I guess you are planning to put the source-code into sourceforge.net version control system, right? Because I tried cloning the git repository for project and all I got was an empty repository.
I guess you are planning to put the source-code into sourceforge.net version control system, right? Because I tried cloning the git repository for project and all I got was an empty repository.
Yeah, it's not there yet - to be honest I've been kind of waiting for the whole sourceforge attack/hax thing to settle down before putting anything else up there. It's not terribly confidence-instilling to have stuff break right when I was trying to release the new version on there. The file downloads from Sourceforge are still rather broken and require 20+ retries to get a full file, so I've been sort of biding my time. Perhaps I'll host the repositories on github after all.
Anyway, we'll see. There will be a public repository; I'll post here once it's actually up, but it'll probably be at least a few more days.
Okay, FYI, Sourceforge should now have the master git repository for X-Ray. I'll also be pushing changes out to github, which I imagine some folks might prefer. File releases (like the actual releases) will continue to be on Sourceforge.
I have a bit of an issue with X-ray, it doesnt load the map properly or something, all i get is a black screen after loading the map. http://www.megaupload.com/?d=EU5CKNUM link to the world, it is labeled world1, so rename it if you need to
Okay, FYI, Sourceforge should now have the master git repository for X-Ray. I'll also be pushing changes out to github, which I imagine some folks might prefer. File releases (like the actual releases) will continue to be on Sourceforge.
That's all; enjoy!
wee!
will watch and eventually start hacking, as soon as i have finished my other projects.
I have a bit of an issue with X-ray, it doesnt load the map properly or something, all i get is a black screen after loading the map. http://www.megaupload.com/?d=EU5CKNUM link to the world, it is labeled world1, so rename it if you need to
Huh, weird. I'll investigate more later; for now it looks like if you move a little southwest (it'll help to have vertical lock on) you'll run into some chunks that X-Ray does load, though there are some strange-looking gaps in there. I'm wondering if maybe X-Ray's not putting your player location in the right spot or something. Anyway, I'll look into it some more, for now see if you see what you expect when you head southwest a bit.
Quote from flying sheep »
will watch and eventually start hacking, as soon as i have finished my other projects.
Cool cool. I'll apologize in advance for whatever hideousness is in there.
I have a bit of an issue with X-ray, it doesnt load the map properly or something, all i get is a black screen after loading the map. http://www.megaupload.com/?d=EU5CKNUM link to the world, it is labeled world1, so rename it if you need to
Okay, interesting. After doing some more looking aroud with a different minecraft-reading library (pymclevel), I've found out that your player position in that world file is actually outside the available chunks in the world. Your player is set to be in chunk (-402, -51) but that chunk simply isn't present in the world file. X-Ray's reading the data from the world file properly and not displaying anything, because there's nothing to be displayed. Rather curious. Are you using any mods or something like that?
Anyway, this is sort-of related to the Nether-swap thing where you can end up warping back to the overworld where there's no actual data... I'd like to put something in place which would make sure that if you were to otherwise spawn somewhere where there's no chunks, it'd move the camera near where there is, so it's less confusing and difficult to get your bearings. I'll have something like that in place eventually, though I couldn't say how soon.
Having a problem also... the program will load when i select my file, will fill up the moving to singleplayer user bar, then just shutdown... I can upload my world if it will help
Having a problem also... the program will load when i select my file, will fill up the moving to singleplayer user bar, then just shutdown... I can upload my world if it will help
Yeah, for problems like that it's best to upload the world file, 'cause it does work for the worlds that I've got available locally. I'll be happy to take a look once it's available online.
Having a problem also... the program will load when i select my file, will fill up the moving to singleplayer user bar, then just shutdown... I can upload my world if it will help
Yeah, for problems like that it's best to upload the world file, 'cause it does work for the worlds that I've got available locally. :smile.gif: I'll be happy to take a look once it's available online.
Alright here is the dl link for my world. Thanks for the help!
Alright here is the dl link for my world. Thanks for the help!
Are you using some mods on that world, btw? The basic problem is that there's some unknown block types in there, and it doesn't look like that world will even load in vanilla Minecraft itself (the exception thrown is even pretty much the exact same thing that X-Ray is throwing). I'll be putting some kind of fix in place so that X-Ray handles invalid block types better, though I'm still looking around for a solution that I'm happy with.
