I have an idea! Sorry, but you'll have to create a name of your own. there are 4 players and 1 of those 4 players are "The boss" and he gets full diamond armor W/ prot 1 and a diamond sword with sharp 1 knockback 1. The others 3 players are just normal players and they have to collect resources in 15 minutes. after those 15 minutes are over, the 3 players have to try to kill, "The boss". Obviously, in the 15 minutes, there is no pvp. I know this is like another game, but it's a bit different. the boss only gets 3 stacks of cobblestone for building blocks. also, the boss CAN collect reasources if he chooses. well, that's my idea! (Probably terrible)
No, it doesn't sound terrible. In fact that's a great idea!
I also am looking for ideas. I have already made 3 mini-games but now i'm all out of ideas. I made a jousting game (requiring 1.6), I made baseball in Minecraft (again, requiring 1.6-for a resource pack), and I made a version of the children's game, Four corners. If anyone could leave some ideas I would appreciate it very much. If you are going to reply to this post, please only leave ideas for mini-games.
Maybe an angry birds. I made it already. You have trap doors above a deep hole, what you have to do is to shoot a small button with a bow and arrow far away and if you hit, you win. You make a zombie pig man fall into fire at the bottom of the pit
The Meaning of Life, the Universe, and Everything.
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7/31/2012
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There are s series of mounds, fairly large. At the base is an infinite sea of lava. The islands are enclosed in glass walls but players can see each other. The players are supplied with a wooden hoe and a bucket of water in a chest. Each island has a set number of trees. Like in normal survival the players have health and hunger and they must farm to survive, by collecting seeds from the grass.
The challenge is that each night the lava rises by 1 block so the island becomes smaller and smaller until it's just 1 block. The day night sequence is also accelerated. In order to prevent players from being able to construct a dirt wall around the island any blocks dug up will despawn automatically, therefore wood from the trees is the only buildable material.
Furthermore at night zombies spawn, limited, so it's necessary to build a wooden shelter.
The winner is the player that survives the longest number of nights. If the player does /leave to exit they are excluded from the game and their score is not counted.
I got an Idea I think it's terrible but I'll still share it I'll name it treasure hunt survival they have 25 minutes to look for the treasures to give to the Idol and the players with most treasure will win the rest will be sentenced to death but with booby traps and riddles and others in their way also pvp is enabled if you die by a player you will lose 5 treasures if you don't have enough all other players will be given one treasure and one clue to a map to lead to some or all treasures one catch you have to find a map to the 4 keys to open to the Idol and there are also false treasures that in some way look like the real one if you give one to the Idol you will be punished or kicked out of the game or the Idol will bring you to the Arena where you have to defeat his monster minions if you survive you will be given 2-3 Treasures
Maps:Giant sand temple
The Catacombs
The Aztec Temple
Forest Temple
The Kits have special abilities
The Kits:
The Treasure Hunter: Has a Grappling Hook and Has 2-4 maps for treasure and 1 key and his weapon is wooden sword with a leather helmet (Indiana Jones' Hat)
The Investigator: Has 10 clues and his weapon is a stone sword
The Sorcerer: Has 2 of all highest level of negative potions no weapons and a leather tunic and cap(Wizard's Hat and robe and cloak)
The Soldier Has Iron Leggings and chest plate with leather Cap and Boots has a power 1, Infinity 1, and Unbreaking 3 and one arrow
That's my minigame
you start off with iron armor iron tools and a diamond sword. (You don't lose hunger)
you start in a village and the vilagers all sell 1 iron block for 1 iron ingot which you need to get from mining
also the king (a villager standing on a throne with an invisible fence infront of it) sells pumpkin seeds
pretty much the players need to build an iron golem army to protect the villagers from the 12 waves
the 1st wave begins 20 mins. In and you get a message in chat warning you it contains 20 zombies wearing gold armor holding wooden swords
when the king dies you lose also if you die it says in chat "the king has lost a trusty defender" and the only way to get back in is by beating the wither and then you teleport back (you spawn in the nether with the wither in front of you but you keep your items)
I have an idea! Sorry, but you'll have to create a name of your own. there are 4 players and 1 of those 4 players are "The boss" and he gets full diamond armor W/ prot 1 and a diamond sword with sharp 1 knockback 1. The others 3 players are just normal players and they have to collect resources in 15 minutes. after those 15 minutes are over, the 3 players have to try to kill, "The boss". Obviously, in the 15 minutes, there is no pvp. I know this is like another game, but it's a bit different. the boss only gets 3 stacks of cobblestone for building blocks. also, the boss CAN collect reasources if he chooses. well, that's my idea! (Probably terrible)
I have an idea! Sorry, but you'll have to create a name of your own. there are 4 players and 1 of those 4 players are "The boss" and he gets full diamond armor W/ prot 1 and a diamond sword with sharp 1 knockback 1. The others 3 players are just normal players and they have to collect resources in 15 minutes. after those 15 minutes are over, the 3 players have to try to kill, "The boss". Obviously, in the 15 minutes, there is no pvp. I know this is like another game, but it's a bit different. the boss only gets 3 stacks of cobblestone for building blocks. also, the boss CAN collect reasources if he chooses. well, that's my idea! (Probably terrible)
I am working on this mini game now. I will post the results.
