When I installed this mod the actual airships worked fine, but I got a weird texture on my grass and gravel, and only two sides of the controller block showed up. Any ideas as to what I did wrong?
The Meaning of Life, the Universe, and Everything.
Join Date:
5/6/2011
Posts:
56
Minecraft:
misson20000
Member Details
YYYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!! I have been searching quite a while for a mod that turns blocks into entities because I have AWESOME ideas for other mods that need blocks as entities but I can't remember them right now. Do you have the source somewhere so I can use it?
for some reason its nawt working, i mean i installed it correctly and i used the nuber pad to go but it dint work so i though i had to descend so i hit the decent button but it didnt work (im not crying BTW)plzz help i was really looking foward to this mod
The Meaning of Life, the Universe, and Everything.
Join Date:
5/4/2011
Posts:
62
Member Details
I really like this mod.
Please work with the MILLÉNAIRE and with Flan (Vehicle Mod)
Imagine sailing on a river in update 1.8
If you like these suggestions please thumbs up it and send it to the creator
Suggestions for new blocks:
-Engine (Fueled by coal to power the propeller/Smoke animation)
-Rudder (Animations moving left to right, when turning)
-Sail
-Mainmast (Made of 3 sails)
-Foremast (Made of 2 Sails)
-Mizzenmast (Made of 1 Sail)
-Jib
-craft controller block -> new name -> Air-Ship Navigator
(Made of a compass/map/4 sticks/Iron/2 White Cloth)
-Sea-Ship Navigator
(Made of a compass/map/4 sticks/Iron/2 Light-Blue Cloths)
-Cannon (Causes explosion on impact)
-Cannon Ball (Smoke after firing)
:String:
-Propeller (Animation of spinning when increasing/decreasing altitude)
-Balloon (Like a Blimp has)
-Dock Block (Villages in the MILLÉNAIRE Mod would create ports and use this block to magnetically connect your ship to land without damage and to allow your crew mates to go onto land)
(Made of 3 Sticky Pistons and 3 Iron)
-Musket (Must be extremely short distance and inaccurate and two shot kill)
:Flint and Steel:
-Bullet
Suggestions for Mod Mechanics:
-Sea-Ship Navigator block would be similar to the Air-Ship, but it must require water to move and can not move vertically.
-Need at least Mainmast and Rudder connected to the Sea-Ship
-Need at least Mainmast/Rudder/2 propellers/2 engines/Balloon connected to the Air-Ship
-Additional blocks shown above increase the speed of the craft
-More blocks = Need more masts/Jibs/Propellers to float/move
-Player can set block limit.
-NPC pirates (Can steal craft parts/loot/raid MILLÉNAIRE villages)
-NPC crew mates (assign jobs -> Cook/Gunner/Soldier/Carpenter)
-Please work with the MILLÉNAIRE mod, it would be cool to recruit NPCs from villages, raid villages for money and other loot
-The player can be a pirate if he chooses to be so
-Villages have navies to fight off pirates (Sea ports have cannons)
-Wind speed increases craft speed
-Hole caused by destruction in the hull on a Sea-ship will fill the ship with water, but the crew will use buckets to pour the water off the deck.
-By building a huge portal to fit the ship, the ship and the crew will be transported to the nether or aether.
-Trade Ships for villages (Fun to raid for pirates)
-A way for two ships to dock next to each other for a sea/air battle
Glitches:
-Lights do not attach
-Ladders do not attach
-Fences do not connect properly
-Oven/Craft/Chest do not work
-Craft Controller will not re-activate once deactivated and can not break the block.
-Texture becomes more bulky
I agree with the engine, but nothing more. The purpose of the mod is to bring your creations and designs to life. with the mast being craftable you cannot make a design on it. (Like mine has.)
Rollback Post to RevisionRollBack
Quote from cheezewiz9 »
Quote from merrybike »
Quote from RicksterCraft »
Mod edit: Oh you again. Warned for flaming. ~Juze
best mod edit i've seen.
Mod edit: Please stay on topic. Off-topic: I've seen better ones. ~Juze
Idk if this has been told to you or you already know but items in chests and dispensers seem to... pop out so to speak when you hit the control block. Its a real bummer too. But the only thing is that idk if its fixable, considering chests and dispensers are on the grid system so that they rely on being in the same coords. However if there is any way to fix it that would be great!
I really like this mod.
