Next installment of Glimmar's Steampunk GSv22 is finally uploaded over at my Curse/Forge page! Check it out! Click on the link in my OP on page 1.
Checkout the GSv22 taster video and changelog above to see what's new.
Have fun listening to the wind, finding all sorts of new flowers and carving out quaint little paths everywhere!
Thank you to everyone who has popped in to leave encouraging comments, for your continued interest and support throughout 2018...it means a lot after nearly 10 years!!
Glim. I’ve started editing your texture pack to suit my tastes. I’ve been using gimp (do you use gimp? What do you use?). I was wondering where do you get these textures for the blocks? Is there a website for them? What is do is look up seamless textures on google images to download them. Is that fine?
I am currently a personal texture pack that is largely derived from you. I’m currently editing the pink terra-cotta to resemble pink plaster walls you’d see on baroque apartments and buildings and palaces that have brightly colored plaster walls. I’m attempting to create a baroque architecture texture pack. Type into google search - baroque St. Petersburg. You’d see images of neoclassical buildings and palaces with brightly colored walls. I want to change the terra-cotta blocks to resemble those brightly colored plaster walls common in baroque style buildings. I want to build a neoclassical baroque city in Minecraft using a custom texture pack to make it look like St. Petersburg in Russia, or some 18th century polish city. Can you give me suggestion?
Glim. I’ve started editing your texture pack to suit my tastes. I’ve been using gimp (do you use gimp? What do you use?). I was wondering where do you get these textures for the blocks? Is there a website for them? What is do is look up seamless textures on google images to download them. Is that fine?
I am currently a personal texture pack that is largely derived from you. I’m currently editing the pink terra-cotta to resemble pink plaster walls you’d see on baroque apartments and buildings and palaces that have brightly colored plaster walls. I’m attempting to create a baroque architecture texture pack. Type into google search - baroque St. Petersburg. You’d see images of neoclassical buildings and palaces with brightly colored walls. I want to change the terra-cotta blocks to resemble those brightly colored plaster walls common in baroque style buildings. I want to build a neoclassical baroque city in Minecraft using a custom texture pack to make it look like St. Petersburg in Russia, or some 18th century polish city. Can you give me suggestion?
Yes, I use gimp mostly.
All the textures are created by me, not downloaded from other websites...yes I will trawl the internet and Google images for inspiration, but nothing is copy pasted. All seamless and random textures are created by me.
There are websites that specialize in all the textures and also seamless versions under the sun that you could wish for, but these usually always cost for a licence or per texture. Yes, there are many free textures, but these are more limited in scope. If you rely too heavily on ready made 'real life' textures, you may find it more difficult to come up with blocks that look 'natural', believable and consistent in a Minecraft cube world.
I usually also take photographs myself for natural textures like dirt, sand, gravel, etc, particularly when the sun is out low in the sky, then you get wonderful shadows and contrast that make your textures feel more 3-dimensional. It's surprising what you can collect in even the most mundane places that, by using filters and careful tweaking in gimp, can be made into any texture you want.
Well, as regards the terracotta, I tried my best to make it work as a natural dry clay material that works in the landscape for adventuring and survival, but I also had rough, aging wall plaster in mind for those wishing to use it as a building material. I think all texture artists are forced to take the middle ground for lots of textures that are found out in the landscape or they will quickly become annoying to the majority of users. To a certain extent the more you specialize in your choice of texture, the less practical it will be for the majority. This is something I have found to my cost!
The only real advice I can give, as before, is to experiment and see how it turns out when you try to build with your chosen textures. If you visited the resource pack website that Norzeteus advised you to look at, you will see there is an incredible amount of information and help there that I couldn't possible replicate. In all honesty I have little enough time for working on my own textures to be able to give any meaningful suggestions or advice.
Just remember that if you are using my texture pack as the basis for a personal pack, don't be tempted later to upload it for others to use, that's something my licence forbids.
There are 4 standard llamas; white, gray, creamy and brown and 8 more variations for those who use Optifine.
Currently working on all the decor now. When all is complete I will upload as the GSv23 update. The New Year is turning out to be busy in real life, but I'm sure I will be able to get this out sooner than later.
There are 4 standard llamas; white, gray, creamy and brown and 8 more variations for those who use Optifine.
