Sort of like Thaumcraft tabs. I have an idea for 2 or 3 paths. With nature: various nature benefits, kind of like a Druid. Against nature: various "superhuman" abilities and binding tools. Eldritch/Lich: various evil benefits, in my opinion the coolest of the three.
I am making a mod right now and need some help with ideas. Please post your ideas in this thread.
Do not be offended if I do not use your idea in my mod!
What I have so far:
You might want to download the images for higher quality
Knife
A tool like shears, but you can harvest leather and wolf skins with it. Only has a chance to harvest, and has a chance to make the animal mad.
IMAGE: https://www.dropbox.com/s/brsosmyh1jwghkj/itemKnife.png?dl=0
Totem
Totems to help with ritual and binding spirits to your tools. Some may even help you contact or even go into the spirit realm.
IMAGES: https://www.dropbox.com/s/q6wq5g8y16vtva3/blockTotem.png?dl=0
https://www.dropbox.com/s/uafzgu6dephq7qb/blockTotemHead1.png?dl=0
Rituals
Rituals help out with bindings to yourself and tools. Can be used to gains spells and "super-human/steve" powers.
Staff
Useful weapon and tool. Can be used like a sword to do a little extra damage, can cast spells, and help with rituals.
IMAGE: https://www.dropbox.com/s/qt3m67kun3ks7af/itemStaff.png?dl=0
Paths
Sort of like Thaumcraft tabs. I have an idea for 2 or 3 paths. With nature: various nature benefits, kind of like a Druid. Against nature: various "superhuman" abilities and binding tools. Eldritch/Lich: various evil benefits, in my opinion the coolest of the three.
sorry I had not really thought about that. I will update it as soon as possible