Relatedly, I'd like to take this opportunity to join the ranks of people loudly complaining about Java's lack of unsigned native datatypes. Seriously, Java? LAME. Anyway...
Alright here is the dl link for my world. Thanks for the help!
Are you using some mods on that world, btw? The basic problem is that there's some unknown block types in there, and it doesn't look like that world will even load in vanilla Minecraft itself (the exception thrown is even pretty much the exact same thing that X-Ray is throwing). I'll be putting some kind of fix in place so that X-Ray handles invalid block types better, though I'm still looking around for a solution that I'm happy with.
Relatedly, I'd like to take this opportunity to join the ranks of people loudly complaining about Java's lack of unsigned native datatypes. Seriously, Java? LAME. Anyway...
Yes I am using mods that might conflict with this (and which probably are) I am using Nandonalts Coral Reef mod, which requires the More Block Id's mod to run, so that could be the problem
Yes I am using mods that might conflict with this (and which probably are) I am using Nandonalts Coral Reef mod, which requires the More Block Id's mod to run, so that could be the problem
Okay, yeah, those are certainly what's doing it; the More Bock IDs thing specifically. In the next release I'll have something in place to deal with that kind of thing more gracefully, though note that I'm not going to be adding support specifically for those kinds of blocks; it'll either just show up as a featureless purple block or something, or empty space, or something along those lines. No promises on when the next version'll be released...
I had a player in my SMP server use this to find diamonds. Our world file is not available to download, how did he do this?
I wouldn't know how he did it. X-Ray itself can only read data that's on a local drive (or, well, a network drive would work too, but you know what I mean). X-Ray can't sniff network traffic or the like. I'm pretty sure that there are client mods to Minecraft out there which would let you find resources actually inside the game, but I've never looked into any of that. And from a slightly sneakier perspective, the protocol itself is quite simple to decode; I've actually written myself a little app which will sniff SMP traffic and dump out a world directory on my local machine, though I haven't distributed it anywhere (nor do I intend to) - I wouldn't be at all surprised if there was something else out there that was capable of doing the same.
Quote from Setari »
Unfortunately I won't be using a mod like this
Not that I'm actually trying to get you to use the application or anything, but note that it isn't a mod... X-Ray is a standalone application and doesn't interact with Minecraft in any way, except of course for being able to read in the world files.
I had a player in my SMP server use this to find diamonds. Our world file is not available to download, how did he do this?
Help is appreciated, thanks!
He could also have used a texture pack that have been called Xray viewtopic.php?f=25&t=90815 though it's not as easy to find diamonds with one, it does find caves which might help in finding diamonds.
There's also another utility that can read (I think) remote server files called Mineviewer http://xiatek.org/?cat=10 maybe that was the one? There's apparently an option to block it's use on a server.
Rollback Post to RevisionRollBack
D_B
To tell them how to live is to prevent them living.
I'm having what appear to be some unique problems (or at least my google searches haven't turned anything up).
When I downloaded the .zip file, unzipped it and ran the .exe it gave me the error
Minecraft directory not found: C:\<path to minecraft_xray.exe>\.minecraft
I looked around for solutions but google, as I said, failed to find anything similar. I finally created a .minecraft folder at the location suggested by the error message and that at least let the program launch but when I select a world folder and tell the program to run it flashes a black screen which closes immediately and nothing happens. I redownloaded the program to make sure it didn't get corrupted during download the first time and had the same problems.
I've got some absolutely terrible allergies going on and it's 2 in the morning so I feel like I'm probably missing something stupid and obvious but for the life of me I can't figure out what.
https://denilson.sa.nom.br/
Yeah, it's not there yet - to be honest I've been kind of waiting for the whole sourceforge attack/hax thing to settle down before putting anything else up there. It's not terribly confidence-instilling to have stuff break right when I was trying to release the new version on there. The file downloads from Sourceforge are still rather broken and require 20+ retries to get a full file, so I've been sort of biding my time. Perhaps I'll host the repositories on github after all.
Anyway, we'll see. There will be a public repository; I'll post here once it's actually up, but it'll probably be at least a few more days.
That's all; enjoy!
will watch and eventually start hacking, as soon as i have finished my other projects.
