I use this ModMaker mainly to make a biome generation code but I always recieve this error when generating the code 'Failed to clean existing /minecraftdotjar file Try regenerating' Can I get help?
I use this ModMaker mainly to make a biome generation code but I always recieve this error when generating the code 'Failed to clean existing /minecraftdotjar file Try regenerating' Can I get help?
Do you get this every time? Sometimes you need to delete the /mincraftdotjar folder every time you generate. Otherwise, make sure you have write permission where you are saving.
THINGS YOU MUST ADD: 1. A way to make spawn eggs 2. Adding special effects to armor/weapons 3. Potions (not that important) 4. Maybe make a thing wear we could add *shooting* weapons (guns, bows, throwing knives, etc.) 5. Items that you can make that do other jobs (Ex: The Nuclear Reactor in the Uranium Mod) 6. Adding bombs! IMPORTANT
There is already a way to spawn (created) entities. Go to "edit," then choose the item, then select the trigger, then "spawn entity."
Explosions can be handled in a similar manner.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/24/2012
Posts:
130
Member Details
When ever you make a cup or something, and add water in it,then eat/craft it it gets rid of the cup like if you ate it/or added a cup to the recipe or something. Please fix.
Could you add Defense to created Mobs, like equipping armor would give Armor status? And the ability for mobs to use bows and inflict negative or positive status to other mobs? you don't have to, but it would be nice, other than that this Mod Maker is awesome!
The Meaning of Life, the Universe, and Everything.
Join Date:
9/24/2012
Posts:
130
Member Details
I have noticed in the past to-do list there was adding gui something. What could we do with that? Chest or something? I'm not asking for it, I am asking about it.
Umm linkseyi, I made a mod and my ores STILL aren't generating, but I forgot to save my mod to a .lksyi, and I only have it as a folder. How do I transfer it to a .lksyi
Hey Linkseyi, are there any plans to be able to change the sounds between mobs? So you could have a cow with zombie sounds or something along similar lines.
There is already a way to spawn (created) entities. Go to "edit," then choose the item, then select the trigger, then "spawn entity."
Explosions can be handled in a similar manner.
MCP means minecraft coder pack not minecraft patcher.
Generated With LMM: v0.105
Finished
It wasn't anyone in particular.
That shows up from time to time. It isn't a problem, it should've generated just fine.
Do you get this every time? Sometimes you need to delete the /mincraftdotjar folder every time you generate. Otherwise, make sure you have write permission where you are saving.
There is already a way to spawn (created) entities. Go to "edit," then choose the item, then select the trigger, then "spawn entity."
Explosions can be handled in a similar manner.
It does sometimes, I think unless you add mobs.
Make the item names different.
Well, umm?
...Where's trigger?