ye it is public but the mod isn't fully done. it is still being worked on but there is less action on it due to people having to deal with real life. Once the team gets the time, I believe you will see more frequent updates.
Hey i made a server with this mod i get this crash report help?
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 25/01/15 12:25
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/gui/GuiScreen
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:97)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:319)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:210)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/gui/GuiScreen
at net.teamsao.mcsao.proxy.CommonProxy.registerEventHandlers(CommonProxy.java:73)
at net.teamsao.mcsao.SwordArtOnline.init(SwordArtOnline.java:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.GuiScreen
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
... 34 more
Caused by: java.lang.RuntimeException: Attempted to load class bdw for invalid side SERVER
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
... 36 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Linux (amd64) version 3.10.0-123.9.2.el7.x86_64
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 6071544 bytes (5 MB) / 85458944 bytes (81 MB) up to 954728448 bytes (910 MB)
JVM Flags: 8 total; -Xms32M -Xmx1024M -XX:+CMSIncrementalPacing -XX:+CMSClassUnloadingEnabled -XX:ParallelGCThreads=2 -XX:MinHeapFreeRatio=5 -XX:MaxHeapFreeRatio=10 -XX:MaxPermSize=256M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 7 mods loaded, 7 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.10.85.1230} [Forge Mod Loader] (minecraft_server.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.13.2.1230} [Minecraft Forge] (minecraft_server.jar) Unloaded->Constructed->Pre-initialized->Initialized
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
customnpcs{1.7.10b} [CustomNpcs] (CustomNPCs_1.7.10b.jar) Unloaded->Constructed->Pre-initialized->Initialized
sao{0.5.7-Alpha} [Sword Art Online] (Sword Art Online-0.5.7-Alpha.jar) Unloaded->Constructed->Pre-initialized->Errored
worldedit{6.0-beta-01} [WorldEdit] (worldedit-forge-mc1.7.10-6.0-beta-01.jar) Unloaded->Constructed->Pre-initialized->Initialized
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
IGN:call08 Age:14 Timezone:Mountian Job applying for:Mod Items Creator Experience with chosen job: I have made lots of items for minecraft mods just i don't know how to add mobs is all i don't know. Any extra info we should know?:I'm Pumped for this mod to come out!!!
IGN:call08 Age:14 Timezone:Mountian Job applying for:Mod Items Creator Experience with chosen job: I have made lots of items for minecraft mods just i don't know how to add mobs is all i don't know. Any extra info we should know?:I'm Pumped for this mod to come out!!!
Great application, but unfortunately we aren't looking for Item Creators currently. Also, we would need to see a bit more experience, links to past work would help very much.
The Meaning of Life, the Universe, and Everything.
Location:
Colorado
Join Date:
1/22/2015
Posts:
54
Location:
USA
Minecraft:
TheCrimsonSpark
Xbox:
TheCrimsonSpark
Member Details
I Recommend having a config, to disable each section of the mod individually. Completed pieces, and beta pieces. Each can be enabled, or disabled through the config settings (beta features disabled by default)
Ok Guys, Since the Progress of the Mod is decreasing and Time is short for Modding. Im asking the community to assist in the mod. And more specifically, Someone who is more then capable of Coding. Not just modding, but above average Java Coder. That can Manage our Mod for us and be Either Apart of the Team of StandAlone helping the team. Its much appriciated and full credit will go to the work you have put in and done.
Here is the application for a Dev Management position.
IGN:
From a scale of 1 to 10, how much experienced are you in Java?:
From a scale of 1 to 10, how familiar are you with Forge and modding Minecraft?:
What is your purpose for wanting to Manage the mod?:
(SAO Question) Who is the Boss on the 100th Floor?:
This looks really good! There's a couple of soa in minecraft wanna-be's out there but this one...
Firstly the download button didn't work for me. Not sure if it's just me or.. Dropbox didn't seem to respond.
Also are planning to make the map or just the mod? Sorry if this has been mentioned before, there is 27 pages to be fair ^^. If so would this be all 100 floors?
