I want to create a very expansive mod and of course it is not something I can do alone.
I am looking for a team of various skills as well as some others through an open source portal (preferably GitHub)
Here is what I want to accomplish:
I want a class system, something where you pick a starting class like Miner, Blademaster, Grand Archer, etc
A system where you can only use certain items based on your class and you become better in certain areas based on progression rather than having a seed of which lets you find diamonds.
This system could be similar to The Legend of Notch style levelling up but I want something unique.
New dimensions which expand the game going where other mods don't dare go,
My concept ideas include a more technology based world (possible computercraft compatibility) like being inside a computer, standing on circuit boards and taking out bugs and viruses as enemies
A medieval style world with villages, kings, and castles, a possible questing system could be implemented where you take on jobs like going out to find certain items etc. Dark knights and thieves could be possible enemies
A dark world full of shadows and dark magic where massive bosses are summoned such as a lich and enemies such as summoners
A mythological based world with large boss fights and creatures that look straight out of Percy Jackson Possible bosses include Zeus, Hydra, and phoenix
An apolcalyptic wasteland where you must trust in your weapons to survive. Here your average enemy would be zombies of varying types as well as mutated creatures normally seen in Vanilla
The way to access these dimensions would be to use items dropped by some of the monsters that can be found from these dimensions in new biomes in vanilla Minecraft.
I’m looking for a development team (name will come later) of various experiences and skills, with something this large we probably will all learn together.
I'm consistently thinking of new ideas and here is what I'm looking for in a first release
-4 classes with difficult to craft armor sets
-A selection of pickaxes, swords, etc.
-Possibly the base of the first dimension
-A few new biomes
-About 10 mobs
Here are the people that I will need.
I can code but another coder with a good amount (6 months or more) of experience would be good who can work with eclipse or IntelliJ
I need someone who is good with Techne or another model creator I'm really bad at modelling and I have a friend who might be able to assist
A small amount (4 or more) people who can come up with ideas as well as I can't take all the idea credit
Someone to help me set up a GitHub to allow users and beta testers to have their ideas heard
Someone who can texture is necessary GIMP knowledge would be nice as I heard that was a good program. Paint.NET would also be okay.
Everyone will be given the credit they deserve but this is something I've wanted to see since TheyCallMeDanger Discontinued the minecraft version of orespawn. If you are willing to help, have suggestions, or support the idea:
What version of MineCraft will you be using? I have heard of Gimp but, I use Paint.net as, it is better in my opinion for general texturing but, not for 3D.
1.12.2 preferably. But I have experience with 1.7.10 as well. As long as your textures have like a 5 on a quality scale of 10 it would be great. For 3D you do need a separate program I’ve seen few that let you do both together. Thank you for showing interest and I hope to hear from you again.
Can you do anything with 3D? We’d need something for you to texture before we get started unless we do blocks and items first. If not it will be fine. I think I know someone and I think someone will come around.
I haven't done anything with 3D, just general texturing. I have heard Techne is a real good 3D texturing program though but, I have no experience with it. My mods use my own textures for blocks, and items. They look nothing like Vanilla MineCraft, makes em stand out more.
Eh, what the hell, I might as well help a little. I don't have much time because I have exams, need to study and I have my own project. But I could help with a small bit coding. I've been minecraft modding for 6 years. Never really released anything proper before, just small projects.
I could help because sometimes I get bored working on the same project for days on end, but I wouldn't be doing much so don't count on me to be coding a lot... I have my own project to finish.
I want to create a very expansive mod and of course it is not something I can do alone.
I am looking for a team of various skills as well as some others through an open source portal (preferably GitHub)
Here is what I want to accomplish:
I want a class system, something where you pick a starting class like Miner, Blademaster, Grand Archer, etc
A system where you can only use certain items based on your class and you become better in certain areas based on progression rather than having a seed of which lets you find diamonds.
This system could be similar to The Legend of Notch style levelling up but I want something unique.
