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hello
I'm having a lag spike problem in my game
but I noticed that when ever my game would get a spike that this would show in the game output console
[FML]: Detected ongoing potential memory leak. 300 packets have leaked. Top offenders [FML]: DIPotionEffects : 300
every time this shows up the number increases by 100
anyone know how I can fix this?
hello
I'm having a lag spike problem in my game
but I noticed that when ever my game would get a spike that this would show in the game output console
[FML]: Detected ongoing potential memory leak. 300 packets have leaked. Top offenders
[FML]: DIPotionEffects : 300
every time this shows up the number increases by 100
anyone know how I can fix this?