This Expansion, brings more world building aspects and character creation to Kingdomcraft. Adding a new character/faction creator, and also new races with distinguishing models, traits, behaviors, and abilities. With these new additions, players will be able to flesh-out their world with religions, backstories, and other oddities. This is available with the addition of a character creator and race editor, giving players the ability to choose from one of 4 basic races/model groups.
Groundlings- Small but Stout, standing only 1 block tall.
Fey- Quick and Agile, topping in at 1 1/2 blocks in height.
Humans- The Average Joe, standing proud at 2 blocks.
Ruks- Big and Strong, hulking-out at 2 1/2 blocks high.
Players can also create their own races with their own names, racial traits, base stats, and imported skins. Ideally, the mod itself, could even potentially offer the capacity for players to import additional models and animations, and even custom traits. Players will also be able to choose from preset races (namely the original 4), as well as custom races, either of their own creation or preset to their server. Players will also be able to flavor up their kingdoms and characters with religions, backstories, and various other world-building elements.
If this Expansion is installed separately, It will provide players with more options for accessible character customization. As well as, new animations, and new features for world generation. Villagers will be replaced with the new races, and will have randomly generated behaviors and "favor" towards each other, as independent factions. They could generate with some procedural bare-bones history, adding further context to their existence. The player can then interact and, eventually, befriend these new communities.