New dimensions which expand the game going where other mods don't dare go,
My concept ideas include a more technology based world (possible computercraft compatibility) like being inside a computer, standing on circuit boards and taking out bugs and viruses as enemies
A medieval style world with villages, kings, and castles, a possible questing system could be implemented where you take on jobs like going out to find certain items etc. Dark knights and thieves could be possible enemies
A dark world full of shadows and dark magic where massive bosses are summoned such as a lich and enemies such as summoners
A mythological based world with large boss fights and creatures that look straight out of Percy Jackson Possible bosses include Zeus, Hydra, and phoenix
An apolcalyptic wasteland where you must trust in your weapons to survive. Here your average enemy would be zombies of varying types as well as mutated creatures normally seen in Vanilla
The way to access these dimensions would be to use items dropped by some of the monsters that can be found from these dimensions in new biomes in vanilla Minecraft.
I’m looking for a development team (name will come later) of various experiences and skills, with something this large we probably will all learn together.
I'm consistently thinking of new ideas and here is what I'm looking for in a first release
-4 classes with difficult to craft armor sets
-A selection of pickaxes, swords, etc.
-Possibly the base of the first dimension
-A few new biomes
-About 10 mobs
Here are the people that I will need.
I can code but another coder with a good amount (6 months or more) of experience would be good who can work with eclipse or IntelliJ
I need someone who is good with Techne or another model creator I'm really bad at modelling and I have a friend who might be able to assist
A small amount (4 or more) people who can come up with ideas as well as I can't take all the idea credit
Someone to help me set up a GitHub to allow users and beta testers to have their ideas heard
Someone who can texture is necessary GIMP knowledge would be nice as I heard that was a good program. Paint.NET would also be okay.
Everyone will be given the credit they deserve but this is something I've wanted to see since TheyCallMeDanger Discontinued the minecraft version of orespawn. If you are willing to help, have suggestions, or support the idea:
Send me an email at [email protected]
or reply down below.
Current contributers:
-Me
Currently Completed:
mcmodinfo
sample data
Working on:
Recruiting
What version of MineCraft will you be using? I have heard of Gimp but, I use Paint.net as, it is better in my opinion for general texturing but, not for 3D.
1.12.2 preferably. But I have experience with 1.7.10 as well. As long as your textures have like a 5 on a quality scale of 10 it would be great. For 3D you do need a separate program I’ve seen few that let you do both together. Thank you for showing interest and I hope to hear from you again.
Can you do anything with 3D? We’d need something for you to texture before we get started unless we do blocks and items first. If not it will be fine. I think I know someone and I think someone will come around.
For 3D I recommend Techne or MCAnimtor.
I haven't done anything with 3D, just general texturing. I have heard Techne is a real good 3D texturing program though but, I have no experience with it. My mods use my own textures for blocks, and items. They look nothing like Vanilla MineCraft, makes em stand out more.
Perfect you are exactly what I'm looking for what should my method of contact be?
Discord, Skype, Kik, iMessage/Texting, etc.
Discord: MadHatAK#8593
Eh, what the hell, I might as well help a little. I don't have much time because I have exams, need to study and I have my own project. But I could help with a small bit coding. I've been minecraft modding for 6 years. Never really released anything proper before, just small projects.
Here is my current project:
Pipebomb Gif
I could help because sometimes I get bored working on the same project for days on end, but I wouldn't be doing much so don't count on me to be coding a lot... I have my own project to finish.
Perfect thank you so much the more merrier. How may I contact you?
what is your #? Also the link is discord.gg/yNG3pVq
My discord is TheCallunxz#0111
MadHatAK#8953
corrected
It says didn't work can you recheck it?
Sent you a request sorry for late reply I didn't get a notification so I forgot to check minecraft forum.
What experience do you have with modding?
I made long fall boots lol
https://minecraft.curseforge.com/projects/long-fall-boots?gameCategorySlug=mc-mods&projectID=254032
This project is my first time heading a project using forge but I've had quite sometime with java.
I dont know much about 3d textures but im a quick learner and i really would love to help out any way i can my discord is gavinslays#9700