Thank you for the support and feedback. Love getting the communities opinions. Dont forget to participate in the community over on the iKingsSGC Forums. www.iKingsSGC.com
Thank you for the support and feedback. Love getting the communities opinions.
No offense, iking, but you seem to be really uptight about getting feedback that isn't just "omg i like your mod". I've observed you snapping at quite a few people providing constructive criticism in this topic.
No offense, iking, but you seem to be really uptight about getting feedback that isn't just "omg i like your mod". I've observed you snapping at quite a few people providing constructive criticism in this topic.
Do you have a purpose on this thread other than simply trying trying to coax an argument out of me?
If people on this thread actually give a quality suggestion then I would be open to hear it. The point is all people really say on this thread is how much they love the mod or that they want a pre-release.
I dont snap at people, I tell them where they can find the information and they dont seem to listen, not my fault and certainly not up to you to come to this thread offering no feedback, no suggestions and nothing of value to this project other than complaining about a trivial matter.
The real conversations and quality suggestions take place on in the iKingsSGC Forums where the majority of the suggestions we actually consider to be good ideas are posted.
This thread serves as nothing but advertisment and alertness that the project is out there and an outlet to recruit new developers. We appreciate the community on the iKingsSGC Forums for their posts that are actually something more than " Love this" or " I WANT TO DOWNLOAD NOW"
Let me just demonstrate for sake of argument the difference between the posts we get on this thread regularly and the posts we get on the iKingsSGC Forums.
Quote from "Ryman9189TheDoctor, post: 10386, member: 2123" »
Username: Ryman9189TheDoctor Feature: Paradoxical Level (More of a story pitch but there was no format for that specifically) Description of Feature: Suppose for a moment that one of the levels in the game is on a… Dalek Ship (Making this up as I go along). The objective is to destroy it because it has a laser pointed at… Minecraftia (if this is after that’s destroyed than it could just be something important to the Doctor. Moving on). So you play through and you remove the power cell from the central control room and transfer it into the engine room, causing power loss in the control room so they can’t do anything and a power surge in the engine room, resulting in a massive explosion. Excellent. Later in the game, however, you find out that they were carrying important intelligence on future war plans (for lack of a better item). Therefore you must go back to get it, and complete a level in that same ship, with past you running around, and if you see yourself you have to go back to the TARDIS and begin again because you obviously didn’t see future you last time you were here. What is the purpose of this: Something that seemed fun to me that I think people would like if it were implemented. At least mechanically, the specific story details are not in my hands. How do you suggest we implement it in game: As some sort of level/mission. Any other Information: I vaguely recall posting something similar as a comment in some thread and decided to expand upon my idea. This also adds it as a proper suggestion so that we don’t have to go weeding through to find it and then forget where it is and have to all over again. It also prevents having a rather off-topic (probably) discussion on that thread. But I digress.
Now excuse me for prefering people that actually have intelligable posts that have people actually using their brains while posting them.
You may see this very post as "blunt" but it is just me providing a thought out response that states my god honest opinions about the subject. Maybe when people on this thread actually say something more than complaining about the pre-release policy or how we develop or asking "wheres the download" I will actually say something that cant be construde as "dickish" but until then I say why something wont work or why they made a mistake by posting a "wheres the download" post.
I type fast (hense the long posts) and I think my replies to posts out, Im sorry I dont fall into the lines of a brainless twit who responds with a one sentance response. Everything I say has truth to it and is how we are developing, I dont sugarcoat and I say why a suggestion wont work and why we wont release a half assed pre-release and why we stick to our development plans and I tell people why their posts about not being able to download are stupid.
I would appreciate it if you dont come onto this post and complain about the way I respond to horrible posts when you your self are being hypocritical by not posting any valuable feedback or contributions to the project.
What am I supposed to do with the people who say they love the mod? Just ignore them?
btw id love to see that dimension with the cybermen and blimps and zepplins everywhere (season two finale) however the doctor closed the dimensional gate
btw id love to see that dimension with the cybermen and blimps and zepplins everywhere (season two finale) however the doctor closed the dimensional gate
It was really a parallel universe, but yes, it would be cool to have a way to get in that universe. Perhaps we'll be able to craft one of those large buttons the characters (Rose's father, Mickey, etc.) had that transported them between the two universes?
Rollback Post to RevisionRollBack
Minecraft tutorials, programming, let's plays! You name it, I'll make it!
btw id love to see that dimension with the cybermen and blimps and zepplins everywhere (season two finale) however the doctor closed the dimensional gate
It was really a parallel universe, but yes, it would be cool to have a way to get in that universe. Perhaps we'll be able to craft one of those large buttons the characters (Rose's father, Mickey, etc.) had that transported them between the two universes?
