I know i could always use /gamerule modGriefing false which would disable wither/creeper/ghast/endermen block damage/movingblocksbyendermen/crop protection from mods. But is there a mod or command block code machine that already does this so i dont need to keep typing that in?
Please describe which kind of automation you need, if any. (Not enough detail)
I just dont want creepers, enderman,wither and ghasts to destroy/move blocks. in short: I dont want any npc to be able to move or destroy blocks. i used to have a mod for that but that was back in the beta days.
Now if that can be done though a mod or command block, I would like either.
What do you mean keep typing it in? If you do the game rule once it is set for that world. You would only have to do it again if you created a new world. Seems to me using command blocks would be the harder option.
CodeChickenCore (needed for NEI) has the ability to disable Creeper explosion damage by setting environmentally friendly Creepers to true in the config. D3Core has the ability to disable various Enderman griefing and force drops in it's config. D3Core is used for either Holoinventory or Lumberjack; maybe both. These core mods can be used independently too. If you utilize mods you can still allow villagers to farm which is also stopped by using the gamerule. This is also Worldguard but it is for Spigot/Bukkit and would require you setting up a local server. It would allow you to protect certain plots of land while leaving the game play undisturbed outside these protected plots.
Edit: It can be accomplished by command blocks as well. I.E. for creepers you would set up a command block on a clock with this command
What do you mean keep typing it in? If you do the game rule once it is set for that world. You would only have to do it again if you created a new world. Seems to me using command blocks would be the harder option.
Well I keep having to set the single player world to LAN to enable things, so i have to do it over and over again
Just tested this in single player, and everytime i reopen the world i must reenter the code
Well I keep having to set the single player world to LAN to enable things, so i have to do it over and over again
Just tested this in single player, and everytime i reopen the world i must reenter the code
Use NBTExplorer and edit the gamerule on the level.dat in the save you desire to disable mobgreifing. This method will ensure it is only done once; although changing it in game should only be necessary once.
Use NBTExplorer and edit the gamerule on the level.dat in the save you desire to disable mobgreifing. This method will ensure it is only done once; although changing it in game should only be necessary once.
too complex, dont wanna mess with that. A mod would be easier if someone made it
I'd enter the mobGriefing command in a command block using LAN, then when you go back to single player you can place a button next to the command block and press it. Then the command should be executed in the single player world and it should stay that way.
I'd enter the mobGriefing command in a command block using LAN, then when you go back to single player you can place a button next to the command block and press it. Then the command should be executed in the single player world and it should stay that way.
Sounds like a good idea, can you give me the line of code?
In a command block you don't need the "/" but it doesn't matter if you have it.
Did it, have it on a lever. However once reloading the world it disabled it yet again. It seems I have to either keep activating it on every world upload....or until there is a stable mod for it.
You could set the command block to take a signal with a repeater... Right? That would make it reset when the world loads without any unnecessary level flipping or button pressing, but a redstone torch and a repeater.
You could set the command block to take a signal with a repeater... Right? That would make it reset when the world loads without any unnecessary level flipping or button pressing, but a redstone torch and a repeater.
Wouldnt that spam chat with the gamerules updating? Also i know little to nothing about the new redstone stuff, can you show me a pic example in a small area?
I gave you links to mods and told you how to edit the save permanently above; it doesn't get any easier. Here are screen shots to walk you through. You should have to do this once per save. What is good about learning this is that if you play a hardcore world and die you can edit like this to convert the world to a normal world. If you wanted cheats on but forgot to click it you will be able to change the setting just like this. There are advantages to learning this.
Wouldnt that spam chat with the gamerules updating? Also i know little to nothing about the new redstone stuff, can you show me a pic example in a small area?
If you use the commandblock method it will not spam chat just by using a button. It should say it once. If you use a fill clock or similar then yes it would but you just type /gamerule commandBlockOutput false to stop it.
If you use the commandblock method it will not spam chat just by using a button. It should say it once. If you use a fill clock or similar then yes it would but you just type /gamerule commandBlockOutput false to stop it.
Issue is this wont work unless its set to LAN mode, and cheating is enabled....or did I miss something?
If cheating is disabled you need the LAN setting to set up the command block but once set up the command block should have permission to run any command even with cheats off. And you say it works don't you? Just that it reverts when you reload the map. Which is odd, do you have any mods?
Have you checked if the same thing happens on a newly started world or is it just that world?