Huh, weird. I'll investigate more later; for now it looks like if you move a little southwest (it'll help to have vertical lock on) you'll run into some chunks that X-Ray does load, though there are some strange-looking gaps in there. I'm wondering if maybe X-Ray's not putting your player location in the right spot or something. Anyway, I'll look into it some more, for now see if you see what you expect when you head southwest a bit.
Cool cool. I'll apologize in advance for whatever hideousness is in there.
Okay, interesting. After doing some more looking aroud with a different minecraft-reading library (pymclevel), I've found out that your player position in that world file is actually outside the available chunks in the world. Your player is set to be in chunk (-402, -51) but that chunk simply isn't present in the world file. X-Ray's reading the data from the world file properly and not displaying anything, because there's nothing to be displayed. Rather curious. Are you using any mods or something like that?
Anyway, this is sort-of related to the Nether-swap thing where you can end up warping back to the overworld where there's no actual data... I'd like to put something in place which would make sure that if you were to otherwise spawn somewhere where there's no chunks, it'd move the camera near where there is, so it's less confusing and difficult to get your bearings. I'll have something like that in place eventually, though I couldn't say how soon.
Yeah, for problems like that it's best to upload the world file, 'cause it does work for the worlds that I've got available locally. I'll be happy to take a look once it's available online.
Alright here is the dl link for my world. Thanks for the help!
http://dl.dropbox.com/u/20498189/World5.7z
Are you using some mods on that world, btw? The basic problem is that there's some unknown block types in there, and it doesn't look like that world will even load in vanilla Minecraft itself (the exception thrown is even pretty much the exact same thing that X-Ray is throwing). I'll be putting some kind of fix in place so that X-Ray handles invalid block types better, though I'm still looking around for a solution that I'm happy with.
Relatedly, I'd like to take this opportunity to join the ranks of people loudly complaining about Java's lack of unsigned native datatypes. Seriously, Java? LAME. Anyway...
Yes I am using mods that might conflict with this (and which probably are) I am using Nandonalts Coral Reef mod, which requires the More Block Id's mod to run, so that could be the problem
Okay, yeah, those are certainly what's doing it; the More Bock IDs thing specifically. In the next release I'll have something in place to deal with that kind of thing more gracefully, though note that I'm not going to be adding support specifically for those kinds of blocks; it'll either just show up as a featureless purple block or something, or empty space, or something along those lines. No promises on when the next version'll be released...
Help is appreciated, thanks!
I wouldn't know how he did it. X-Ray itself can only read data that's on a local drive (or, well, a network drive would work too, but you know what I mean). X-Ray can't sniff network traffic or the like. I'm pretty sure that there are client mods to Minecraft out there which would let you find resources actually inside the game, but I've never looked into any of that. And from a slightly sneakier perspective, the protocol itself is quite simple to decode; I've actually written myself a little app which will sniff SMP traffic and dump out a world directory on my local machine, though I haven't distributed it anywhere (nor do I intend to) - I wouldn't be at all surprised if there was something else out there that was capable of doing the same.
Not that I'm actually trying to get you to use the application or anything, but note that it isn't a mod... X-Ray is a standalone application and doesn't interact with Minecraft in any way, except of course for being able to read in the world files.
He could also have used a texture pack that have been called Xray viewtopic.php?f=25&t=90815 though it's not as easy to find diamonds with one, it does find caves which might help in finding diamonds.
There's also another utility that can read (I think) remote server files called Mineviewer http://xiatek.org/?cat=10 maybe that was the one? There's apparently an option to block it's use on a server.
D_B
To tell them how to live is to prevent them living.
http://mojang.com/2011/02/16/minecraft- ... -beta-1-3/
D_B
To tell them how to live is to prevent them living.
When I downloaded the .zip file, unzipped it and ran the .exe it gave me the error
I looked around for solutions but google, as I said, failed to find anything similar. I finally created a .minecraft folder at the location suggested by the error message and that at least let the program launch but when I select a world folder and tell the program to run it flashes a black screen which closes immediately and nothing happens. I redownloaded the program to make sure it didn't get corrupted during download the first time and had the same problems.
I've got some absolutely terrible allergies going on and it's 2 in the morning so I feel like I'm probably missing something stupid and obvious but for the life of me I can't figure out what.
Running WinXP SP3 and X-Ray 2.7 branch 8