Please work with the MILLÉNAIRE and with Flan (Vehicle Mod)
Imagine sailing on a river in update 1.8
If you like these suggestions please thumbs up it and send it to the creator
Suggestions for new blocks:
-Engine (Fueled by coal to power the propeller/Smoke animation)
-Rudder (Animations moving left to right, when turning)
-Sail
-Mainmast (Made of 3 sails)
-Foremast (Made of 2 Sails)
-Mizzenmast (Made of 1 Sail)
-Jib
-craft controller block -> new name -> Air-Ship Navigator
(Made of a compass/map/4 sticks/Iron/2 White Cloth)
-Sea-Ship Navigator
(Made of a compass/map/4 sticks/Iron/2 Light-Blue Cloths)
-Cannon (Causes explosion on impact)
-Cannon Ball (Smoke after firing)
:String:
-Propeller (Animation of spinning when increasing/decreasing altitude)
-Balloon (Like a Blimp has)
-Dock Block (Villages in the MILLÉNAIRE Mod would create ports and use this block to magnetically connect your ship to land without damage and to allow your crew mates to go onto land)
(Made of 3 Sticky Pistons and 3 Iron)
-Musket (Must be extremely short distance and inaccurate and two shot kill)
:Flint and Steel:
-Bullet
Suggestions for Mod Mechanics:
-Sea-Ship Navigator block would be similar to the Air-Ship, but it must require water to move and can not move vertically.
-Need at least Mainmast and Rudder connected to the Sea-Ship
-Need at least Mainmast/Rudder/2 propellers/2 engines/Balloon connected to the Air-Ship
-Additional blocks shown above increase the speed of the craft
-More blocks = Need more masts/Jibs/Propellers to float/move
-Player can set block limit.
-NPC pirates (Can steal craft parts/loot/raid MILLÉNAIRE villages)
-NPC crew mates (assign jobs -> Cook/Gunner/Soldier/Carpenter)
-Please work with the MILLÉNAIRE mod, it would be cool to recruit NPCs from villages, raid villages for money and other loot
-The player can be a pirate if he chooses to be so
-Villages have navies to fight off pirates (Sea ports have cannons)
-Wind speed increases craft speed
-Hole caused by destruction in the hull on a Sea-ship will fill the ship with water, but the crew will use buckets to pour the water off the deck.
-By building a huge portal to fit the ship, the ship and the crew will be transported to the nether or aether.
-Trade Ships for villages (Fun to raid for pirates)
-A way for two ships to dock next to each other for a sea/air battle
Glitches:
-Lights do not attach
-Ladders do not attach
-Fences do not connect properly
-Oven/Craft/Chest do not work
-Craft Controller will not re-activate once deactivated and can not break the block.
-Texture becomes more bulky
Thats a little.. specific.. to the millenaire mod. The plan is to keep this more 'minecrafty' in that it modifies as little as possible from vanilla (ie single crafting recipies, very few special blocks).
Current version of Zeppelin incompatible with the newest version of the Aether mod (1.02). Go to the Zeppelin mod config file and set the craft controller block id to 97 and it should work again.
here's a report of a few bugg's that u still need to tweek out.
-the Hatch door's cant be opened during the flight
-the door's (ordinary wooden) dissapear when the craft is active,and return when it's returned to the world
-The fence's lose they're shape when the ship is activated
-the Torches dissapear when the ship is active,and re-appear when the ship return's to the world (aka no light's during flight)
-Also,the Chest's/work bench/Dispenser/Furnace drop they're item's when the ship is activated.
-for a RP game,i think it would be nice if the bed's stayed active and usable when the ship is activated.
-(in mi opinion) The ship's Max speed is a bit to fast (not realistic)
-Painting's fall of the wall's when the ship is activated.
-wooden and Cobblestone stair's lose they're positioning (orientation to the world- like the Fence's) and lose they're Properties.
I will keep you posted with more buggy stuff,so i can fill your day's with work,and work,and after that,some more work ^^
here's a report of a few bugg's that u still need to tweek out.
-the Hatch door's cant be opened during the flight
-the door's (ordinary wooden) dissapear when the craft is active,and return when it's returned to the world
-The fence's lose they're shape when the ship is activated
-the Torches dissapear when the ship is active,and re-appear when the ship return's to the world (aka no light's during flight)
-Also,the Chest's/work bench/Dispenser/Furnace drop they're item's when the ship is activated.
-for a RP game,i think it would be nice if the bed's stayed active and usable when the ship is activated.
-(in mi opinion) The ship's Max speed is a bit to fast (not realistic)
-Painting's fall of the wall's when the ship is activated.
-wooden and Cobblestone stair's lose they're positioning (orientation to the world- like the Fence's) and lose they're Properties.
I will keep you posted with more buggy stuff,so i can fill your day's with work,and work,and after that,some more work ^^
All known issues, but thank you for taking the time to post. FYI Blakmajik said chests might work soon so yeah. Keep your fingers crossed.
Love it but the only thing that could make this better would be to increase the ship block limit, just made a lovely ship the other day and its like 1100 Blocks :|
Rollback Post to RevisionRollBack
Legion, One corrupted by the Devil. For i am, Legion.
