the night sky, might just scare the crap out or yourself when you get to the bottom of the map at night.
Obsidian now looks kinda fragile, kinda like glass, and if you look at it right, sorta like a quilt. Horray for volcanic glass!
Sponge is still a vortex, albeit a less artistic, but more detailed one.
Wood Planks based textures, since when does mystically crafting one log into 4 wood planks give you finished wooden planks huh? Only in Minecraft last time I checked, but I like a bit more realism so I made a more raw Wooden Planks texture. Only the art file has yet to receive the new wood texture, (meaning the boat matches too).
TNT is now much closer to it's original coloration, no more bland brown explosive, bright red BOOM!
Iron Ore, fixed a tiling issue.
Metal plate based textures, thanks to a thoughtfull friend, I now have a better diamond plate texture for anything metal based, though now I need a matching middle metal block texture, lolz.
Halfsteps now have a crystaline-marble pattern too them. (Still messing with this one)
Brick has a fancier pattern as well. (Still messing with this one)
The kx.png is now 90% new artwork, (1-3 pieces were taken from pre-existing sets).
These are really nice! I just wish it doesn't use the original textures, but I guess I can take the losses. The only problem is that these need to be updated...
And that there is NOT Gold, Diamond, or Iron pants T_T. It would be hell to use the restroom with those on. XD
Hi could you update the items.png for the new update that just came out with all of the cloths and the new blue ore that came out. If you could that would be amazing (p.s. I love the 64x texture pack, and ur sun/moon are dope)