I see recruitment is on hold at the moment which is a shame, but this is very interesting and i will definitely keep an eye on this.
the mod adds a second dimension with the Aincrad map. as for your download issues, i have no idea what the problem could be.recruitment for coders is the only available spot because we have slowed down with the mod due to school and other activities. once we find the time to work on everything, we will hopefully resume.
IGN:Call08 Age:14 Timezone:Mountain Time Zone Job applying for: Sword/Items Modder and texture builder Experience with chosen job:i have been modding minecraft for about 1.5 years... the only thing i dont know how to do i mobs Any extra info we should know?:Look at the pictures to see some of my stuff...
IGN: Call08
From a scale of 1 to 10, how much experienced are you in Java?:5 but getting better
From a scale of 1 to 10, how familiar are you with Forge and modding Minecraft?9.5 almost 10
What is your purpose for wanting to Manage the mod?:Because i think with good management it will really help the mod progress a lot quicker. I have managed a programming project before and it turned out really well. I am good at making sure we hit deadlines to finish quicker and more efficiently. The last reason i want to Manage the mod is because i really think you have a great team and experienced that i will be able to manage effectively
(SAO Question) Who is the Boss on the 100th Floor?: Healthcliff
IGN:Call08 Age:14 Timezone:Mountain Time Zone Job applying for: Sword/Items Modder and texture builder Experience with chosen job:i have been modding minecraft for about 1.5 years... the only thing i dont know how to do i mobs Any extra info we should know?:Look at the pictures to see some of my stuff...
Great App, except unfortunately, recruitment for everything but Coders has been halted.
well I have never published any mods yet because I never thought that they would be good so I don’t really have any work to show. I do have some websites i can give you links to if you want those... if you give me a chance ill show you i know how to mod really well.
well I have never published any mods yet because I never thought that they would be good so I don’t really have any work to show. I do have some websites i can give you links to if you want those... if you give me a chance ill show you i know how to mod really well.
Hmm, I'm gonna try to talk to one of the coders to see if they can handle the app from here.
In the next release this Issue is taken care of
http://dragcave.net/view/6q5PG" target=""
Age:14
Timezone:Mountian
Job applying for:Mod Items Creator
Experience with chosen job: I have made lots of items for minecraft mods just i don't know how to add mobs is all i don't know.
Any extra info we should know?:I'm Pumped for this mod to come out!!!
Great application, but unfortunately we aren't looking for Item Creators currently. Also, we would need to see a bit more experience, links to past work would help very much.
hi, are you looking for a 1.14 server to play on? IP: 198.50.183.66:25573
Here is the application for a Dev Management position.
IGN:
From a scale of 1 to 10, how much experienced are you in Java?:
From a scale of 1 to 10, how familiar are you with Forge and modding Minecraft?:
What is your purpose for wanting to Manage the mod?:
(SAO Question) Who is the Boss on the 100th Floor?:
the mod adds a second dimension with the Aincrad map. as for your download issues, i have no idea what the problem could be.recruitment for coders is the only available spot because we have slowed down with the mod due to school and other activities. once we find the time to work on everything, we will hopefully resume.
Age:14
Timezone:Mountain Time Zone
Job applying for: Sword/Items Modder and texture builder
Experience with chosen job:i have been modding minecraft for about 1.5 years... the only thing i dont know how to do i mobs
Any extra info we should know?:Look at the pictures to see some of my stuff...
From a scale of 1 to 10, how much experienced are you in Java?:5 but getting better
From a scale of 1 to 10, how familiar are you with Forge and modding Minecraft?9.5 almost 10
What is your purpose for wanting to Manage the mod?:Because i think with good management it will really help the mod progress a lot quicker. I have managed a programming project before and it turned out really well. I am good at making sure we hit deadlines to finish quicker and more efficiently. The last reason i want to Manage the mod is because i really think you have a great team and experienced that i will be able to manage effectively
(SAO Question) Who is the Boss on the 100th Floor?: Healthcliff
Great App, except unfortunately, recruitment for everything but Coders has been halted.
Oh ok, cool. If you're applying for coder, then I suggest just posting a few of you're past projects here.
Hmm, I'm gonna try to talk to one of the coders to see if they can handle the app from here.