Currently working on all the decor now. When all is complete I will upload as the GSv23 update. The New Year is turning out to be busy in real life, but I'm sure I will be able to get this out sooner than later.
Thanks for stopping by and again Happy New Year!.
OMG, they are adorable!
I cant wait to see what you do with all the new blocks that are being added in 1.14
I cant wait to see what you do with all the new blocks that are being added in 1.14
Thank you! Glad you like.
Lol! 1.14...and 1.13,1.12,1.10,1.9, etc. and all the old 32x textures to update too. It's going to be a long wait I'm afraid. Oh dear, I am so far behind!
I hope you know how much you are appreciated. So many pack makers have abandoned the game and moved on. Im so glad you are still here!
Thank you so much!
Well, one of the reasons I keep going is because of the nice comments people take the time to make here...like yours.
Let me tell you, an encouraging comment really does make a world of difference after hours and hours struggling over a llama face...seriously, no joke! For ages I've swayed between thinking my llama looks like a long-necked Alsatian dog or a giant rabbit! Lol!
Man, I'm having tremendous difficulty in creating my texturepack; I use GIMP and I was attempting to make an arched cobblestone path texture for my diorite block, and it's so hard. I've watched tutorial videos on how to make texture, even how to create seamless texture and I'm still struggling. There was this beautifully arched cobblestone path pattern I took from google and attempted to work on it. I would try to crop a square of it, and try to adjust it to fit on my 64 by 64 minecraft cube and it would end up looking blurry or with fewer pixels. Every time after I square crop a piece from a picture, and try to make it 64 by 64 it would look blurry. and i have other problems too. may you please help me? maybe show me a tutorial? im sorry if thats too much to ask for
The llamas look great! And don't all pettable quadrapeds just fall under the internet category of 'Weird Dog' anyway?
Also, I love all the new flowers, all the variety'll make natural flower forests and hand-made gardens look so cool! Can't wait to play around with the updates!
Oh, it's been over a month and no new sneak peaks. Hope everything is fine! ^^<3 Also, you got your hands full with all the new stuff in the latest update that was just released. So much that can be punkified. I can't wait to see your ideas of how things should look! <3
...There is no comment to describe THAT....!
.....Glimmar's Steampunk v22 ***RELEASED***
SEASONS GREETINGS EVERYONE!
Next installment of Glimmar's Steampunk GSv22 is finally uploaded over at my Curse/Forge page! Check it out! Click on the link in my OP on page 1.
Checkout the GSv22 taster video and changelog above to see what's new.
Have fun listening to the wind, finding all sorts of new flowers and carving out quaint little paths everywhere!
Thank you to everyone who has popped in to leave encouraging comments, for your continued interest and support throughout 2018...it means a lot after nearly 10 years!!
HAPPY CHRISTMAS TO EVERYONE, HO HO HO!
Well, comment or no comment description, I count it an honor that you've visited and looked at the vid.
Happy Christmas and a Wonderful New Year!
Happy Holidays!
It's nice to see one's skill improve so much over the years. Thanks for the awesome pack!
...I meant, that there are no words on whole world to describe your wonderful work....
Happy Christmas and a Wonderful New Year too!
You are very welcome.
Haha! I do my best, some things work and some things don't, but just as you say it's all a learning process.
Norz, I knew what you meant, honestly, I was being silly at Christmas time...probably too much sherry or mead!
Hope you're having a good Christmas.
Glim. I’ve started editing your texture pack to suit my tastes. I’ve been using gimp (do you use gimp? What do you use?). I was wondering where do you get these textures for the blocks? Is there a website for them? What is do is look up seamless textures on google images to download them. Is that fine?
I am currently a personal texture pack that is largely derived from you. I’m currently editing the pink terra-cotta to resemble pink plaster walls you’d see on baroque apartments and buildings and palaces that have brightly colored plaster walls. I’m attempting to create a baroque architecture texture pack. Type into google search - baroque St. Petersburg. You’d see images of neoclassical buildings and palaces with brightly colored walls. I want to change the terra-cotta blocks to resemble those brightly colored plaster walls common in baroque style buildings. I want to build a neoclassical baroque city in Minecraft using a custom texture pack to make it look like St. Petersburg in Russia, or some 18th century polish city. Can you give me suggestion?
Yes, I use gimp mostly.
