I'm trying to make it so that when a mob is killed by the player it runs a specific command. For example, If a player kills a cow, the time will change to night. My experience is not super high with this mod. This is for the 1.12.2 version. In the past I used the Mod Mod properties.[/i] However, it's not been updated to 1.12.2. In that mod the formating for something like that was {"function": "command", "value": "time set night"}. But that doesn't seem to work with the In control mod. I'd like to be able to create something similar to this in the In Control mod if possible.
I'm trying to make it so that when a mob is killed by the player it runs a specific command. For example, If a player kills a cow, the time will change to night. My experience is not super high with this mod. This is for the 1.12.2 version. In the past I used the Mod Mod properties.[/i] However, it's not been updated to 1.12.2. In that mod the formating for something like that was {"function": "command", "value": "time set night"}. But that doesn't seem to work with the In control mod. I'd like to be able to create something similar to this in the In Control mod if possible.