so i have had this idea for a while now. being knocked out.
so when you die you dont die but enter a knocked state where you can look around. when you are knocked your body falls and your vision gets a bit darker. when you are knocked other players can carry/drag you. please include a command like /knock <username>. you can also add being revived by sneaking for 5 seconds within a 2 block radius. also a revive command like /revive <username>. if you type /giveup or /gu you fully die. and a new item: handcuffs! you can handcuff a knocked player and hang them on a new block called "cuff holder". when you are hanging you have 2 options, type /giveup or to wait for a teammate/friend to unhang you (same way as reviving). and a command for hanging nearby knocked players to nearby cuff holders (/hang <username>) with a command to unhang players (/unhang <username>) all commands except for /giveup requires op. and a command to cuff players (/cuff) and you guessed it! a uncuff command (/uncuff)
properties when knocked: can be handcuffed, enables command /giveup, ragdoll physics on body, darker vision, enables being revived and cant move
properties when hanging: enables /giveup, cant move, vision becomes darker, can be saved
properties when handcuffed(knocked): same as when knocked except cant be revived before handcuffs are gone
properties when handcuffed(awake): moves slower, cant attack, cant pick up items, cant run, basically only move but slower
so basically a list of items i want:
being knocked out instead of dying[/b]
commands to: knock someone, revive, give up, hang, unhang, cuff and uncuff[/b]
revive function[/b]
when knocked the screen will be a tiny bit darker[/b]
a ragdoll effect[/b]
looking around (cause why not?)[/b]
a new item (handcuffs)[/b]
a new block/entity depending on what is easier (the cuff holder)[/b]
carrying knocked players[/b]
dragging cuffed(awake) players the animation would be the player thats dragging holds the cuff[/b]
animations for: being knocked, carried/dragged, cuffed, hanged, revived, unhanged, uncuffed.[/b]
3D models for: cuffs and cuffholder[/b]
You (creator of the mod) can make the recipes![/b]
so i have had this idea for a while now. being knocked out.
so when you die you dont die but enter a knocked state where you can look around. when you are knocked your body falls and your vision gets a bit darker. when you are knocked other players can carry/drag you. please include a command like /knock <username>. you can also add being revived by sneaking for 5 seconds within a 2 block radius. also a revive command like /revive <username>. if you type /giveup or /gu you fully die. and a new item: handcuffs! you can handcuff a knocked player and hang them on a new block called "cuff holder". when you are hanging you have 2 options, type /giveup or to wait for a teammate/friend to unhang you (same way as reviving). and a command for hanging nearby knocked players to nearby cuff holders (/hang <username>) with a command to unhang players (/unhang <username>) all commands except for /giveup requires op. and a command to cuff players (/cuff) and you guessed it! a uncuff command (/uncuff)
properties when knocked: can be handcuffed, enables command /giveup, ragdoll physics on body, darker vision, enables being revived and cant move
properties when hanging: enables /giveup, cant move, vision becomes darker, can be saved
properties when handcuffed(knocked): same as when knocked except cant be revived before handcuffs are gone
properties when handcuffed(awake): moves slower, cant attack, cant pick up items, cant run, basically only move but slower
so basically a list of items i want:
being knocked out instead of dying[/b]
commands to: knock someone, revive, give up, hang, unhang, cuff and uncuff[/b]
revive function[/b]
when knocked the screen will be a tiny bit darker[/b]
a ragdoll effect[/b]
looking around (cause why not?)[/b]
a new item (handcuffs)[/b]
a new block/entity depending on what is easier (the cuff holder)[/b]
carrying knocked players[/b]
dragging cuffed(awake) players the animation would be the player thats dragging holds the cuff[/b]
animations for: being knocked, carried/dragged, cuffed, hanged, revived, unhanged, uncuffed.[/b]
3D models for: cuffs and cuffholder[/b]
You (creator of the mod) can make the recipes![/b]
add your own credit if you want to![/b]
all for forge![/b]
thanks in advance! -Stepfight[/i][/b]