For my upcoming puzzle map, I need to be able to test if an area is build correctly. Could anyone write me an Mcedit filter to help me with this?
How it would preferable work: Select a region, hit filter, generates a number of command blocks using testforblock to output a signal if the selected region has the blocks selected.
Thanks for any help!
How it would preferable work: Select a region, hit filter, generates a number of command blocks using testforblock to output a signal if the selected region has the blocks selected.
Thanks for any help!