First mod, just an easy little mod that adds in cloth armor that is purely aesthetic. The armor itself is made from wool, offers no protection, is unenchantable, and is unbreakable. Each piece can be made from white wool and then dyed, or made from a colored wool and then dyed as well.
Like other forge mods, just drop the jar in your mods folder for 1.8 and you're good to go. Easy as that.
Configuration:
No configs, no problems.
Copyright/mod packs:
The code is open sourced, and I won't be sending out takedowns. Feel free to include it in any packs, personal or otherwise, but out of respect please credit me as the author and/or link back to the source code/jar.
Looks good! I can see this being used in roleplay servers for the workers of a factory, or something like that ^^p
I think you should add more variants. If you need inspiration you could check some texture packs' armor.
Currently there's actually only one armor set texture, a default white. I haven't textured any of the colors in, I've rendered them with an RGB layer much like default minecraft's leather dyeing system. So in order to add more variants/colors (ie shades of red, etc) I'd need more textures, or more RGB integers to put into the code. However, that also means I have convert from real world RGB Hex values to the weird decimal version of RGB minecraft uses of mostly made up numbers. That may be something to do in the future once I've figured out what the math behind the setColor() function is
Currently there's actually only one armor set texture, a default white. I haven't textured any of the colors in, I've rendered them with an RGB layer much like default minecraft's leather dyeing system. So in order to add more variants/colors (ie shades of red, etc) I'd need more textures, or more RGB integers to put into the code. However, that also means I have convert from real world RGB Hex values to the weird decimal version of RGB minecraft uses of mostly made up numbers. That may be something to do in the future once I've figured out what the math behind the setColor() function is
Oh, nice. TBH I thought you were doing a cheap 16-different-colored-armor thing x3
So, you're planning on making these dyeable like leather armor, that's nice
Introduction:
Hello all,
First mod, just an easy little mod that adds in cloth armor that is purely aesthetic. The armor itself is made from wool, offers no protection, is unenchantable, and is unbreakable. Each piece can be made from white wool and then dyed, or made from a colored wool and then dyed as well.
Downloads:
Github with source/jar
CurseForge link
Installation:
Like other forge mods, just drop the jar in your mods folder for 1.8 and you're good to go. Easy as that.
Configuration:
No configs, no problems.
Copyright/mod packs:
The code is open sourced, and I won't be sending out takedowns. Feel free to include it in any packs, personal or otherwise, but out of respect please credit me as the author and/or link back to the source code/jar.
Screenshots:
Looks good! I can see this being used in roleplay servers for the workers of a factory, or something like that ^^p
I think you should add more variants. If you need inspiration you could check some texture packs' armor.
Currently there's actually only one armor set texture, a default white. I haven't textured any of the colors in, I've rendered them with an RGB layer much like default minecraft's leather dyeing system. So in order to add more variants/colors (ie shades of red, etc) I'd need more textures, or more RGB integers to put into the code. However, that also means I have convert from real world RGB Hex values to the weird decimal version of RGB minecraft uses of mostly made up numbers. That may be something to do in the future once I've figured out what the math behind the setColor() function is
Oh, nice. TBH I thought you were doing a cheap 16-different-colored-armor thing x3
So, you're planning on making these dyeable like leather armor, that's nice
Woot, nice work, it looks good! I love the way the textures look xD Minecrafty but still clothingish.