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I'm using Optifine with Acid Shaders, but often I see chunks not being rendered at the edge of my screen, presumably because the game thinks they're not visible. Is there a way to turn down the culling of non-visible chunks to restore those edges?
I'm using Optifine with Acid Shaders, but often I see chunks not being rendered at the edge of my screen, presumably because the game thinks they're not visible. Is there a way to turn down the culling of non-visible chunks to restore those edges?