can you make a mod (not published, but sent to me) with these creatures
CREATURES
mimic: looks like a chest, but when opened, attacks you. it does 1 heart of damage every time it bites you. it has 8 hearts of health. mimics can also spawn as bookshelves and doors. the bookshelf ones will attack any player within 2 blocks of them. the door ones will come off their hinges and attack the player when opened.
vampire: looks like a villager but when you come within 2 blocks of it, it bites you and kills you instantly. it has 30 hearts of health and takes double damage from all iron tools. when you die, you respawn as a vampire that has these abilities: can turn invisible, can turn into a bat, can see in the dark and has 20 extra hearts.
Mummy: only spawns in dungeons and desert temples. it has 10 hearts of health (same as a player) and gives you an effect called "rot of the undead" when it hits you. rot of the undead gives you slowness, nausea, weakness and poison for 8 seconds. it does 2 and a half hearts of damage every time it hits you. it takes triple damage from gold weapons and tools.
troll: only spawns in swamp biomes and in caves that are at least 40 blocks underground. it is twice the size of an iron golem and does 3 hearts of damage every time it hits you.
goblin: only spawn in forest biomes, swamp biomes and jungle biomes. goblins spawn and travel in groups of 7-13. they will hide until a player comes within 5 blocks of them. they will then use their weapons and attack the player. goblins can either carry crossbows (if they do, they stay hidden while shooting the player) or they can carry iron swords (where they will jump out and start hitting the player.) there is always at least 4 crossbow goblins in a group. goblins have 6 hearts of health each.
Demon: only spawns in the nether. demons spawn with 8 hearts of health, but gain 2 hearts every 10 minutes of real time. they have wings and can fly up to 75 blocks in the air. they are immune to fire and lava. they will attack any player that comes within 15 blocks of them. when attacking a player, demons will swoop down and hit the player with an iron sword and then fly up 60-75 blocks in the air before the player can attack them. they will keep doing this until that player of group of players is dead. there is also a boss battle in the nether called the demon god.
demon god: only spawns in the nether. only 1 spawns at a time. another one will spawn half an hour after the first one dies. has 250 hearts of health and shoots fireballs at you. can summon up to 7 regular demons to fight for him. the fireballs do 2 hearts of damage each. he has an ability where he shoots 10 fireballs in a wide ark, spreading left to right. he only does this once every 3 minutes. the 10 fireballs get closer and closer together as they fly, until they are only half a block apart.
That's all I have for now, If I have more, i will edit this. or, if someone agrees to do this, I will privately message them.
can you make a mod (not published, but sent to me) with these creatures
CREATURES
mimic: looks like a chest, but when opened, attacks you. it does 1 heart of damage every time it bites you. it has 8 hearts of health. mimics can also spawn as bookshelves and doors. the bookshelf ones will attack any player within 2 blocks of them. the door ones will come off their hinges and attack the player when opened.
vampire: looks like a villager but when you come within 2 blocks of it, it bites you and kills you instantly. it has 30 hearts of health and takes double damage from all iron tools. when you die, you respawn as a vampire that has these abilities: can turn invisible, can turn into a bat, can see in the dark and has 20 extra hearts.
Mummy: only spawns in dungeons and desert temples. it has 10 hearts of health (same as a player) and gives you an effect called "rot of the undead" when it hits you. rot of the undead gives you slowness, nausea, weakness and poison for 8 seconds. it does 2 and a half hearts of damage every time it hits you. it takes triple damage from gold weapons and tools.
troll: only spawns in swamp biomes and in caves that are at least 40 blocks underground. it is twice the size of an iron golem and does 3 hearts of damage every time it hits you.
goblin: only spawn in forest biomes, swamp biomes and jungle biomes. goblins spawn and travel in groups of 7-13. they will hide until a player comes within 5 blocks of them. they will then use their weapons and attack the player. goblins can either carry crossbows (if they do, they stay hidden while shooting the player) or they can carry iron swords (where they will jump out and start hitting the player.) there is always at least 4 crossbow goblins in a group. goblins have 6 hearts of health each.
Demon: only spawns in the nether. demons spawn with 8 hearts of health, but gain 2 hearts every 10 minutes of real time. they have wings and can fly up to 75 blocks in the air. they are immune to fire and lava. they will attack any player that comes within 15 blocks of them. when attacking a player, demons will swoop down and hit the player with an iron sword and then fly up 60-75 blocks in the air before the player can attack them. they will keep doing this until that player of group of players is dead. there is also a boss battle in the nether called the demon god.
demon god: only spawns in the nether. only 1 spawns at a time. another one will spawn half an hour after the first one dies. has 250 hearts of health and shoots fireballs at you. can summon up to 7 regular demons to fight for him. the fireballs do 2 hearts of damage each. he has an ability where he shoots 10 fireballs in a wide ark, spreading left to right. he only does this once every 3 minutes. the 10 fireballs get closer and closer together as they fly, until they are only half a block apart.
That's all I have for now, If I have more, i will edit this. or, if someone agrees to do this, I will privately message them.