Doctor Who Client Mod Edition for Monday - November 19th, 2012
The World Selection Interface GUI:
As everything in this GUI has not been completed I cannot give you a 100% accurate detail write-up on all the features but what I can tell you is this GUI is 100% player interactive. The World Selection Interface displays a real time display of the universe and the solar systems that are accessible as well as the planets that are accessible to you as the doctor. there are 3 modes to this GUI, The Universe, The Solar Systems, and the Planets. Each of these are represented by a 3D icon that directly interacts with the world / solar system you are looking at. At first you will have a limited amount of planets you are allowed to travel to. This is a result of the disease that effected the TARDIS Huon Particle ContainmentMatrix. The TARDIS crashes in the spawn scene and one of the results of that, some TARDIS components were scattered throughout time and space, in this case the components that were scattered happen to be the TARDIS Memory Database Crystals. The consequences of this action turn out to be that several of the planets being added into the mod have become un-accessible. The planets you can access will have their icons "Lit Up" and respectively the planets that have been deleted from the TARDIS Memory matrix will have their icons dimmed. Now don't get the wrong idea, there will be plenty of planets still left in the database. Each planet will of course have their own set of features and characteristics and quirky things you will love. In the GUI named T.A.R.D.I.S World Selection Interface, there are many many features that will not be apparent to you at first....including comets, spaceships en route to their destination and the W------ly Easter Egg. To unlock new planets and new solar systems you must find that planets TARDIS Memory Crystal, A single crystal can be found on every planet. So im just going to stop talking now and show you an really early version of the TARDIS World Selection Interface.
Please subscribe to the StargateChannel by clicking this link
Do you have a purpose on this thread other than simply trying trying to coax an argument out of me?
I would appreciate it if you dont come onto this post and complain about the way I respond to horrible posts when you your self are being hypocritical by not posting any valuable feedback or contributions to the project.
What am I supposed to do with the people who say they love the mod? Just ignore them?
iking, I have provided suggestions in this thread in the past, and on your youtube videos. So yes, I do have a purpose.
I'm not talking about responding to "omg, when is it coming out?" or "your policy stinks". No, I am speaking of people with large and well written posts and suggestions as well as arguments. Vastha Nerada guy for an example (I don't remember his name); he was giving constructive feedback and you reported him to a moderator, then told him not to post in this thread anymore after he further debated your response with valid points. I've seen 3 or 4 other examples of this (not speaking of ex-team members of yours), and experienced it myself commenting on your youtube videos, whether from you or other commenters from your community. I truly have nothing against you or your community, I'm just trying to show you what I've observed.
As for 3, this is your thread and your mod. Obviously, you can do whatever you like. Like those other people, I am also providing feedback right now. I realize you may not like what I'm saying, but many people do not like this kind of feedback.
And I am just trying to say that if you dont like it ....tough
This is my project that I slave on day after day and I decide what content gets added in and determine why suggestions wouldn't pan out.
If you dont like it dont post. It is as simple as that.Face it, ideas get shot down all the time, I am the person who has to shoot them down. If you have a problem with the way I post Personal Message me, do not post a message on this thread that has 1 purpose only and that is to make a defamatory comment about me. It was in bad taste that you posted that in the public thread instead of asking me about it in a PM. For that reason you loose any respect I had for you.
I would appreciate it if you kept your posts limited to the content of this project and that if you have any other problems, either talk to me in a PM or report me or save us all a little time and frustration and just dont read my posts since they offend you oh so much.
Doctor Who Client Mod Edition for Monday - November 19th, 2012
The World Selection Interface GUI:
As everything in this GUI has not been completed I cannot give you a 100% accurate detail write-up on all the features but what I can tell you is this GUI is 100% player interactive. The World Selection Interface displays a real time display of the universe and the solar systems that are accessible as well as the planets that are accessible to you as the doctor. there are 3 modes to this GUI, The Universe, The Solar Systems, and the Planets. Each of these are represented by a 3D icon that directly interacts with the world / solar system you are looking at. At first you will have a limited amount of planets you are allowed to travel to. This is a result of the disease that effected the TARDIS Huon Particle ContainmentMatrix. The TARDIS crashes in the spawn scene and one of the results of that, some TARDIS components were scattered throughout time and space, in this case the components that were scattered happen to be the TARDIS Memory Database Crystals. The consequences of this action turn out to be that several of the planets being added into the mod have become un-accessible. The planets you can access will have their icons "Lit Up" and respectively the planets that have been deleted from the TARDIS Memory matrix will have their icons dimmed. Now don't get the wrong idea, there will be plenty of planets still left in the database. Each planet will of course have their own set of features and characteristics and quirky things you will love. In the GUI named T.A.R.D.I.S World Selection Interface, there are many many features that will not be apparent to you at first....including comets, spaceships en route to their destination and the W------ly Easter Egg. To unlock new planets and new solar systems you must find that planets TARDIS Memory Crystal, A single crystal can be found on every planet. So im just going to stop talking now and show you an really early version of the TARDIS World Selection Interface.
