We have a lot of great ideas for the future of Conquest Reforged but need your help in both the form of feedback and suggestions to ensure the mod provides the most amazing experience as possible.
Our current goals are as follows:
-Seamlessly merge creative, survival, and RPG/PvP elements into one mod
-Ensure fully balanced and entertaining gameplay
-Provide a high standard of realism in aesthetics, world generation, and tech progression
-Encourage player driven communities utilizing an integrated profession system
-Encompass a variety of historical ages and optional mythical/fantasy settings
We have started working on a crowdsourced Google Document outlying how we plan to accomplish these goals as well as provide elaboration for each of them. In addition we have added a small taste of what early age based gameplay might look like (with plenty more to be added in the future).
Lastly, if you are a mod developer and are interested in helping out with this massive undertaking let us know. There is a ton of work to be done in order to make this project a reality and the more people on the team the better.
An Introduction
Conquest Reforged has been in development for two years now and while it started as a creative mod it is now on a foray into survival as well.
For those of you who are unfamiliar with the mod you can check out our trailer and (current) survival update here:
Or try out the mod for yourselves with the Official Launcher or Curse Modpack.
Conquest Reforged Survival
We have a lot of great ideas for the future of Conquest Reforged but need your help in both the form of feedback and suggestions to ensure the mod provides the most amazing experience as possible.
Our current goals are as follows:
-Seamlessly merge creative, survival, and RPG/PvP elements into one mod
-Ensure fully balanced and entertaining gameplay
-Provide a high standard of realism in aesthetics, world generation, and tech progression
-Encourage player driven communities utilizing an integrated profession system
-Encompass a variety of historical ages and optional mythical/fantasy settings
We have started working on a crowdsourced Google Document outlying how we plan to accomplish these goals as well as provide elaboration for each of them. In addition we have added a small taste of what early age based gameplay might look like (with plenty more to be added in the future).
Feedback:
If you'd like to provide feedback you can do so on our Gameplay Document and on the Conquest Reforged Brainstorming Discord.
Lastly, if you are a mod developer and are interested in helping out with this massive undertaking let us know. There is a ton of work to be done in order to make this project a reality and the more people on the team the better.