Creating Minecraft mods is very rewarding and fun, but the learning curve is very steep. I wanted to create a way for beginning programmers to be able to experience creating Minecraft mods without having to know Java programming. You might be familiar with Scratch – a graphical programming environment often used to teach programming to kids. (See http://scratch.mit.edu). I had used Scratch before, and I was thinking that a similar environment, but for creating Minecraft mods, would be very interesting.
Well, after a lot of coding, I’ve created ScratchForge, which integrates a Scratch-like, graphical, drag-and-drop programming environment, with Minecraft Forge. Users can choose from a large number of elements to create custom blocks, items, commands, entities, recipes, and react to Minecraft events.
Here is a simple example of creating a custom block named “Thor” that strikes lightning when you right click it.
Currently ScratchForge works only on Windows computers; if there is interest and I have time I hope to create a Mac compatible version also.
I’m excited for people to try it out and tell me what you think. Please reply here with feedback, or click “Help” on the web site and click “Send me feedback”.
I do not like old versions,i always play on new versions.I think it's worth to upgrade the program to at least 1.12
That is an interesting idea. I made it for 1.7.10 cause 1.7.10 is the most stable version of forge (That people don't consider old) but I was thinking to update to 1.10.2 which is basically the second most stable version that is new.
Interested in this concept, but IMO 1.7.10 is a little too old at this point. Most curse mods seem to be pushing for 1.12.2 at the moment, I'd love a 1.12 version.
Interested in this concept, but IMO 1.7.10 is a little too old at this point. Most curse mods seem to be pushing for 1.12.2 at the moment, I'd love a 1.12 version.
Okay. Thanks for your feedback. The reason I made it 1.7.10 is was because it was the most stable. But I totally see where your coming from. I will strongly consider updating to 1.12 in the next versions.
That is an interesting idea. I made it for 1.7.10 cause 1.7.10 is the most stable version of forge (That people don't consider old) but I was thinking to update to 1.10.2 which is basically the second most stable version that is new.
Why do you believe 1.7.10 is the most stable ? It is the most widely used, but not because of its stability, because a lot of modders have difficulties to update their codebase (especially those who do not program outside of the modding scene).
By the way, interesting tool. It could appeal to those who feel modding is a daunting task, and maybe spark interest in programming at the same time.
Creating Minecraft mods is very rewarding and fun, but the learning curve is very steep. I wanted to create a way for beginning programmers to be able to experience creating Minecraft mods without having to know Java programming. You might be familiar with Scratch – a graphical programming environment often used to teach programming to kids. (See http://scratch.mit.edu). I had used Scratch before, and I was thinking that a similar environment, but for creating Minecraft mods, would be very interesting.
Well, after a lot of coding, I’ve created ScratchForge, which integrates a Scratch-like, graphical, drag-and-drop programming environment, with Minecraft Forge. Users can choose from a large number of elements to create custom blocks, items, commands, entities, recipes, and react to Minecraft events.
Here is a simple example of creating a custom block named “Thor” that strikes lightning when you right click it.
Currently ScratchForge works only on Windows computers; if there is interest and I have time I hope to create a Mac compatible version also.
If you want to try it, please go to the project web site at http://scratchforge.golde.org/ and download the installer.
I’m excited for people to try it out and tell me what you think. Please reply here with feedback, or click “Help” on the web site and click “Send me feedback”.
1.7.10?Oh no........
What is wrong with 1.7.10? And what version do you think my program should support?
I do not like old versions,i always play on new versions.I think it's worth to upgrade the program to at least 1.12
That is an interesting idea. I made it for 1.7.10 cause 1.7.10 is the most stable version of forge (That people don't consider old) but I was thinking to update to 1.10.2 which is basically the second most stable version that is new.
Interested in this concept, but IMO 1.7.10 is a little too old at this point. Most curse mods seem to be pushing for 1.12.2 at the moment, I'd love a 1.12 version.
Okay. Thanks for your feedback. The reason I made it 1.7.10 is was because it was the most stable. But I totally see where your coming from. I will strongly consider updating to 1.12 in the next versions.
Why do you believe 1.7.10 is the most stable ? It is the most widely used, but not because of its stability, because a lot of modders have difficulties to update their codebase (especially those who do not program outside of the modding scene).
By the way, interesting tool. It could appeal to those who feel modding is a daunting task, and maybe spark interest in programming at the same time.
Still Work On The Project?
I think it is very good project but:
-you cant make design for the items/blocks
-the ui isnt so good
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plz keep going with this project i will share it with my friends