So using a repeating command block should keep on working even if you restart the world. (or a command block on a redstone clock if you are running an earlier version)
If cheating is disabled you need the LAN setting to set up the command block but once set up the command block should have permission to run any command even with cheats off. And you say it works don't you? Just that it reverts when you reload the map. Which is odd, do you have any mods?
Have you checked if the same thing happens on a newly started world or is it just that world?
So using a repeating command block should keep on working even if you restart the world. (or a command block on a redstone clock if you are running an earlier version)
The issue is everytime I close the game, then reopen the world they dont work unless lan and cheating is enabled everytime
I know i could always use /gamerule modGriefing false which would disable wither/creeper/ghast/endermen block damage/movingblocksbyendermen/crop protection from mods. But is there a mod or command block code machine that already does this so i dont need to keep typing that in?
I just dont want creepers, enderman,wither and ghasts to destroy/move blocks. in short: I dont want any npc to be able to move or destroy blocks. i used to have a mod for that but that was back in the beta days.
Now if that can be done though a mod or command block, I would like either.
What do you mean keep typing it in? If you do the game rule once it is set for that world. You would only have to do it again if you created a new world. Seems to me using command blocks would be the harder option.
CodeChickenCore (needed for NEI) has the ability to disable Creeper explosion damage by setting environmentally friendly Creepers to true in the config. D3Core has the ability to disable various Enderman griefing and force drops in it's config. D3Core is used for either Holoinventory or Lumberjack; maybe both. These core mods can be used independently too. If you utilize mods you can still allow villagers to farm which is also stopped by using the gamerule. This is also Worldguard but it is for Spigot/Bukkit and would require you setting up a local server. It would allow you to protect certain plots of land while leaving the game play undisturbed outside these protected plots.
Edit: It can be accomplished by command blocks as well. I.E. for creepers you would set up a command block on a clock with this command
. To stop Enderman from stealing blocks ; you can use jungle leaves as well since they decay.Well I keep having to set the single player world to LAN to enable things, so i have to do it over and over again
Just tested this in single player, and everytime i reopen the world i must reenter the code
Use NBTExplorer and edit the gamerule on the level.dat in the save you desire to disable mobgreifing. This method will ensure it is only done once; although changing it in game should only be necessary once.
too complex, dont wanna mess with that. A mod would be easier if someone made it
I think think there is a plugin called Anti grief (all in one) I used it on my single player worlds
I'd enter the mobGriefing command in a command block using LAN, then when you go back to single player you can place a button next to the command block and press it. Then the command should be executed in the single player world and it should stay that way.
Just testing.
Sounds like a good idea, can you give me the line of code?
Same as you'd type manually
/gamerule mobGriefing false
In a command block you don't need the "/" but it doesn't matter if you have it.
Just testing.
Did it, have it on a lever. However once reloading the world it disabled it yet again. It seems I have to either keep activating it on every world upload....or until there is a stable mod for it.
You could set the command block to take a signal with a repeater... Right? That would make it reset when the world loads without any unnecessary level flipping or button pressing, but a redstone torch and a repeater.
Helping raise Dragons
isn't a huge pain! Just
give 'em a click!
Wouldnt that spam chat with the gamerules updating? Also i know little to nothing about the new redstone stuff, can you show me a pic example in a small area?
I gave you links to mods and told you how to edit the save permanently above; it doesn't get any easier. Here are screen shots to walk you through. You should have to do this once per save. What is good about learning this is that if you play a hardcore world and die you can edit like this to convert the world to a normal world. If you wanted cheats on but forgot to click it you will be able to change the setting just like this. There are advantages to learning this.
If you use the commandblock method it will not spam chat just by using a button. It should say it once. If you use a fill clock or similar then yes it would but you just type /gamerule commandBlockOutput false to stop it.
Issue is this wont work unless its set to LAN mode, and cheating is enabled....or did I miss something?
If cheating is disabled you need the LAN setting to set up the command block but once set up the command block should have permission to run any command even with cheats off. And you say it works don't you? Just that it reverts when you reload the map. Which is odd, do you have any mods?
Have you checked if the same thing happens on a newly started world or is it just that world?
So using a repeating command block should keep on working even if you restart the world. (or a command block on a redstone clock if you are running an earlier version)
Just testing.
The issue is everytime I close the game, then reopen the world they dont work unless lan and cheating is enabled everytime
Please try to describe the problem clearer.
What do you mean by "they don't work"?
Are you saying that the command block won't work?
In that case your world must be really screwed up (unless you've got some mod messing things up.)
Or just that when you reload the world you have to flip the switch twice to get it to run the command again?
Cause that's what the repeater is for.
Just testing.