We are looking for a creative and experienced Minecraft Developer. The Minecraft Developer will be responsible for designing and developing mods and mod packs. Project is to build a robust non-traditional Minecraft mod. This is not a casual mod, but a manipulation of the core game to create another product.
You must be able to identify and analyse any issues or problems and be able to come up with an efficient solution. Formal engineering or software development education is NOT required. The Minecraft Developer works with the Lead Engineer and the Engineering Director to ensure that all requirements are met and hosting requirements are accounted for.
You must be able to carry your portion of the project from design to implementation to deployment, assisting in all areas possible. This will include a lot of problem solving.
Position is for a project and will last the duration of the project, currently estimated at 6 weeks. This is a remote full-time position and we expect the workload to be up to 40 hours a week while production is active on the project. More project details can be provided in the interview.
Applicant must be able to work overlap with the California 9 - 5 and attend daily stand up.
Experience working with Minecraft beyond a casual player capacity
Able to develop GUIs, custom items, economy integration etc.
Attend team meetings when needed during pre-production
Available for full time work during production.
Readily available to answer questions.
Create and update technical design documentation when needed.
Able to work the required overlap time from 9am to 5pm PST
Qualifications & Skills
Solid understanding of Minecraft
Experience with modding Minecraft
Fantastic problem solving, debugging and troubleshooting skills
Creative and innovative thinking
Able to work in collaboration with multidisciplinary teams
Must be detail oriented, quality driven, straightforward, self-motivated and proactive
Able to communicate your vision to programmers, producers, and others involved in the development process
Able to accept constructive feedback on your work
Able to present your ideas both verbally and on paper
Strong written and verbal communication skills including the ability to communicate issues and report project design to a diverse non-technical audience
Have an awareness of the various games platforms and technologies
Able to work independently, creatively, and track multiple deadlines to success
Must be a team player
Must have at least 4 hours overlap with the Studio time 9am to 5pm PST.
We are looking for a creative and experienced Minecraft Developer. The Minecraft Developer will be responsible for designing and developing mods and mod packs. Project is to build a robust non-traditional Minecraft mod. This is not a casual mod, but a manipulation of the core game to create another product.
You must be able to identify and analyse any issues or problems and be able to come up with an efficient solution. Formal engineering or software development education is NOT required. The Minecraft Developer works with the Lead Engineer and the Engineering Director to ensure that all requirements are met and hosting requirements are accounted for.
You must be able to carry your portion of the project from design to implementation to deployment, assisting in all areas possible. This will include a lot of problem solving.
Position is for a project and will last the duration of the project, currently estimated at 6 weeks. This is a remote full-time position and we expect the workload to be up to 40 hours a week while production is active on the project. More project details can be provided in the interview.
Applicant must be able to work overlap with the California 9 - 5 and attend daily stand up.
To apply please send your application at [email protected].
Role Overview
Qualifications & Skills