RedRoad Mod is the temporary name for this Mod Idea.
I'm looking for some people to help who have some time to code & model new items, blocks & mobs with me.
Mod Items:
- Pipe
- Coats (Made from Animal Skins)
- Rivers always Connect to lakes & Oceans
- Rivers always start from lakes or streams in High Areas, connecting to ocean with bigger rivers
- Biome Changes
- Buffalo Form Herds and Follow Randomly Generated Paths (Pathfinding)
- Squirrels can make homes in Trees, replacing a log with a hollow log where they sit in, or burrowing Under the tree
- Grass grows longer In forests near Water / Ponds
- Villagers randomly generate into the world and travel every 20 minecraft days
What's needed:
- Someone who can code Path finding & Complex AI
- Pixel Artist or Team of Pixel Artists (Textures)
- Modelers or Team of Modelers (Models)
- Someone who can code world changes
- GUI coder
What's already setup:
- One Pixel Artist
- Intermediate Minecraft Coder
- Sound Design Team (2 People)
Hey guys,
RedRoad Mod is the temporary name for this Mod Idea.
I'm looking for some people to help who have some time to code & model new items, blocks & mobs with me.
Mod Items:
- Pipe
- Coats (Made from Animal Skins)
- Staff
- Drum
- Corn (3 Sisters Corn)
Mod Mobs:
- Fish (Different Types)
- Buffalo
- Owls
- Wolves (Different types & Ai Reworking)
- Bears (AI Reworking)
- Coyotes
- Ducks
- Beavers
- Squirrels
- Villagers (Reworked Model to replace current Villagers, Or New Villager types that are Human)
- Mythical Mobs (Little People)
Mod Blocks:
- Tipi (Different Kinds)
- Wigwam
- LongHouse
- Normal Houses (European Villages)
- Drying Rack
- Smoke House
- Blanket Seats
- Sleeping Areas (Beds made from Buffalo Fur)
- Dreamcatchers
- Fireplaces (Different Types of Fireplaces)
- Log Seats
World Changes:
- Rivers always Connect to lakes & Oceans
- Rivers always start from lakes or streams in High Areas, connecting to ocean with bigger rivers
- Biome Changes
- Buffalo Form Herds and Follow Randomly Generated Paths (Pathfinding)
- Squirrels can make homes in Trees, replacing a log with a hollow log where they sit in, or burrowing Under the tree
- Grass grows longer In forests near Water / Ponds
- Villagers randomly generate into the world and travel every 20 minecraft days
What's needed:
- Someone who can code Path finding & Complex AI
- Pixel Artist or Team of Pixel Artists (Textures)
- Modelers or Team of Modelers (Models)
- Someone who can code world changes
- GUI coder
What's already setup:
- One Pixel Artist
- Intermediate Minecraft Coder
- Sound Design Team (2 People)