There are s series of mounds, fairly large. At the base is an infinite sea of lava. The islands are enclosed in glass walls but players can see each other. The players are supplied with a wooden hoe and a bucket of water in a chest. Each island has a set number of trees. Like in normal survival the players have health and hunger and they must farm to survive, by collecting seeds from the grass.
The challenge is that each night the lava rises by 1 block so the island becomes smaller and smaller until it's just 1 block. The day night sequence is also accelerated. In order to prevent players from being able to construct a dirt wall around the island any blocks dug up will despawn automatically, therefore wood from the trees is the only buildable material.
Furthermore at night zombies spawn, limited, so it's necessary to build a wooden shelter.
The winner is the player that survives the longest number of nights. If the player does /leave to exit they are excluded from the game and their score is not counted.
I got an Idea I think it's terrible but I'll still share it I'll name it treasure hunt survival they have 25 minutes to look for the treasures to give to the Idol and the players with most treasure will win the rest will be sentenced to death but with booby traps and riddles and others in their way also pvp is enabled if you die by a player you will lose 5 treasures if you don't have enough all other players will be given one treasure and one clue to a map to lead to some or all treasures one catch you have to find a map to the 4 keys to open to the Idol and there are also false treasures that in some way look like the real one if you give one to the Idol you will be punished or kicked out of the game or the Idol will bring you to the Arena where you have to defeat his monster minions if you survive you will be given 2-3 Treasures
Maps:Giant sand temple
The Catacombs
The Aztec Temple
Forest Temple
The Kits have special abilities
The Kits:
The Treasure Hunter: Has a Grappling Hook and Has 2-4 maps for treasure and 1 key and his weapon is wooden sword with a leather helmet (Indiana Jones' Hat)
The Investigator: Has 10 clues and his weapon is a stone sword
The Sorcerer: Has 2 of all highest level of negative potions no weapons and a leather tunic and cap(Wizard's Hat and robe and cloak)
The Soldier Has Iron Leggings and chest plate with leather Cap and Boots has a power 1, Infinity 1, and Unbreaking 3 and one arrow
That's my minigame
My Friend Came Up With An Idea Of A Game, Its Kind Of Like A Parkour Like Game Where Your Objective Is To Grow The Melon. A Bit Far In To The Parkour There's Some Seeds, Then Some Bonemeal, Then A Grass Block, Then A Hoe, ect Until You Can Grown The Melon. Its Like A Race And If You Die, You Respawn At The Start (There's More Then One Thing In Each Chest So When You Die Its Not GG).
my Idea is that you put sand on top of wool in the air like a sky base and have Redstone that shoot fire charges at the wood when it burns the sand will fall players standing on the base will die last man standing wins
My minigame will be called Testificate Empires. It will use two mods: Helpful Villagers (the backbone) and more villages (to make finding villages easier). The general idea of the game is to conquer other villages to spread your empire. You start off with a single village. Your first objective is to use the helpful villagers mod to assemble an army and fortify your village. Once that is completed, you'll need to claim another village. Your victory over others depend on two things: the size and strength of your army and your pvp skills. You can conquer a village by destroying all of it's guilds, killing the player in charge, and setting up new guilds. You can destroy a guild by finding a house with an item frame above it's door and destroying it. If you have multiple villages under control, it will take a player with an empire to conquer them. So try to get as many villages as you can find under your control. You can also claim unclaimed villages. Once you set up a guild in a village without guilds, you will have claimed a radius of 5 chunks (80 blocks). Other players won't be able to destroy any blocks in the general area, except for item frames. Players will also have the choice to ally themselves with other players. The best empires player will have the most villages under their control. Their villages will also be extremely fortified. Their will be a leaderboards plugin to show who has the most villages, a teleportation plugin that can transport a player instantly to any villages they have claimed, as well as a plugin that can notify a player if the village is altered by anything other than said player. This is only an idea, but I would like it to be more developed so that it can work. Feel free to comment, question and criticize this idea. It'll need improvement, somehow someway.
