I am working on an adventure map with a team of minecrafter.
A few days ago i came across your mod and i got mindblown!
So i was wondering if i could include your mod in my adventure map
The map is in an apocaliptic world.
Your mod with our aventure map world create one of the most amazing thing that this comunity would ever seen, just like a whole different game!
So, what i ask is if you could update the guns (only the guns and the animations related to said guns) to 1.6.2.
I will give you all the credits that you desserve for the mods.
This cooperation will be very enriching for your mod and our adventure map.
Here is the anoucement trailer: It would be more epic with your guns!
You could do it, You'd have to do it all through a version of the game with the Mod Installed from scratch though. We aren't updating past 1.4.7 seeing as how large the changes are to the game and updating it to the most recent minecraft would break nearly everything and just cause massive headaches. You should probably wait for a full release of the mod before doing it because I can't guarantee the map will work through each version of the Alpha Builds due to how extensive the changes are between updates.
As my friend already(telmo vieira) said, we are creating an adventure map. And your MOD would make it an even more epic experience. And since you are dropping out of the project we were wondering if we could take over the MOD development. We currently have about 6 people available to work on the MOD(about 5 hours per day) making possible it's full release in a short period of time. With this being said we hope you consider our proposal as soon as possible. If you accept it, please send the MOD source code to the following email:
Except for the fact that you can't copyright a Minecraft Mod because that's infringing on Mojang AB's copyright to minecraft. So therefore your rights are invalid, and you cannot force somebody to take down any material posted on any site. If you tried to take down anybody's posts to reddit, YouTube, Tumblr, etc. they can take you to court, and not only will you lose that case, but you will also be in hot water for copyrighting someone elses copyright. So no.
Minecraft has stopped running because it encountered a problem; Updating screen events
A full error report has been saved to /Users/YoloSwag/Library/Application Support/minecraft/crash-reports/crash-2014-01-09_16.20.24-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 12860c46 --------
Full report at:
/Users/YoloSwag/Library/Application Support/minecraft/crash-reports/crash-2014-01-09_16.20.24-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 1/9/14 4:20 PM
-- Head --
Stacktrace:
at net.minecraft.client.audio.SoundManager.playSoundFX(SoundManager.java:530)
at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:124)
at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:204)
at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:178)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Stacktrace:
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1517)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:847)
at net.minecraft.client.Minecraft.run(Minecraft.java:772)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Mac OS X (i386) version 10.8.1
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
Memory: 301864296 bytes (287 MB) / 535232512 bytes (510 MB) up to 1067057152 bytes (1017 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DayM [DayM] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-8.0.51, Intel Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: DayM_TexturePack (1).zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.NoClassDefFoundError: paulscode/sound/SoundSystem
at net.minecraft.client.audio.SoundManager.playSoundFX(SoundManager.java:530)
at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:124)
at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:204)
at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:178)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1517)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:847)
at net.minecraft.client.Minecraft.run(Minecraft.java:772)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: paulscode.sound.SoundSystem
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 8 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
... 10 more
--- END ERROR REPORT 383c8041 ----------
I am trying to update it to 1.7.2 but i didn't wrote the code my self and there is many gltches and bugs i am trying to fix, so it will be quite hard to pull it of...
However i am trying my best and probably you will hear some news about this in a not so distant future
Best regards
Telmovieira
PS: I am trying to add some new content as well...
I don't know if you guys know, but me and my company know own the title "DayM" and we are currently developing the mod right now... This means continuing to update the mod will be put down and if you need proof that I own the title skype me at "xxcookiexxhoes" or "haxman12"(the originol creator). If you need info on the current mod we are developing it's pretty much this on steroids and will hopefully be released by this summer or the next one. Just telling you this now there will be planes, guns, animals, an official map the size of Alaska and alot of fun! Btw why is this forum post still here? It's no longer being developed by this team...
um so let me get the point this mod will never update cause i dont want to use 1.4.7 its old and theres really not that much so please answer cause i really like your guns there better than any other 3d guns
Hey, will this be able to run 1.6.4, and I read about the custom launcher? Will it conflict with Smart Moving or animation mods? Cause I saw your Dayum mod has them (A good type of dayum) Great work so far, The DayZ HD Gun Pack for Flans mod was removed on another website. Oh, what Modeling tool do you use if its safe to ask? I am really damn impressed.
I don't know if you guys know, but me and my company know own the title "DayM" and we are currently developing the mod right now... This means continuing to update the mod will be put down and if you need proof that I own the title skype me at "xxcookiexxhoes" or "haxman12"(the originol creator). If you need info on the current mod we are developing it's pretty much this on steroids and will hopefully be released by this summer or the next one. Just telling you this now there will be planes, guns, animals, an official map the size of Alaska and alot of fun! Btw why is this forum post still here? It's no longer being developed by this team...
You don't have a company. You're too young to legally own a company.
You could do it, You'd have to do it all through a version of the game with the Mod Installed from scratch though. We aren't updating past 1.4.7 seeing as how large the changes are to the game and updating it to the most recent minecraft would break nearly everything and just cause massive headaches. You should probably wait for a full release of the mod before doing it because I can't guarantee the map will work through each version of the Alpha Builds due to how extensive the changes are between updates.
Feel free to do it though.
We haven't stopped developing the mod. I'm not sure where you got this idea from.
We aren't handing out the source code, either.
lol i'm playing it on a cracked clinent. Sometimes when i want a name like Pvt. John or something like that.
----------------------
Minecraft has stopped running because it encountered a problem; Updating screen events
A full error report has been saved to /Users/YoloSwag/Library/Application Support/minecraft/crash-reports/crash-2014-01-09_16.20.24-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 12860c46 --------
Full report at:
/Users/YoloSwag/Library/Application Support/minecraft/crash-reports/crash-2014-01-09_16.20.24-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 1/9/14 4:20 PM
-- Head --
Stacktrace:
at net.minecraft.client.audio.SoundManager.playSoundFX(SoundManager.java:530)
at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:124)
at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:204)
at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:178)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Stacktrace:
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1517)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:847)
at net.minecraft.client.Minecraft.run(Minecraft.java:772)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Mac OS X (i386) version 10.8.1
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
Memory: 301864296 bytes (287 MB) / 535232512 bytes (510 MB) up to 1067057152 bytes (1017 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DayM [DayM] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-8.0.51, Intel Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: DayM_TexturePack (1).zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.NoClassDefFoundError: paulscode/sound/SoundSystem
at net.minecraft.client.audio.SoundManager.playSoundFX(SoundManager.java:530)
at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:124)
at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:204)
at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:178)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1517)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:847)
at net.minecraft.client.Minecraft.run(Minecraft.java:772)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: paulscode.sound.SoundSystem
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 8 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
... 10 more
--- END ERROR REPORT 383c8041 ----------