Please subscribe to the StargateChannel by clicking this link
Doctor Who Client Mod Edition for Monday - November 19th, 2012
The World Selection Interface GUI:
As everything in this GUI has not been completed I cannot give you a 100% accurate detail write-up on all the features but what I can tell you is this GUI is 100% player interactive. The World Selection Interface displays a real time display of the universe and the solar systems that are accessible as well as the planets that are accessible to you as the doctor. there are 3 modes to this GUI, The Universe, The Solar Systems, and the Planets. Each of these are represented by a 3D icon that directly interacts with the world / solar system you are looking at. At first you will have a limited amount of planets you are allowed to travel to. This is a result of the disease that effected the TARDIS Huon Particle ContainmentMatrix. The TARDIS crashes in the spawn scene and one of the results of that, some TARDIS components were scattered throughout time and space, in this case the components that were scattered happen to be the TARDIS Memory Database Crystals. The consequences of this action turn out to be that several of the planets being added into the mod have become un-accessible. The planets you can access will have their icons "Lit Up" and respectively the planets that have been deleted from the TARDIS Memory matrix will have their icons dimmed. Now don't get the wrong idea, there will be plenty of planets still left in the database. Each planet will of course have their own set of features and characteristics and quirky things you will love. In the GUI named T.A.R.D.I.S World Selection Interface, there are many many features that will not be apparent to you at first....including comets, spaceships en route to their destination and the W------ly Easter Egg. To unlock new planets and new solar systems you must find that planets TARDIS Memory Crystal, A single crystal can be found on every planet. So im just going to stop talking now and show you an really early version of the TARDIS World Selection Interface.
Please subscribe to the StargateChannel by clicking this link
A Smart Entity Full Feature rundown iKings Daily Report on the Daleks will be coming soon, as well as a overview of the entire Smart Entity System as well as new details on other Smart Entities and the Storyline
We are hoping for anytime in 2013 lol
Thank you for the support and feedback. Love getting the communities opinions. Dont forget to participate in the community over on the iKingsSGC Forums. www.iKingsSGC.com
The open beta wont be perfect but it will be a playable and quality product. Betas are still a large part of development.
No offense, iking, but you seem to be really uptight about getting feedback that isn't just "omg i like your mod". I've observed you snapping at quite a few people providing constructive criticism in this topic.
Do you have a purpose on this thread other than simply trying trying to coax an argument out of me?
If people on this thread actually give a quality suggestion then I would be open to hear it. The point is all people really say on this thread is how much they love the mod or that they want a pre-release.
I dont snap at people, I tell them where they can find the information and they dont seem to listen, not my fault and certainly not up to you to come to this thread offering no feedback, no suggestions and nothing of value to this project other than complaining about a trivial matter.
The real conversations and quality suggestions take place on in the iKingsSGC Forums where the majority of the suggestions we actually consider to be good ideas are posted.
This thread serves as nothing but advertisment and alertness that the project is out there and an outlet to recruit new developers. We appreciate the community on the iKingsSGC Forums for their posts that are actually something more than " Love this" or " I WANT TO DOWNLOAD NOW"
Let me just demonstrate for sake of argument the difference between the posts we get on this thread regularly and the posts we get on the iKingsSGC Forums.
Typical Minecraft Forum Post:
iKingsSGC Forum Post:
Now excuse me for prefering people that actually have intelligable posts that have people actually using their brains while posting them.
You may see this very post as "blunt" but it is just me providing a thought out response that states my god honest opinions about the subject. Maybe when people on this thread actually say something more than complaining about the pre-release policy or how we develop or asking "wheres the download" I will actually say something that cant be construde as "dickish" but until then I say why something wont work or why they made a mistake by posting a "wheres the download" post.
I type fast (hense the long posts) and I think my replies to posts out, Im sorry I dont fall into the lines of a brainless twit who responds with a one sentance response. Everything I say has truth to it and is how we are developing, I dont sugarcoat and I say why a suggestion wont work and why we wont release a half assed pre-release and why we stick to our development plans and I tell people why their posts about not being able to download are stupid.
I would appreciate it if you dont come onto this post and complain about the way I respond to horrible posts when you your self are being hypocritical by not posting any valuable feedback or contributions to the project.
What am I supposed to do with the people who say they love the mod? Just ignore them?
It was really a parallel universe, but yes, it would be cool to have a way to get in that universe. Perhaps we'll be able to craft one of those large buttons the characters (Rose's father, Mickey, etc.) had that transported them between the two universes?