All the textures are created by me, not downloaded from other websites...yes I will trawl the internet and Google images for inspiration, but nothing is copy pasted. All seamless and random textures are created by me.
There are websites that specialize in all the textures and also seamless versions under the sun that you could wish for, but these usually always cost for a licence or per texture. Yes, there are many free textures, but these are more limited in scope. If you rely too heavily on ready made 'real life' textures, you may find it more difficult to come up with blocks that look 'natural', believable and consistent in a Minecraft cube world.
I usually also take photographs myself for natural textures like dirt, sand, gravel, etc, particularly when the sun is out low in the sky, then you get wonderful shadows and contrast that make your textures feel more 3-dimensional. It's surprising what you can collect in even the most mundane places that, by using filters and careful tweaking in gimp, can be made into any texture you want.
Well, as regards the terracotta, I tried my best to make it work as a natural dry clay material that works in the landscape for adventuring and survival, but I also had rough, aging wall plaster in mind for those wishing to use it as a building material. I think all texture artists are forced to take the middle ground for lots of textures that are found out in the landscape or they will quickly become annoying to the majority of users. To a certain extent the more you specialize in your choice of texture, the less practical it will be for the majority. This is something I have found to my cost!
The only real advice I can give, as before, is to experiment and see how it turns out when you try to build with your chosen textures. If you visited the resource pack website that Norzeteus advised you to look at, you will see there is an incredible amount of information and help there that I couldn't possible replicate. In all honesty I have little enough time for working on my own textures to be able to give any meaningful suggestions or advice.
Just remember that if you are using my texture pack as the basis for a personal pack, don't be tempted later to upload it for others to use, that's something my licence forbids.
Good luck in your endeavors!
One thing Ive always loved about your pack is all the variants of plants you've done. I am loving all of these new flowers!
Aw! Thank you and glad you like!
Happy New Year to you and all who have supported me this year with comments and suggestions.
.....A First Look at GS Llamas'
check out the spoiler below for more pics:
There are 4 standard llamas; white, gray, creamy and brown and 8 more variations for those who use Optifine.
Currently working on all the decor now. When all is complete I will upload as the GSv23 update. The New Year is turning out to be busy in real life, but I'm sure I will be able to get this out sooner than later.
Thanks for stopping by and again Happy New Year!.
OMG, they are adorable!
I cant wait to see what you do with all the new blocks that are being added in 1.14
Thank you! Glad you like.
Lol! 1.14...and 1.13,1.12,1.10,1.9, etc. and all the old 32x textures to update too. It's going to be a long wait I'm afraid. Oh dear, I am so far behind!
I hope you know how much you are appreciated. So many pack makers have abandoned the game and moved on. Im so glad you are still here!
Thank you so much!
Well, one of the reasons I keep going is because of the nice comments people take the time to make here...like yours.
Let me tell you, an encouraging comment really does make a world of difference after hours and hours struggling over a llama face...seriously, no joke! For ages I've swayed between thinking my llama looks like a long-necked Alsatian dog or a giant rabbit! Lol!
Man, I'm having tremendous difficulty in creating my texturepack; I use GIMP and I was attempting to make an arched cobblestone path texture for my diorite block, and it's so hard. I've watched tutorial videos on how to make texture, even how to create seamless texture and I'm still struggling. There was this beautifully arched cobblestone path pattern I took from google and attempted to work on it. I would try to crop a square of it, and try to adjust it to fit on my 64 by 64 minecraft cube and it would end up looking blurry or with fewer pixels. Every time after I square crop a piece from a picture, and try to make it 64 by 64 it would look blurry. and i have other problems too. may you please help me? maybe show me a tutorial? im sorry if thats too much to ask for
The llamas look great! And don't all pettable quadrapeds just fall under the internet category of 'Weird Dog' anyway?
Also, I love all the new flowers, all the variety'll make natural flower forests and hand-made gardens look so cool! Can't wait to play around with the updates!
Have you guys been keeping track of the snapshots? Lots of very cool new blocks, so many awesome ideas!
Oh, it's been over a month and no new sneak peaks. Hope everything is fine! ^^<3 Also, you got your hands full with all the new stuff in the latest update that was just released. So much that can be punkified. I can't wait to see your ideas of how things should look! <3
Hey Glimmar, everything alright? There hasn't been much activity here