This mod wants to build a magic system around the raw elements latent in the world. It will be based around two premises.
First, that every object can be decomposed into raw essences:
Fire
Water
Air
Earth
Light
Darkness
Life
Death
In this system, Dirt would contain a majority of Earth, but also some Life, to represent the potential of growth.
The second premise, is that each element has a purpose, and can be applied as magic effects:
Fire: Causes flames on its own, adds explosive energy to the mix.
Water: Flows endlessly. Can absorb flames.
Earth: Attracts and compacts.
Air: Volatile and windy, makes things move.
Light: Illuminates and protects.
Darkness: Darkens and weakens.
Life: Creates and heals.
Death: Destroys and damages.
By decomposing objects and combining the elements in a certain order inside an amulet or wand, the user of the magic will be able to wield
enormous powers.
I'm not aware of any, and I haven't recorded anything myself.
Not sure if it's good enough to start doing spotlights yet, though... I'm still heavily working on adding more spell combinations, adding a help/lore book, and starting to design future mechanics such as rituals (in-world constructs using different blocks, which can be activated using elements to perform a complex action not doable with just plain spells) and maybe player "level" (which, if it ever happens, would be in the form of willpower, representing the ability for the player to channel the elements).
Backstory and description
This mod wants to build a magic system around the raw elements latent in the world. It will be based around two premises.
First, that every object can be decomposed into raw essences:
In this system, Dirt would contain a majority of Earth, but also some Life, to represent the potential of growth.
The second premise, is that each element has a purpose, and can be applied as magic effects:
By decomposing objects and combining the elements in a certain order inside an amulet or wand, the user of the magic will be able to wield
enormous powers.
Screenshots gallery
Information and details will be kept up to date in the Curse page and the Github Wiki.
For bug reports please refer to the Issue Tracker, and remember to include crash logs and/or mod lists!
Lovely looking mod! Any video spotlights?
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
I'm not aware of any, and I haven't recorded anything myself.
Not sure if it's good enough to start doing spotlights yet, though... I'm still heavily working on adding more spell combinations, adding a help/lore book, and starting to design future mechanics such as rituals (in-world constructs using different blocks, which can be activated using elements to perform a complex action not doable with just plain spells) and maybe player "level" (which, if it ever happens, would be in the form of willpower, representing the ability for the player to channel the elements).