Whoa man thanks soo much for making this mod and can I make a map for Araluen including this mod? I'll include you in it in a credits room at the beginning and whoever helped just tell me their names thanks again.
More info - The map will have sequels all the way until Eraks Ransom.. then I will be taking requests whether or not to make more
Whoa man thanks soo much for making this mod and can I make a map for Araluen including this mod? I'll include you in it in a credits room at the beginning and whoever helped just tell me their names thanks again.
More info - The map will have sequels all the way until Eraks Ransom.. then I will be taking requests whether or not to make more
Whoa man thanks soo much for making this mod and can I make a map for Araluen including this mod? I'll include you in it in a credits room at the beginning and whoever helped just tell me their names thanks again.
More info - The map will have sequels all the way until Eraks Ransom.. then I will be taking requests whether or not to make more
Also you might want to pm Araulin about building map, as a server is being setup to design and build Araluen on
Ok I'll make more up until halts peril, then I will stop be cause I didn't like the emporor of nihon-ja that much... And I wanted this to be a map that someone could play with some friends on the 1.3.1 LAN server thing but I wasn't thinking of a giant server with a lot of people.
Ok I'll make more up until halts peril, then I will stop be cause I didn't like the emporor of nihon-ja that much... And I wanted this to be a map that someone could play with some friends on the 1.3.1 LAN server thing but I wasn't thinking of a giant server with a lot of people.
EoN wasn't too bad, it had some gd battles in it, but they would be hard to replicate in MC without a mod to give the NPC's for them
Oh well I'm actually reading EoN right now but I don't like it so far I'm at the part where Shigeru meets the kikori so there's probably some better parts later but idk for now... And I might use the adventure craft mod for custom npcs and dual wielding soo yeah and I started today and I already have Castle Redmont and the blacksmith, the ward, and the ranger house.
Oh well I'm actually reading EoN right now but I don't like it so far I'm at the part where Shigeru meets the kikori so there's probably some better parts later but idk for now... And I might use the adventure craft mod for custom npcs and dual wielding soo yeah and I started today and I already have Castle Redmont and the blacksmith, the ward, and the ranger house.
It gets really good when you get to the full scale battles
the battles are really the most awesome part, because up to when they reach the fortress there are almost no battles, only really background info on how they all came together in such a far away place.
We have auctally been planning to make a server that is a kind of role play server about this mod if you want to help with the building message Araulin. This server might eventually be the base of a roleplay part of the mod.
I am back, and transferring the mod to 1.3 as I speak. I will then probably have to add and edit some code to get it working right. Also I am sorry, I was trying to get the update out before I went on vacation. And some bad news, School starts again Wednesday.
is this mod coming out for 1.3.2 it sounds so darn cool horses without using the mo animals mod would be awesome cause i suck at downloading things XD hope the download link comes soon
The Meaning of Life, the Universe, and Everything.
Join Date:
1/31/2012
Posts:
47
Minecraft:
15cyndaquil
Member Details
can you tell me what i should do when this comes up with this mod
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Tyler\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-13_21.50.03-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 741ad165 --------
Generated 9/13/12 9:50 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_18, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 437828792 bytes (417 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- ModLoader: Mods loaded: 5
ModLoader 1.3.2
mod_AutoSwitch AutoSwitch v2.2.1 for Minecraft 1.3.2
mod_ThebombzenAPI ThebombzenAPI v1.0 for Minecraft 1.3.2
mod_TooManyItems 1.3.2 2012-08-16
mod_Ranger Indev2
- LWJGL: 2.4.2
- OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2182, Intel
- Is Modded: Very likely
- Type: Client
- Texture Pack: Clear Glass with Old Gravel 1.3.1.zip
- Profiler Position: N/A (disabled)
java.lang.RuntimeException: java.lang.Exception: Image not found: /RA/RA/terrain/ore.png
at ModLoader.registerAllTextureOverrides(ModLoader.java:1632)
at ModLoader.onTick(ModLoader.java:1188)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.J(SourceFile:607)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: Image not found: /RA/RA/terrain/ore.png
at ModLoader.loadImage(ModLoader.java:1105)
at ModLoader.registerAllTextureOverrides(ModLoader.java:1624)
... 5 more
--- END ERROR REPORT dfb59a25 ----------
More info - The map will have sequels all the way until Eraks Ransom.. then I will be taking requests whether or not to make more
MAKE MORE
just saying
Also you might want to pm Araulin about building map, as a server is being setup to design and build Araluen on
EoN wasn't too bad, it had some gd battles in it, but they would be hard to replicate in MC without a mod to give the NPC's for them
It gets really good when you get to the full scale battles
It is a work in progress, so it does not have all featurs in yet.
They are currently upgrading it for 1.3.2, but it may take some time
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\Tyler\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-13_21.50.03-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 741ad165 --------
Generated 9/13/12 9:50 PM
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.6.0_18, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
- Memory: 437828792 bytes (417 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- ModLoader: Mods loaded: 5
ModLoader 1.3.2
mod_AutoSwitch AutoSwitch v2.2.1 for Minecraft 1.3.2
mod_ThebombzenAPI ThebombzenAPI v1.0 for Minecraft 1.3.2
mod_TooManyItems 1.3.2 2012-08-16
mod_Ranger Indev2
- LWJGL: 2.4.2
- OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2182, Intel
- Is Modded: Very likely
- Type: Client
- Texture Pack: Clear Glass with Old Gravel 1.3.1.zip
- Profiler Position: N/A (disabled)
java.lang.RuntimeException: java.lang.Exception: Image not found: /RA/RA/terrain/ore.png
at ModLoader.registerAllTextureOverrides(ModLoader.java:1632)
at ModLoader.onTick(ModLoader.java:1188)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.J(SourceFile:607)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: Image not found: /RA/RA/terrain/ore.png
at ModLoader.loadImage(ModLoader.java:1105)
at ModLoader.registerAllTextureOverrides(ModLoader.java:1624)
... 5 more
--- END ERROR REPORT dfb59a25 ----------