There should be an option to have a randomly generated solar system for survival mode, maybe have a solar system type in the options page like world type. Have several options like presets, have custom, and have randomized, with random star size and planet amount and size.
This mod is awesome! I'm not even talking about the other features of Stellarium, I'm just in love with the sky. I love being able to star gaze without going outside! xD Really looking forward to the Milky Way being added! I'll be adding this to all of my Minecraftian adventures, just because the vanilla sky is so gross. Keep up the great work!
There should be an option to have a randomly generated solar system for survival mode, maybe have a solar system type in the options page like world type. Have several options like presets, have custom, and have randomized, with random star size and planet amount and size.
This mod is awesome! I'm not even talking about the other features of Stellarium, I'm just in love with the sky. I love being able to star gaze without going outside! xD Really looking forward to the Milky Way being added! I'll be adding this to all of my Minecraftian adventures, just because the vanilla sky is so gross. Keep up the great work!
Thanks
Rollback Post to RevisionRollBack
Photoptics introduces optical instruments in minecraft such as binoculars and telescopes.
I really love your Stellar skies mod, but it doesn't seem to work with shaders D; When I load up a world and switch on dem shaders, the screen turns pitch black. I am using ShadersModCore-v2.3.28-mc1.7.10-f with minecraft 1.7.10. PLS FIX
I really love your Stellar skies mod, but it doesn't seem to work with shaders D; When I load up a world and switch on dem shaders, the screen turns pitch black. I am using ShadersModCore-v2.3.28-mc1.7.10-f with minecraft 1.7.10. PLS FIX
This is an issue that I can't fix, this should be fixed by the developers of the shader mod.
So sorry
Rollback Post to RevisionRollBack
Photoptics introduces optical instruments in minecraft such as binoculars and telescopes.
love stellar skies! ...BUT when creating a new world with default config settings, the wold clock is at around 6:13am, but stellar skies clock is at about 4:13am. is there a way to sync the world clock with the stellar skies clock? i have tried adjusting tick offset but that doesn't seem to change the time that the world starts at... am i missing something?
love stellar skies! ...BUT when creating a new world with default config settings, the wold clock is at around 6:13am, but stellar skies clock is at about 4:13am. is there a way to sync the world clock with the stellar skies clock? i have tried adjusting tick offset but that doesn't seem to change the time that the world starts at... am i missing something?
well now that i've got the world start time to sync up, i'm noticing that the world clock is moving slightly faster than the stellar skies clock... working the config file to fix it, i'm all ears if anyone has any tips...?
think i got it; adjusting the latitude seems to fix the issue...
Changing the latitude is going to affect the lengths of your days. So while your sun may be rising right now at 6:00am, at whatever latitude you've changed it to, that most certainly won't be the case, after a x # of minecraft days.
Updated to v0.1.14[1.7.10]!
Chagelog:
- Added more Config options!
- Minute length: Minute length in tick. This is for HUD display in HH:MM format.
- Hour length: Hour length in minute. This is for HUD display in HH:MM format.
- Implemented Gui Configurations!
- Fixed wake up time issue on v0.1.13 (Issue #6)
Photoptics introduces optical instruments in minecraft such as binoculars and telescopes.
+ InvWorks
There should be an option to have a randomly generated solar system for survival mode, maybe have a solar system type in the options page like world type. Have several options like presets, have custom, and have randomized, with random star size and planet amount and size.
This mod is awesome! I'm not even talking about the other features of Stellarium, I'm just in love with the sky. I love being able to star gaze without going outside! xD Really looking forward to the Milky Way being added! I'll be adding this to all of my Minecraftian adventures, just because the vanilla sky is so gross. Keep up the great work!
I bet this question has been asked and answered, but I am going to ask for my own peace of mind. Is this mod compatible with Galacticraft?
It would be hard, but I'd work on it.
Sorry, but answer is no.
Thanks
Photoptics introduces optical instruments in minecraft such as binoculars and telescopes.
+ InvWorks
okay
I really love your Stellar skies mod, but it doesn't seem to work with shaders D; When I load up a world and switch on dem shaders, the screen turns pitch black. I am using ShadersModCore-v2.3.28-mc1.7.10-f with minecraft 1.7.10. PLS FIX
This is an issue that I can't fix, this should be fixed by the developers of the shader mod.
So sorry
Photoptics introduces optical instruments in minecraft such as binoculars and telescopes.
+ InvWorks
But that means I won't be able to use your mod );
Then use the config file for it, to change the settings to suit your performance. Read back on posts here that explain how.
What ever became of Stellarium?
Is there any way to disable/move the HUD that displays time?
There's a hotkey for it. Default key is "U". You can change it in your game Options.
The HUD isn't working correctly in the latest version of the mod v19, though. I think Abastro is going to fix it soon.
love stellar skies! ...BUT when creating a new world with default config settings, the wold clock is at around 6:13am, but stellar skies clock is at about 4:13am. is there a way to sync the world clock with the stellar skies clock? i have tried adjusting tick offset but that doesn't seem to change the time that the world starts at... am i missing something?
Longitude. 15 degrees = 1hr
i tried adjusting longitude in 15 degree increments, positive and negative, and no change, thanks for trying to help though
think i got it; adjusting the latitude seems to fix the issue...
well now that i've got the world start time to sync up, i'm noticing that the world clock is moving slightly faster than the stellar skies clock... working the config file to fix it, i'm all ears if anyone has any tips...?
Adjusting longitude does change when the sun rises. 15 degrees = 1 hr offset in sunrise.
Changing the latitude is going to affect the lengths of your days. So while your sun may be rising right now at 6:00am, at whatever latitude you've changed it to, that most certainly won't be the case, after a x # of minecraft days.