Waiting for my regular server to go back up so I can arrange the new stuff in screenshots.
New stuff is:
> Mushrooms
> Fixed glass per suggestions for a border
> Upped contrast on tree trunk
> Torch
> Redstone powder
> Block removal animation
> Bookcase
> Single layer stone steps edit:
> Iron, gold, and diamond blocks
Again, I haven't had the chance to test these in game so I haven't been able to make the adjustments that they may need.
Ignore the GUI. I was trying a higher resolution and I think I got the constraints wrong as my first version overlapped the hearts, so I just squished the hearts up, haha. I'm going to have to redo those hearts from scratch to fit whatever the constraints actually are.
I'm not sure if I'm yay or nay for these. Making leaves to look right on a block is as hard as it sounds. I may try something more... weeping willow-like for leaves instead, but I imagine that might be too unique of a design for every tree.
Alright, sorry for the double post but almost near the final stretch! All I have to do is finish a few more things and this terrain mod will be complete. Snow, ice, and cactus are done.
Chances are when I'm finished, and I will probably start a new thread for the final. However, I'm not sure if I want to hold that off and do more edits to things like mobs/icons or what.
Just a few more things to finish it off! The front of the furnace is pretty boring to look at, but at the same time I really wanted to do it all as a rock pattern for the lighting effect.
Waiting for my regular server to go back up so I can arrange the new stuff in screenshots.
New stuff is:
> Mushrooms
> Fixed glass per suggestions for a border
> Upped contrast on tree trunk
> Torch
> Redstone powder
> Block removal animation
> Bookcase
> Single layer stone steps
edit:
> Iron, gold, and diamond blocks
Again, I haven't had the chance to test these in game so I haven't been able to make the adjustments that they may need.
I'm not sure if I'm yay or nay for these. Making leaves to look right on a block is as hard as it sounds. I may try something more... weeping willow-like for leaves instead, but I imagine that might be too unique of a design for every tree.
And mob spawner:
Chances are when I'm finished, and I will probably start a new thread for the final. However, I'm not sure if I want to hold that off and do more edits to things like mobs/icons or what.
The water seems to be scaled too small in comparison to the size of the world
I am, just been a little busy lately.
Clay, obsidian, flowers and the saplings:
Bedrock:
Theyre each unique (Cept Iron and gold...)
and Iron doest blend into the stone
(Also, in your last Texture.png you have the back of the furnace on top of the obsidian, mossy cobblestone, and the wood textures.)
Heh, ya I noticed that after I posted. Was a stray paste in photoshop, already fixed :biggrin.gif: