Story-mode/crash mod mod
It adds an opening cutscene (maybe) showing the player on an airship. Then suddenly, something happens and it crashes. Then you spawn in a new world. It would also include a new type of dungeon, crash sites! In them there would be zombie spawners and chests with chainmail armor and furnaces, compasses, maps, and some king of food (rotten meat?). In the last room of the crash site, there'd be a boss of some kind, like a zombie in armor and with a sword. When killed, it would drop the armor it was wearing.
Primary request: Non-passive mobs, those capable of attacking, will always attack other non-passive mobs if they are of a different kind.
Secondary 1: Increase mobs, since they'll be busy with each other.
Secondary 2: The presence of a Spider Jockey will cease hostilities between spiders and skeletons
Secondary 3: Compatability with mob mods and a cease of hostilities between 'linked' mobs (Fairies will not attack the Fairy Queen or visa versa).
Secondary 4: A randomly generate percentage of monsters at any given time will give up their feud if they see you to wreck your ****.
Secondary 5: If you attack or are attacked by a non-passive mob, all of your tamed mobs (Wolves or those by mods) will attack any other mob of that kind indiscriminatley (Except other tamed ones) for a set amount of time (Perhaps until the sun sets/rises).
1. Acccept that [Creeper crater will litter the landscape].
2. Make it so Creepers, above others, are left alone or at least they have a degree of chance of not being attacked
3. Increase the AI of other mobs to properly deal with that: Wolves attack and back off, skeletons strafe, zombies decide they're not up for it.
4. Hilariously, make it so Creeper's now jump before exploding and their blast radius goes less down so they leave less or no crater.
Primary: You can collect arrows a skeleton has shot like you would your own.
Secondary 1: Skeletons will cause arrows to disappear if they pass over them, like they were collecting them as well.
Secondary 2: You collect arrows that you are hit with.
I would like to see a mod that adds pixel blocks. Rather than just turn on and off with redstone though they would use some type of cable blocks and some blocks to send a signal for shades of grey or color. Just black, white and 2 shades of grey in gameboys would be enough. It would still use redstone to power it, just something else to send a signal to a pixel block.
I have more ideas on this, just want to know if you think you would try this before I write them all out. It may be a somewhat large project.
What about an RPG character selection mod thing, which allows you to choose from male, and female skins. Maybe even make it so you can change the species of your character to a dwarf or elf or something? Also, could you make a mod that let's you write in books?
What about an RPG character selection mod thing, which allows you to choose from male, and female skins. Maybe even make it so you can change the species of your character to a dwarf or elf or something? Also, could you make a mod that let's you write in books?
how about a plain bioshock mod with all da bigdaddys and bis sis splicers and the weps but there all separate mods
like one weps one the mobs and ones the textuerpack
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then a map thts all flat with a build in the middle tht has turrets on it and its a survival map it stays dark all the time and there is billions of zombies coming for u!!! :ohmy.gif:
and there are 3 other ppl with u (this basically a lfd mod :tongue.gif:
This is a link to an earlier post I made for a mod that I would love to see happen! It's pretty thorough, although I haven't specified much for the boss part, but other that, if you wanted to make this mod I WOULD LOVE YOU FOREVER.
i would like to have a mod where you can chose what mob you want to be for your world and you can unlock more mobs as you complete achievements. for example, if you get the achievement time to strike, you unlock zombie, and when you finish all of the achievements burning in the sun, and "allergies" to water (a problem for endermen) no longer affect your mob. nothing except humans, sky people (they have wings), water people (merpeople), and lost miners (humans in mining gear) hurt you, but you can form alliences with them, except the lost miners who live in abandoned mines. i would really appreciate this mod being made for me because i can't find a good modmaker for the mac. I also want a new mob that's 1x1x1/2
With the release of minecraft and finally updating from 1.8.1 I found that large swathes of my map are actually Ice Plains. I cant just move my stuff to a new world as it is an adventure map and where it is currently is perfect (except for the giant frozen sea).
As this is an adventure map I am working on i am wondering if someone knows of a mod or can make a nice quick (ultra compatible Zombe, SPC and TMI especially) one that will simply stop ice from growing and snow from forming on the ground. I still want to use ice on the map so I dont want it completly removed.
It would be greatly appriciated and naturally full credit will be given.
can you make a mod that adds shindanjuus to the game ( silvery pistol gun) 1-hit kills mobs , needs to be charged like arrows and also make custom gold bullets ( works like arrows)
I need a mod made for NPC's, although it is not so simple. The requirements are as follows:
Custom skins by typing something like /NPC_Jeff where Jeff is the name of the skin within the mods folder then spawns Jeff.
Programmable movement
Poses, custom or a series of 6-10
The ability to put nameplates on or off of each NPC
I need a mod made for building:
Timber framing (I know there is one but I need one sooner than the time they say it will be updated)
Stockades (useable, able to put NPCS inside of it)
Chains (useable, like a lever)
Castle Gates (retractable, without pistons)
Drawbridge (useable without pistons)
and more medieval items
http://www.minecraftforum.net/topic/657431-req-wings-in-survival/page__gopid__8597608#entry8597608
It adds an opening cutscene (maybe) showing the player on an airship. Then suddenly, something happens and it crashes. Then you spawn in a new world. It would also include a new type of dungeon, crash sites! In them there would be zombie spawners and chests with chainmail armor and furnaces, compasses, maps, and some king of food (rotten meat?). In the last room of the crash site, there'd be a boss of some kind, like a zombie in armor and with a sword. When killed, it would drop the armor it was wearing.
I have more ideas on this, just want to know if you think you would try this before I write them all out. It may be a somewhat large project.
Its basically NPCs that you can use in adventure maps, instead of notes
check my map out the pyramids quest
Does a left/right mouse button action with an item/block in a slot when powered by redstone.
That's it.
"If we were to play SkyBlock in hardcore, Trevor would die in the first 5 minutes! We would live until we die of old age!" ~rball99
(Click the Link above to view the idea).
THAT IS AWESOME!
i hope someone makes that
THAT IS AWESOME!
i hope someone makes that
like one weps one the mobs and ones the textuerpack
______________________________________________________________________________________________________________________________________________
then a map thts all flat with a build in the middle tht has turrets on it and its a survival map it stays dark all the time and there is billions of zombies coming for u!!! :ohmy.gif:
and there are 3 other ppl with u (this basically a lfd mod :tongue.gif:
http://www.minecraftforum.net/topic/755920-mod-to-add-an-rpg-atmosphere-to-minecraft/page__gopid__9844848#entry9844848
As this is an adventure map I am working on i am wondering if someone knows of a mod or can make a nice quick (ultra compatible Zombe, SPC and TMI especially) one that will simply stop ice from growing and snow from forming on the ground. I still want to use ice on the map so I dont want it completly removed.
It would be greatly appriciated and naturally full credit will be given.
Thanks Mr Ikk
Custom skins by typing something like /NPC_Jeff where Jeff is the name of the skin within the mods folder then spawns Jeff.
Programmable movement
Poses, custom or a series of 6-10
The ability to put nameplates on or off of each NPC
I need a mod made for building:
Timber framing (I know there is one but I need one sooner than the time they say it will be updated)
Stockades (useable, able to put NPCS inside of it)
Chains (useable, like a lever)
Castle Gates (retractable, without pistons)
Drawbridge (useable without pistons)
and more medieval items