So the main issue we're having here is that any kind of entity used in armorer's workshop has rendering issues. The following is what I have tried
Tested with multiple versions of optifine (E7, D8)
Tested with multiple versions of Seus (1.0.0 Renewed and v11.0)
Tried it with BBEPC just to see if it's an issue with the shaderpack. Same issue occurs
We're not sure what the cause is, as we've fiddled with optifine settings and the shader settings as well. It must be directly a shader issue My hunch is that our version of the shaders may be toonew, but I'm not certain.
Here's some comparison images to demonstrate the problem
Vanilla:
Shaders:
Vanilla:
Shaders:
Vanilla:
Shaders:
Here's a modlist in case it's something with that. All the mods were loaded with MultiMC 5 version 0.6.2.-1222 on win32
I hope someone has some help here on this one. Thanks in advance.
So the main issue we're having here is that any kind of entity used in armorer's workshop has rendering issues. The following is what I have tried
We're not sure what the cause is, as we've fiddled with optifine settings and the shader settings as well. It must be directly a shader issue My hunch is that our version of the shaders may be too new, but I'm not certain.
Here's some comparison images to demonstrate the problem
Vanilla:
Shaders:
Vanilla:
Shaders:
Vanilla:
Shaders:
Here's a modlist in case it's something with that. All the mods were loaded with MultiMC 5 version 0.6.2.-1222 on win32
I hope someone has some help here on this one. Thanks in advance.
ah