(Sorry for my English)
Hi everyone! I'm not new on Minecraft in general and begun playing about 2-3 years ago. I like biology and speculative evolution (if anyone don't know what is it - just search for it, you'll find info) and after I saw lots of different biological mods such as Prehistoric Eclipse, Fossils and Archeology, Darwin's Natura and etc., so I get an idea for my own one! But it isn't about dinosaurs (and other prehistoric creatures) or modern animals - it's about future. It adds buildable time machine that lets you to travel in the future, something like after 20-40 millions of years.
It's the world where nature dominates. Lots of biomes with unique flora, fauna and even a new sentient civilization - Corvoids, the sentient crows or ravens, something like this:
Also, the future time also adds you 2 game modes for living in it: Scientist and Lazy/Calm (i don't know how to call them). Scientist mode lets you name plants, animals, mushrooms and other nature "things" how you want, write Books that lets you add info into them and have some unique crafts and lifeways. It's harder, but adds some adventurous details. You may play as scientist in your "Explorer" survival where you can just travel through this world (or just RP as Charles Darwin:)). Calm mode don't let you name the wildlife like scientist and you can easily craft full Manual, but it lacks "hardcoreness" and unique crafts from Scientist way. You may use it for some "zoobuilding" survival or anything. And yes, the choice appears when you travel into the future and can be changed using one unique item.
I think I will develop it soon, but I don't know where. I used for now only MCreator, but I don't think it has enough possibility? Please, anyone, say, do you like my idea and in which program I should work?
(Sorry for my English)
Hi everyone! I'm not new on Minecraft in general and begun playing about 2-3 years ago. I like biology and speculative evolution (if anyone don't know what is it - just search for it, you'll find info) and after I saw lots of different biological mods such as Prehistoric Eclipse, Fossils and Archeology, Darwin's Natura and etc., so I get an idea for my own one! But it isn't about dinosaurs (and other prehistoric creatures) or modern animals - it's about future. It adds buildable time machine that lets you to travel in the future, something like after 20-40 millions of years.
It's the world where nature dominates. Lots of biomes with unique flora, fauna and even a new sentient civilization - Corvoids, the sentient crows or ravens, something like this:
Also, the future time also adds you 2 game modes for living in it: Scientist and Lazy/Calm (i don't know how to call them). Scientist mode lets you name plants, animals, mushrooms and other nature "things" how you want, write Books that lets you add info into them and have some unique crafts and lifeways. It's harder, but adds some adventurous details. You may play as scientist in your "Explorer" survival where you can just travel through this world (or just RP as Charles Darwin:)). Calm mode don't let you name the wildlife like scientist and you can easily craft full Manual, but it lacks "hardcoreness" and unique crafts from Scientist way. You may use it for some "zoobuilding" survival or anything. And yes, the choice appears when you travel into the future and can be changed using one unique item.
I think I will develop it soon, but I don't know where. I used for now only MCreator, but I don't think it has enough possibility? Please, anyone, say, do you like my idea and in which program I should work?
My Suggesions:
Some Suggestions about Cats: link
Fossil Structures, New Creatures and New Dimension: link
Some info will be tomorrow!
P.S. If you want something in the mod - suggest it here!
My Suggesions:
Some Suggestions about Cats: link
Fossil Structures, New Creatures and New Dimension: link