The challenge is that each night the lava rises by 1 block so the island becomes smaller and smaller until it's just 1 block. The day night sequence is also accelerated. In order to prevent players from being able to construct a dirt wall around the island any blocks dug up will despawn automatically, therefore wood from the trees is the only buildable material.
Furthermore at night zombies spawn, limited, so it's necessary to build a wooden shelter.
The winner is the player that survives the longest number of nights. If the player does /leave to exit they are excluded from the game and their score is not counted.
And commands
Maps:Giant sand temple
The Catacombs
The Aztec Temple
Forest Temple
The Kits have special abilities
The Kits:
The Treasure Hunter: Has a Grappling Hook and Has 2-4 maps for treasure and 1 key and his weapon is wooden sword with a leather helmet (Indiana Jones' Hat)
The Investigator: Has 10 clues and his weapon is a stone sword
The Sorcerer: Has 2 of all highest level of negative potions no weapons and a leather tunic and cap(Wizard's Hat and robe and cloak)
The Soldier Has Iron Leggings and chest plate with leather Cap and Boots has a power 1, Infinity 1, and Unbreaking 3 and one arrow
That's my minigame
I clicked reply, looks like it wasn't a reply to that comment.
you start off with iron armor iron tools and a diamond sword. (You don't lose hunger)
you start in a village and the vilagers all sell 1 iron block for 1 iron ingot which you need to get from mining
also the king (a villager standing on a throne with an invisible fence infront of it) sells pumpkin seeds
pretty much the players need to build an iron golem army to protect the villagers from the 12 waves
the 1st wave begins 20 mins. In and you get a message in chat warning you it contains 20 zombies wearing gold armor holding wooden swords
when the king dies you lose also if you die it says in chat "the king has lost a trusty defender" and the only way to get back in is by beating the wither and then you teleport back (you spawn in the nether with the wither in front of you but you keep your items)
ZallCaTor's Sprite Ordering Service. is awesome too
Is my RPG answerI guess
Did it work?
welcome to Cursebound
Has anybody started to make that idea?
I may be interested.........
(to make it)
I am working on this mini game now. I will post the results.
ZallCaTor's Sprite Ordering Service. is awesome too
Is my RPG answerI guess
Did it work?
welcome to Cursebound
And?
I need a name
I might make something like this
my Idea is that you put sand on top of wool in the air like a sky base and have Redstone that shoot fire charges at the wood when it burns the sand will fall players standing on the base will die last man standing wins
My minigame will be called Testificate Empires. It will use two mods: Helpful Villagers (the backbone) and more villages (to make finding villages easier). The general idea of the game is to conquer other villages to spread your empire. You start off with a single village. Your first objective is to use the helpful villagers mod to assemble an army and fortify your village. Once that is completed, you'll need to claim another village. Your victory over others depend on two things: the size and strength of your army and your pvp skills. You can conquer a village by destroying all of it's guilds, killing the player in charge, and setting up new guilds. You can destroy a guild by finding a house with an item frame above it's door and destroying it. If you have multiple villages under control, it will take a player with an empire to conquer them. So try to get as many villages as you can find under your control. You can also claim unclaimed villages. Once you set up a guild in a village without guilds, you will have claimed a radius of 5 chunks (80 blocks). Other players won't be able to destroy any blocks in the general area, except for item frames. Players will also have the choice to ally themselves with other players. The best empires player will have the most villages under their control. Their villages will also be extremely fortified. Their will be a leaderboards plugin to show who has the most villages, a teleportation plugin that can transport a player instantly to any villages they have claimed, as well as a plugin that can notify a player if the village is altered by anything other than said player. This is only an idea, but I would like it to be more developed so that it can work. Feel free to comment, question and criticize this idea. It'll need improvement, somehow someway.