Hi! Just started using my first shader and I have a problem with glass glare and it's very eye catching when using a texturepack. The annoying milky like glare affects only stained glass so I was wondering if there is a way to remove the reflection? It acts more like water surface and dims the colors. On the contrary clear glass looks fine and it has similar texture as stained glass. I don't need any reflection on glass so if there is a line in the code that can be removed, I'll gladly do it, might someone reveal it to me. I use optifine with it and at least I didn't find any settings that would make a difference. Appreciate any help I can get!
Hi! Just started using my first shader and I have a problem with glass glare and it's very eye catching when using a texturepack. The annoying milky like glare affects only stained glass so I was wondering if there is a way to remove the reflection? It acts more like water surface and dims the colors. On the contrary clear glass looks fine and it has similar texture as stained glass. I don't need any reflection on glass so if there is a line in the code that can be removed, I'll gladly do it, might someone reveal it to me. I use optifine with it and at least I didn't find any settings that would make a difference. Appreciate any help I can get!
I know this is late but i have the same problem.