So, I understand not wanting to distribute a broken mod, and I know that you said not to ask for an ETA, but any chance you could maybe make a list of some of the problem bugs and update when they're fixed so we know how close we are to playing this amazing-looking mod?
So, I understand not wanting to distribute a broken mod, and I know that you said not to ask for an ETA, but any chance you could maybe make a list of some of the problem bugs and update when they're fixed so we know how close we are to playing this amazing-looking mod?
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Either way keep up the great work... but please try to continue this awesome mod. I have come across so many great mods but they never get updated after the first release. Also do you have an idea of when an ae2 or 1.7.2 version will be out?
Either way keep up the great work... but please try to continue this awesome mod. I have come across so many great mods but they never get updated after the first release. Also do you have an idea of when an ae2 or 1.7.2 version will be out?
Well the 1.6.4 version isn't even out yet, so I doubt they are worried about 1.7.x.
Just from reading the posts it seems the most popular feature is mashed potato.
Maybe consider having just the mashed potatoes for the first release/download and forget about the essentia thingy for now ?
Read this thread, looked at the screenshots, went "THIS! This is appropriate for my mod pack - my personal pack (for my private server) that I put hours and hours of love and care into crafting and balancing... Oh... It's.. pulled... *depressed*"
What I'm saying is this looks damned good, tying more mods together that were very separate. I approve, and it hurts to know I can't have it. Can I just have the broken version for now? Plx? >_>
We could at least set up a storage system, and/or browse the recipes and get mats together..
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I would like to at least start using this mod, even if it is the broken version. i'd just say to disable the crafting recipe of that item for now. as long as there's still another way for players to use the essence in the system (another type of bus or phials) then it'd be fine for now.
I would like to at least start using this mod, even if it is the broken version. i'd just say to disable the crafting recipe of that item for now. as long as there's still another way for players to use the essence in the system (another type of bus or phials) then it'd be fine for now.
i have the broken version without export buses right now its more or less useless its set up so you can export to jars and thats about it right now and with no export bus no use till the other features are added and working
i have the broken version without export buses right now its more or less useless its set up so you can export to jars and thats about it right now and with no export bus no use till the other features are added and working
if it's the export bus that's broken, wouldn't you still be able to import things into the ae network? Also, i'd assume that it' something other than an export bus to connect to the infusion alter, but i could be wrong. but if that's how it is then you'd be able to do infusion crafting, you just wouldn't be able to take the aspects out of the ae system.
If the Infusion Reception bus still works, and you can fill warded jars... what the heck is broken about the export bus? Can it not fill inventories (like the... um... crap, it's been months since I've touched TC4. The automated crucible thing that makes nitor/alumentum and stuff), or not fill jars? Is there a Extra Cells-esque monitor/interface/terminal that can fill phials and/or jars?
I mean if the export bus is supposed to work like I think, and there's a way to get essentia back OUT of the system? I could care less that they're broken... I mean really. I only ever use nigh infinite resources in self-contained void-jar based systems except for my infusion altar. If you watch direwolf, the perfect example would be his latest single player series' alumentum creator, or the nitor one right next to it, or from FC3 his nearly 100% automated arcane bore. In other words: Fuel using an infinitely renewable resource, a byproduct of the machine, or something ridiculously common like netherrack; then pipe the useless aspects into labeled void jars. Working around the newer derpy "pressure" system is obnoxious though.
Well the 1.6.4 version isn't even out yet, so I doubt they are worried about 1.7.x.
Well Obviously I am just curious if they plan on making it for 1.7 since many people have started moving to 1.7. I know it wont be released any time soon (1.7 ver.) but it doesn't mean I can't ask. I think through questions before i post them, however there are always people like you that decide its worth bugging someone with an obvious answer. OI!
Oops we have seem to have delayed the release date. Sorry guys
Go check out this mod below <Work in progress>
It's just one massive bug we have to fix.
Well the 1.6.4 version isn't even out yet, so I doubt they are worried about 1.7.x.
Maybe consider having just the mashed potatoes for the first release/download and forget about the essentia thingy for now ?
Yeah... Crap >.>
Great to have you back!
One last big, bad, bug left...
Trying things out, I've never done this before. >_<
Long live Mash Potatoes!!!!!
I actually have harvestcraft, so I already have mashed potatoes.
What I'm saying is this looks damned good, tying more mods together that were very separate. I approve, and it hurts to know I can't have it. Can I just have the broken version for now? Plx? >_>
We could at least set up a storage system, and/or browse the recipes and get mats together..
if it's the export bus that's broken, wouldn't you still be able to import things into the ae network? Also, i'd assume that it' something other than an export bus to connect to the infusion alter, but i could be wrong. but if that's how it is then you'd be able to do infusion crafting, you just wouldn't be able to take the aspects out of the ae system.
I mean if the export bus is supposed to work like I think, and there's a way to get essentia back OUT of the system? I could care less that they're broken... I mean really. I only ever use nigh infinite resources in self-contained void-jar based systems except for my infusion altar. If you watch direwolf, the perfect example would be his latest single player series' alumentum creator, or the nitor one right next to it, or from FC3 his nearly 100% automated arcane bore. In other words: Fuel using an infinitely renewable resource, a byproduct of the machine, or something ridiculously common like netherrack; then pipe the useless aspects into labeled void jars. Working around the newer derpy "pressure" system is obnoxious though.
Well Obviously I am just curious if they plan on making it for 1.7 since many people have started moving to 1.7. I know it wont be released any time soon (1.7 ver.) but it doesn't mean I can't ask. I think through questions before i post them, however there are always people like you that decide its worth bugging someone with an obvious answer. OI!