Please check out the Planets and Time Eras thread on the iKingsSGC Forums for a list of all confirmed planets.
http://ikingssgc.com...-time-eras.275/
As everything in this GUI has not been completed I cannot give you a 100% accurate detail write-up on all the features but what I can tell you is this GUI is 100% player interactive. The World Selection Interface displays a real time display of the universe and the solar systems that are accessible as well as the planets that are accessible to you as the doctor. there are 3 modes to this GUI, The Universe, The Solar Systems, and the Planets. Each of these are represented by a 3D icon that directly interacts with the world / solar system you are looking at. At first you will have a limited amount of planets you are allowed to travel to. This is a result of the disease that effected the TARDIS Huon Particle ContainmentMatrix. The TARDIS crashes in the spawn scene and one of the results of that, some TARDIS components were scattered throughout time and space, in this case the components that were scattered happen to be the TARDIS Memory Database Crystals. The consequences of this action turn out to be that several of the planets being added into the mod have become un-accessible. The planets you can access will have their icons "Lit Up" and respectively the planets that have been deleted from the TARDIS Memory matrix will have their icons dimmed. Now don't get the wrong idea, there will be plenty of planets still left in the database. Each planet will of course have their own set of features and characteristics and quirky things you will love. In the GUI named T.A.R.D.I.S World Selection Interface, there are many many features that will not be apparent to you at first....including comets, spaceships en route to their destination and the W------ly Easter Egg. To unlock new planets and new solar systems you must find that planets TARDIS Memory Crystal, A single crystal can be found on every planet. So im just going to stop talking now and show you an really early version of the TARDIS World Selection Interface.
iking, I have provided suggestions in this thread in the past, and on your youtube videos. So yes, I do have a purpose.
I'm not talking about responding to "omg, when is it coming out?" or "your policy stinks". No, I am speaking of people with large and well written posts and suggestions as well as arguments. Vastha Nerada guy for an example (I don't remember his name); he was giving constructive feedback and you reported him to a moderator, then told him not to post in this thread anymore after he further debated your response with valid points. I've seen 3 or 4 other examples of this (not speaking of ex-team members of yours), and experienced it myself commenting on your youtube videos, whether from you or other commenters from your community. I truly have nothing against you or your community, I'm just trying to show you what I've observed.
As for 3, this is your thread and your mod. Obviously, you can do whatever you like. Like those other people, I am also providing feedback right now. I realize you may not like what I'm saying, but many people do not like this kind of feedback.
And I am just trying to say that if you dont like it ....tough
This is my project that I slave on day after day and I decide what content gets added in and determine why suggestions wouldn't pan out.
If you dont like it dont post. It is as simple as that.Face it, ideas get shot down all the time, I am the person who has to shoot them down. If you have a problem with the way I post Personal Message me, do not post a message on this thread that has 1 purpose only and that is to make a defamatory comment about me. It was in bad taste that you posted that in the public thread instead of asking me about it in a PM. For that reason you loose any respect I had for you.
I would appreciate it if you kept your posts limited to the content of this project and that if you have any other problems, either talk to me in a PM or report me or save us all a little time and frustration and just dont read my posts since they offend you oh so much.
As everything in this GUI has not been completed I cannot give you a 100% accurate detail write-up on all the features but what I can tell you is this GUI is 100% player interactive. The World Selection Interface displays a real time display of the universe and the solar systems that are accessible as well as the planets that are accessible to you as the doctor. there are 3 modes to this GUI, The Universe, The Solar Systems, and the Planets. Each of these are represented by a 3D icon that directly interacts with the world / solar system you are looking at. At first you will have a limited amount of planets you are allowed to travel to. This is a result of the disease that effected the TARDIS Huon Particle ContainmentMatrix. The TARDIS crashes in the spawn scene and one of the results of that, some TARDIS components were scattered throughout time and space, in this case the components that were scattered happen to be the TARDIS Memory Database Crystals. The consequences of this action turn out to be that several of the planets being added into the mod have become un-accessible. The planets you can access will have their icons "Lit Up" and respectively the planets that have been deleted from the TARDIS Memory matrix will have their icons dimmed. Now don't get the wrong idea, there will be plenty of planets still left in the database. Each planet will of course have their own set of features and characteristics and quirky things you will love. In the GUI named T.A.R.D.I.S World Selection Interface, there are many many features that will not be apparent to you at first....including comets, spaceships en route to their destination and the W------ly Easter Egg. To unlock new planets and new solar systems you must find that planets TARDIS Memory Crystal, A single crystal can be found on every planet. So im just going to stop talking now and show you an really early version of the TARDIS World Selection Interface.
I have but one thing to say (Two actually but whatever) when seeing this mod.
Geromino
ALLONS-Y