Hey there, In celebration of the announcment of MML3, I've decided to make a Mega Man Legends texture pack. I plan on replacing all the enemies with reaverbots. If I can find sounds I'll replace those too. I also plan on replacing the bow/arrows with possibly a mega buster (?). Comments/Suggestions?
*Note- I did not have any 32x32 terrain templates available so I borrowed the terrain from doku RPG and juts built over that.
Team:
*wild8900
*jacksterson
*Elpizo
*MegaManTrigger
Planned Features:
*Armors replaced with Megaman's armor + some easter eggs (In Progress) [Elpizo]
*Fully replaced tiles on terrain.png (Will include a key to distinguish between tiles) (In Progress) [wild8900]
*Fully replaced items/weapons (In Progress) [wild8900]
--Bow = Buster
--Pickaxe = Drill
*GUI replacement! (In Progress) [jacksterson]
*Reaverbot Sounds
*Multiple choices for different resources for picky people!
*More to be added later, I can't remember what else to do.
Screenshots:
Fan Made Edits:
by MinttheFox (switches cobblestone with regular stone to make every cave look like a ruin)
I'm considering replacing Gold, Iron, Diamonds, and Coal with the texture that looks like a broken hole in the wall (that you usually find items in). I' might also replace stone with temple wall to make it feel like caves are part of vast networks of ruins (game had a vast network of ruins). I'll keep the redstone as the big glowing eye that was all through the series.
Ah sweet nostalgia, the boxy look of the original really complements the game ^^. I look forward to the charger/bow idea, maybe even mettool and servobot-themed armor could be fun additions.
Very cool should see if you can turn the Health and armor into power bars =p.
I wouldn't imagine it would be too hard. Perhaps I could even take a crack at it myself... Though I do recall MML1 and MML2 having differences in their bars.
I think everyone would love to see the textures in action,
Please release the terrain.png while you're still working on it. :3
Which reaverbots are you planning to use?
USE HOROKKO. FOR ZOMBIEZ.
Also, are you having any plans for Interface changes?
You should use the Logo or the main menu, and the
background of the in-game menus. Main Menu In-Game Menu In-Game Menu 2
Unless Megaman Legends 2 has better menus.
Also, make every tool an energy tool. or special weapons.
Other wise make them all look like Zero-type tools.
Also, in case you need it, here is a texture rip: Sprites INC
What an awesome idea - one of my favorite games growing up on the NES/SNES was Mega Man. Specifically, I couldn't pull myself away from Mega Man X... Great colors and textures on this pack!
This looks so awesome. It really makes me want to play those games again. When i heard about MML3 I wanted to cry and this just increases my desires for it. Keep up the good work!
DOWNLOAD HERE
Trigger's Alt: DOWNLOAD HERE
IN ORDER TO FIX FIRE ON BRICKS/WATER/ANY 32x32 GLITCH, GO HERE
Also, Key:
Left is original, right is the new replacement.
Hey there, In celebration of the announcment of MML3, I've decided to make a Mega Man Legends texture pack. I plan on replacing all the enemies with reaverbots. If I can find sounds I'll replace those too. I also plan on replacing the bow/arrows with possibly a mega buster (?). Comments/Suggestions?
*Note- I did not have any 32x32 terrain templates available so I borrowed the terrain from doku RPG and juts built over that.
Team:
*wild8900
*jacksterson
*Elpizo
*MegaManTrigger
Planned Features:
*Armors replaced with Megaman's armor + some easter eggs (In Progress) [Elpizo]
*Fully replaced tiles on terrain.png (Will include a key to distinguish between tiles) (In Progress) [wild8900]
*Fully replaced items/weapons (In Progress) [wild8900]
--Bow = Buster
--Pickaxe = Drill
*GUI replacement! (In Progress) [jacksterson]
*Reaverbot Sounds
*Multiple choices for different resources for picky people!
*More to be added later, I can't remember what else to do.
Screenshots:
Fan Made Edits:
by MinttheFox (switches cobblestone with regular stone to make every cave look like a ruin)
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop
I eagerly await when this is available.
You should change the reticle to the lock-on circle.
Man, that'd be so awesome if you could add servbots.
Also, you should change drops to gears and springs for parts. Actually, I'd really like to help out with this, can we chat on msn or something?
viewtopic.php?f=1&t=51211
Lets make this a really bitchin skin, complete with sounds, mobs, and items :biggrin.gif:
viewtopic.php?f=1&t=51211
I wouldn't imagine it would be too hard. Perhaps I could even take a crack at it myself... Though I do recall MML1 and MML2 having differences in their bars.
viewtopic.php?f=1&t=51211
Oh the memories!
I love Chests.
I think everyone would love to see the textures in action,
Please release the terrain.png while you're still working on it. :3
Which reaverbots are you planning to use?
USE HOROKKO. FOR ZOMBIEZ.
Also, are you having any plans for Interface changes?
You should use the Logo or the main menu, and the
background of the in-game menus.
Main Menu
In-Game Menu
In-Game Menu 2
Unless Megaman Legends 2 has better menus.
Also, make every tool an energy tool. or special weapons.
Other wise make them all look like Zero-type tools.
Also, in case you need it, here is a texture rip: Sprites INC
viewtopic.php?f=1&t=51211