The mod is not memory bound, it's all CPU. You can have 32gig and it wouldn't help you any.
I guess that explains it... My i7 pays off again :biggrin.gif:
my ladyfriend moved away to the middle of no where, and I'd like to have a surprise for her on the server when she gets internet :3
Please work with the MILLÉNAIRE and with Flan (Vehicle Mod)
Imagine sailing on a river in update 1.8
If you like these suggestions please thumbs up it and send it to the creator
Suggestions for new blocks:
-Engine (Fueled by coal to power the propeller/Smoke animation)
-Rudder (Animations moving left to right, when turning)
-Sail
-Mainmast (Made of 3 sails)
-Foremast (Made of 2 Sails)
-Mizzenmast (Made of 1 Sail)
-Jib
-craft controller block -> new name -> Air-Ship Navigator
(Made of a compass/map/4 sticks/Iron/2 White Cloth)
-Sea-Ship Navigator
(Made of a compass/map/4 sticks/Iron/2 Light-Blue Cloths)
-Cannon (Causes explosion on impact)
-Cannon Ball (Smoke after firing)
:String:
-Propeller (Animation of spinning when increasing/decreasing altitude)
-Balloon (Like a Blimp has)
-Dock Block (Villages in the MILLÉNAIRE Mod would create ports and use this block to magnetically connect your ship to land without damage and to allow your crew mates to go onto land)
(Made of 3 Sticky Pistons and 3 Iron)
-Musket (Must be extremely short distance and inaccurate and two shot kill)
:Flint and Steel:
-Bullet
Suggestions for Mod Mechanics:
-Sea-Ship Navigator block would be similar to the Air-Ship, but it must require water to move and can not move vertically.
-Need at least Mainmast and Rudder connected to the Sea-Ship
-Need at least Mainmast/Rudder/2 propellers/2 engines/Balloon connected to the Air-Ship
-Additional blocks shown above increase the speed of the craft
-More blocks = Need more masts/Jibs/Propellers to float/move
-Player can set block limit.
-NPC pirates (Can steal craft parts/loot/raid MILLÉNAIRE villages)
-NPC crew mates (assign jobs -> Cook/Gunner/Soldier/Carpenter)
-Please work with the MILLÉNAIRE mod, it would be cool to recruit NPCs from villages, raid villages for money and other loot
-The player can be a pirate if he chooses to be so
-Villages have navies to fight off pirates (Sea ports have cannons)
-Wind speed increases craft speed
-Hole caused by destruction in the hull on a Sea-ship will fill the ship with water, but the crew will use buckets to pour the water off the deck.
-By building a huge portal to fit the ship, the ship and the crew will be transported to the nether or aether.
-Trade Ships for villages (Fun to raid for pirates)
-A way for two ships to dock next to each other for a sea/air battle
Glitches:
-Lights do not attach
-Ladders do not attach
-Fences do not connect properly
-Oven/Craft/Chest do not work
-Craft Controller will not re-activate once deactivated and can not break the block.
-Texture becomes more bulky
I agree with the engine, but nothing more. The purpose of the mod is to bring your creations and designs to life. with the mast being craftable you cannot make a design on it. (Like mine has.)
Why cant people read the first post? go to options and change it.
Thats a little.. specific.. to the millenaire mod. The plan is to keep this more 'minecrafty' in that it modifies as little as possible from vanilla (ie single crafting recipies, very few special blocks).
When you make it redstone-compatible, add "thrusters"
I don't know how you would craft them.
When powered, they add force in the direction they point, from where they point, so it would push the airship forward, and maybe turn it.
(Yes, force; it would accelerate the airship, not just instantly change the velocity. If it is off center, then it turns the ship.)
Maybe you could have the thrusters be the only way to move the ship?
-the Hatch door's cant be opened during the flight
-the door's (ordinary wooden) dissapear when the craft is active,and return when it's returned to the world
-The fence's lose they're shape when the ship is activated
-the Torches dissapear when the ship is active,and re-appear when the ship return's to the world (aka no light's during flight)
-Also,the Chest's/work bench/Dispenser/Furnace drop they're item's when the ship is activated.
-for a RP game,i think it would be nice if the bed's stayed active and usable when the ship is activated.
-(in mi opinion) The ship's Max speed is a bit to fast (not realistic)
-Painting's fall of the wall's when the ship is activated.
-wooden and Cobblestone stair's lose they're positioning (orientation to the world- like the Fence's) and lose they're Properties.
I will keep you posted with more buggy stuff,so i can fill your day's with work,and work,and after that,some more work ^^
All known issues, but thank you for taking the time to post. FYI Blakmajik said chests might work soon so yeah. Keep your fingers crossed.